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GalCat ID:
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2:251
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Location:
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237,12 in the one o'clock corner of GalSector 2
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Government:
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Feudal
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Economy:
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Average Agricultural
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Technology Level:
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4
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Population:
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2 Billion
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(Human Colonials)
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Productivity:
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3200 MCr
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Planet Radius:
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4077km
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Location of Zaria in Sector 2
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This world is most notable for its fabulous cuisine but plagued by evil spotted cats.
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Old Galactic Catalogue Entry for 2:251 (Zaria)
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Witchspace Routes
There are 10 direct Witchspace Routes from/to Zaria:
Destination |
Distance |
Gov. |
Eco. |
TL |
Pop. |
Prod
|
Armaaza
|
6.8 LY
|
7
|
6
|
07
|
3.8 Bln.
|
01337613376 MCr
|
Ramaza
|
3.6 LY
|
3
|
2
|
08
|
3.4 Bln.
|
01523215232 MCr
|
Bebege
|
6.8 LY
|
2
|
3
|
06
|
2.6 Bln.
|
0087368736 MCr
|
Dimadi
|
2.4 LY
|
0
|
2
|
09
|
3.5 Bln.
|
0089608960 MCr
|
Legeara
|
2.0 LY
|
7
|
6
|
08
|
4.2 Bln.
|
01478414784 MCr
|
Usceza
|
6.0 LY
|
0
|
7
|
03
|
1.6 Bln.
|
0015361536 MCr
|
Teonan
|
5.6 LY
|
7
|
1
|
13
|
5.7 Bln.
|
04514445144 MCr
|
Rabiarce
|
4.4 LY
|
1
|
2
|
10
|
4.0 Bln.
|
01280012800 MCr
|
Xeisare
|
0.8 LY
|
7
|
2
|
13
|
5.8 Bln.
|
04083240832 MCr
|
Isonza
|
3.6 LY
|
3
|
3
|
09
|
3.9 Bln.
|
01528815288 MCr
|
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Trade
Item
|
Price
|
Quantity
|
Avail- ability
|
Annotations
|
Min
|
Avg
|
Max
|
Min
|
Avg
|
Max
|
Food
|
2.8
|
3.0
|
3.2
|
18
|
18.5
|
19
|
100.0%
|
|
Textiles
|
5.6
|
6.1
|
6.8
|
16
|
17.5
|
19
|
100.0%
|
|
Radioactives
|
18.8
|
20.2
|
21.6
|
20
|
23.5
|
27
|
100.0%
|
|
Slaves
|
4.0
|
10.2
|
16.4
|
0
|
16.0
|
31
|
96.8%
|
|
Liquor/Wines
|
21.2
|
24.1
|
27.2
|
25
|
32.5
|
40
|
100.0%
|
|
Luxuries
|
97.6
|
98.1
|
98.8
|
6
|
7.5
|
9
|
100.0%
|
|
Narcotics
|
0.4
|
65.9
|
99.6
|
0
|
42.0
|
58
|
31.2%
|
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Computers
|
95.2
|
95.8
|
96.4
|
0
|
0.0
|
0
|
0.0%
|
|
Machinery
|
61.2
|
62.6
|
64.0
|
4
|
7.5
|
11
|
100.0%
|
|
Alloys
|
33.6
|
39.8
|
46.0
|
11
|
26.5
|
42
|
100.0%
|
|
Firearms
|
80.8
|
82.1
|
83.6
|
0
|
0.0
|
0
|
0.0%
|
|
Furs
|
48.8
|
61.4
|
74.0
|
0
|
32.0
|
63
|
98.4%
|
|
Minerals
|
10.4
|
11.0
|
11.6
|
59
|
60.5
|
62
|
100.0%
|
|
Gold
|
36.4
|
37.7
|
39.2
|
8
|
11.5
|
15
|
100.0%
|
|
Platinum
|
63.6
|
69.8
|
76.0
|
3
|
18.5
|
34
|
100.0%
|
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Gem-Stones
|
15.6
|
18.6
|
21.6
|
0
|
8.0
|
15
|
93.7%
|
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Alien Items
|
57.2
|
58.6
|
60.0
|
0
|
0.0
|
0
|
0.0%
|
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Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.
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OXPs
Galactic Navy
The Zaria system falls under the responsibility of the Navy Command Station 12 in Isonza, which is in the direct neighbourhood, only 3.6 LY away.(Galactic Navy OXP)
Ionics
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Government:
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Corporate State
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Population:
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1.6 Billion (Human Colonials)
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Economy:
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Rich Industrial
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Productivity:
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659512 MCr
|
Technology Level:
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13
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Planet Radius:
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3257km
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Well known as the home of the Ionics Corporation, a ship-building firm based at the planet Zaria. They construct and sell the Huntsman, the Whitetail and most recently the Redback. They also produce an immense carrier ship, the Funnelweb, though GalCop ordered the company not to sell this on the open market. After a long term contract with the Zarian government, they have now entered a contract with the Ramazan government to provide ships to their military forces.
Fiction
Routes and Regions
The Teonan Web
Zaria is a member of The Teonan Web region.
The Traders Almanach
In a low-cash situation, this is my advice: You can't do anything wrong with buying nutri-pills here. You've got the choice to move them to Teonan with a plus of 100 to 130%, with Ramaza, Dimadi, Rabiarce, or Xeisare being the second choice in destinations and Bebege or Isonza last. In addition, some traders mentioned that piracy on the rise in Dimadi, Rabiarce, and Bebege.
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(Excerpt from: The Traders Almanach entry for 2:251)
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