Difference between revisions of "Hyperspace"
Cholmondely (talk | contribs) (Another picture, links, detail) |
Cholmondely (talk | contribs) (Oops!) |
||
Line 19: | Line 19: | ||
== OXPs == | == OXPs == | ||
[[Image:Bgs hyper effect.jpg|800px|thumb|right|Jumping through Hyperspace/WitchSpace: [[BGS]] v.1.10.9.]] | [[Image:Bgs hyper effect.jpg|800px|thumb|right|Jumping through Hyperspace/WitchSpace: [[BGS]] v.1.10.9.]] | ||
+ | |||
===Witchdrive Engines === | ===Witchdrive Engines === | ||
*[[Single-Use Witchdrive]] by ocz | *[[Single-Use Witchdrive]] by ocz | ||
Line 45: | Line 46: | ||
*[[Thargoid#Links|Thargoid]] see list of links | *[[Thargoid#Links|Thargoid]] see list of links | ||
− | === Dealing with Thargoids ===*[[Dealing with Thargoids]] Tips on how to! | + | === Dealing with Thargoids === |
+ | *[[Dealing with Thargoids]] Tips on how to! | ||
== Fiction == | == Fiction == |
Revision as of 09:40, 22 January 2021
Hyperspace, also called witchspace, is a dimension through which hyperdrive equipped ships can travel instantaneously from one star system to the other. There are limits to the maximum distance that can be traversed in one jump.
In the Oolite fanfiction, a hyperspace jump leaves behind a temporary blue hypercloud, which can be used to track the target system, and through which additional ships can jump to the same system, not using their own Quirium fuel.
Entry and exit of hyperspace are indicated by an unpleasant feeling, which experienced hyperspace travellers become used to.
Hyperspace travel looks like travelling through a tunnel with characteristic white rings around it.
Contents
Legends
It is rumoured that Thargoids are able to navigate inside hyperspace.
Legend has it that the results of a misjump can be disastrous, varying from ending up somewhere in the middle of a sun or interstellar space, to travelling through time, or returning to normal space inside out. A forced misjump is the last resort of the hopeless.
Theories
See Witchspace: possible to exit?, Witchspace Wake, Explanations Wanted & Canon question about the Witchdrive.
OXPs
Witchdrive Engines
- Single-Use Witchdrive by ocz
- Hyperdrives by Redspear size, tech level & equipment (eg the Extra Energy Unit) all affect countdown time & maximum distance of witchspace jumps
Fuel/Misjump Issues
- Fuel Collector OXP by vsfc: scoop up fuel v-e-e-ry slo-o-owly!
- Interstellar help OXP by Commander McLane
- Misjump Analyser by Eric Walch
- Wormhole restoration OXP by Commander McLane et al (2018): to re-open your witch-hole and escape, destroy the Thargoid hole-jammers!
Extra Fuel Tanks
- Duplex Fuel Tank by Timer: super expensive but fully rechargeable
- Extra Fuel Tanks by Smivs: expensive but need to buy fuel specially to recharge
- Fuel Tank by Ramirez: takes up a pylon slot (one-use only?)
- Internal Fuel Tank by Stranger: cheap and one-use only
Changing the jumps
- BackGround Set gives a whole new experience to the jump experience. There are two guite different versions - some prefer the earlier (1.10.9).
- Advanced Navigation Computer by Cmd. Cheyd and PhantorGorth
- Manual Witchspace Alignment by phkb
- Emergency Witchspace Initiator by Cmd. Cheyd
- Countdown to Zero by Spara
More varieties of Thargoid
- Thargoid see list of links
Dealing with Thargoids
- Dealing with Thargoids Tips on how to!
Fiction
- Derelict by Ganelon
Links
- Inconsistent Language - Witchspace or Hyperspace?