Difference between revisions of "User:Redspear"
From Elite Wiki
Cholmondely (talk | contribs) m (Tweaks!) |
Cholmondely (talk | contribs) (Added Rescaling links) |
||
Line 34: | Line 34: | ||
=== Ships === | === Ships === | ||
*FdL Lightspeeder: a sleeker, faster, Fer-de-Lance | *FdL Lightspeeder: a sleeker, faster, Fer-de-Lance | ||
+ | |||
+ | == Experimentation == | ||
+ | Redspear has been involved in trying to Rescale the sizes in Oolite to come out with something that is more realistic - but also playable. | ||
+ | See [[Rescaling experiment]] for a description of the issues | ||
+ | See [http://aegidian.org/bb/viewtopic.php?f=2&t=16159 Discussion thread]] on the BB with links to his code for compiling |
Revision as of 16:06, 31 December 2020
Contents
OXPs
Be aware that in some cases Redspear placed a major essay in his threads explaining the justification for eg Re-imagining Laser Combat or Redistributing traffic.
Ambience (done with collaborators: Spara etc)
- Additional Planets SR Base Redspear, Spara, PHKB The in-game mechanism providing the base for the following texture packs.
- Additional Planets Redux Pack Redspear, Spara and collaborators Textures from the old Redux pack
- Additional Planets Demux Pack Redspear, Spara and collaborators Textures from the old Demux pack
- Additional Planets SR Demux Volcanic Pack Redspear, Spara and collaborators More Demux textures.
- Additional Planets SR Others Gas Giants pack Redspear, Spara and collaborators
- Additional Planets SR: Alien Worlds Redspear, Spara and collaborators
- Additional Planets SR: Earthlike Redspear, Spara and collaborators
- Additional Planets SR: free bitmaps dusty Redspear, Spara and collaborators
- Additional Planets SR: free bitmaps icy Redspear, Spara and collaborators
- Additional Planets SR: free bitmaps rocky Redspear, spara and collaborators
- Additional Planets SR: Ocean Worlds Redspear, Spara and collaborators
Equipment & Weapons
- Laser Combat Reimagined: pulse laser gets longer range, several new laser types, not all ships can carry all lasers.
- Missile Combat Reimagined: higher tech, fragile ECMs & 3 types of missile
- New lasers 21 new lasers: availability depends on which species inhabits the planet!
- Weapon Laws means that the government system now affects availability (not just the TL)
Mechanics
- Equipment by Ship Class: Size of ship, tech level and grade all affect equipment performance
- Escape Pod As Standard
- Hyperdrives: size, tech level & equipment (eg the EEU) all affect countdown time & maximum distance of witchspace jumps
- Indestructible Injectors
- Masslock Compensator: passive (neutral) masslocks are less inhibitory than active (combative) masslocks.
- Power To Engines: 50% speed boost when weapons are off-line
- Star Fuel: speed bonus for fuel scooped from larger stars
- Traffic Redistributer: changing the speeds of different ships helps reduce mass-lock
Ships
- FdL Lightspeeder: a sleeker, faster, Fer-de-Lance
Experimentation
Redspear has been involved in trying to Rescale the sizes in Oolite to come out with something that is more realistic - but also playable. See Rescaling experiment for a description of the issues See Discussion thread] on the BB with links to his code for compiling