Jaguar Company

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Revision as of 18:48, 24 January 2013 by Tricky (talk | contribs) (Formatting.)
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Version Released License Features Category Author(s) Feedback
2.4 2012-12-27 CC BY-NC-SA 3.0 New patrol Mechanics OXPs Tricky BB-Link

Jaguar Company
Jaguar Company.png
Download Link Download Links
Version 2.4 (2012-12-27)
History Version History
Stations Jaguar Company Base
Ships Jaguar Company
Missions None
Equipment None
Alternative HUD
Available
None
Sound Set
Available
None
Category Mechanics OXPs
Author Tricky
OXPConfig logo.png

Sometime ago I posted some images on the Screenshots thread of the Oolite BB, of what is possible with Griff's multi-decal Player Cobra Mk III OXP. I mentioned that I have a lioness on the back of my Cobbie 3 hunters. El Viejo suggested that jaguars might be better. This formed an idea in my head and Jaguar Company was born.


Overview

Adds in an Elite group of pilots to patrol the space lanes in Anarchy, Feudal and Multi-Government systems. Jaguar Company can also be found sometimes in interstellar space.

The members of Jaguar Company are part-time reservists so there is a chance that they will appear if there is a major Galactic Naval convoy in the system.

Requirements

Optional OXPs

  • OXPConfig - For log control of this OXP.
  • Snoopers OXP - For news alerts from various sources including Jaguar Company pilots.
  • Galactic Navy - Jaguar Company sometimes patrol with the Galactic Navy.

This is highly recommended.

  • Talkative_Space_Compass - Easy identification of Jaguar Company beacon codes. (Or a HUD that does similar reporting.)

Jaguar Company

Jaguar Company 3.png
 
Jaguar Company 1.png
Half of Jaguar Company
Jaguar Company 2.png
Jaguar Company

Jaguar Company Base

On docking approach

Markets

The market of any of the bases depends on the reputation of the player. Reputation is built-up by helping out Jaguar Company in combat.

Normal Market
Commodity Prices Quantities
  Low Avg High Low Avg High
Food 4.0₢ 6.8₢ 9.6₢ 0TC 4TC 8TC
Textiles 6.4₢ 8.4₢ 10.4₢ 0TC 5TC 10TC
Radioactives 12.4₢ 18.0₢ 23.6₢ 7TC 21TC 35TC
Slaves 0.4₢ 6.2₢ 12.0₢ 0TC 0TC 0TC
Liquor/Wines 24.4₢ 34.4₢ 44.4₢ 0TC 4TC 9TC
Luxuries 81.2₢ 91.6₢ 102.0₢ 0TC 3TC 7TC
Narcotics 0.4₢ 5.2₢ 10.0₢ 0TC 0TC 0TC
Computers 65.6₢ 83.8₢ 102.0₢ 0TC 5TC 11TC
Machinery 50.8₢ 60.6₢ 70.4₢ 0TC 3TC 7TC
Alloys 28.8₢ 36.4₢ 44.0₢ 15TC 34TC 53TC
Firearms 41.6₢ 61.2₢ 80.8₢ 18TC 29TC 40TC
Furs 48.4₢ 73.6₢ 98.8₢ 0TC 8TC 16TC
Minerals 8.0₢ 10.0₢ 12.0₢ 53TC 58TC 63TC
Gold 26.4₢ 29.2₢ 32.0₢ 5kg 12kg 19kg
Platinum 58.0₢ 67.0₢ 76.0₢ 4kg 33kg 63kg
Gem-Stones 11.2₢ 15.6₢ 20.0₢ 3g 10g 17g
Alien Items 27.6₢ 50.0₢ 72.4₢ 0TC 0TC 0TC
Extended Market
Commodity Prices Quantities
  Low Avg High Low Avg High
Food 5.2₢ 8.0₢ 10.8₢ 0TC 7TC 15TC
Textiles 7.6₢ 9.6₢ 11.6₢ 0TC 8TC 17TC
Radioactives 8.4₢ 14.0₢ 19.6₢ 15TC 29TC 43TC
Slaves 0.4₢ 6.2₢ 12.0₢ 0TC 0TC 0TC
Liquor/Wines 29.2₢ 39.2₢ 49.2₢ 0TC 8TC 17TC
Luxuries 86.8₢ 94.4₢ 102.0₢ 0TC 7TC 15TC
Narcotics 0.4₢ 5.2₢ 10.0₢ 0TC 0TC 0TC
Computers 74.0₢ 88.0₢ 102.0₢ 0TC 9TC 18TC
Machinery 54.8₢ 64.6₢ 74.4₢ 0TC 6TC 13TC
Alloys 25.2₢ 32.8₢ 40.4₢ 25TC 44TC 63TC
Firearms 36.0₢ 55.6₢ 75.2₢ 27TC 38TC 49TC
Furs 51.6₢ 76.8₢ 102.0₢ 0TC 12TC 25TC
Minerals 6.0₢ 8.0₢ 10.0₢ 56TC 59TC 63TC
Gold 31.2₢ 34.0₢ 36.8₢ 13kg 20kg 27kg
Platinum 54.4₢ 63.4₢ 72.4₢ 11kg 37kg 63kg
Gem-Stones 7.2₢ 11.6₢ 16.0₢ 15g 22g 29g
Alien Items 38.4₢ 60.8₢ 83.2₢ 0TC 0TC 0TC
 

Downloads

  • box.com - Please note: this is the true download link for v2.4 - I'm sorry for all the confusion my simple oversight may have caused.
  • dropbox.com
  • rsync://ebspso.dnsalias.org/jaguar_company_2.4 or ebspso.dnsalias.org::jaguar_company_2.4 (rsync)

Install

After unzipping, move or copy the folder, "jaguar_company_2.4.oxp", into your AddOns directory.

Uninstall

Delete the directory, "jaguar_company_2.4.oxp", from your AddOns directory.

Oolite v1.77 and newer

Use visual effect code for Oolite v1.77 and newer by setting this.$visualEffects to true in jaguar_company.js found in the Scripts directory.

Version History

v2.4 (2012-12-27)

  • Bug fix for spawning Jaguar Company. Potential to spawn the base at all times if the Galactic Navy wasn't present.
  • Bug fix for checking the safe zone around the base. Wasn't checking to see if it actually existed.
  • Main world script saves the last system ID that was visited for interstellar space.
  • Timer on start up for the worldscripts has been added to allow each worldscript to be loaded in. Stops a potential dependency error happening.
  • Stray commas in the route list arrays removed.
  • Welcome code has been cleaned up.
  • missiontext.plist and descriptions.plist cleaned up.
  • Altered all player consoleMessage's to show messages for the default time limit.
  • Changed all player commsMessage's to consoleMessage.
  • Changed some of the player consoleMessage's back into commsMessage.
  • Only insert news into Snoopers about battle help if more than 10 minutes has passed since the last news item was inserted.
  • If you set $alwaysSpawn to true with OXPConfig the base will be spawned if it doesn't exist.
  • Patrol ships follow the Galactic Navy.
    • If by some freak accident, all of the Galactic Navy is destroyed, the patrol ships will go back to base if it exists. Otherwise they will patrol the witchpoint to planet lane.
  • New reputation level. Shows the location of Jaguar Company Bases in the current galaxy.
    • Re-implementation of the game random number generators for system.pseudoRandomNumber and system.scrambledPseudoRandomNumber, to allow checking of all the systems in the current galaxy. The system versions only gives back a value for the current system.
    • Oolite v1.76.1 or older only show a list of system names. Go to the long range chart then select the status screen (F6, F6, F5). Borrowed some code from Spara's Trophy Collector OXP for this.
    • Oolite v1.77 or newer display the locations on the long range chart. Uses the new object method of mission.markSystem so it won't intefere with other OXPs. (Hopefully)

For a full version history see Version History.

Future Versions

  • Torus drive sync for the boring bits.

Copyright

Copyright © 2012 Richard Thomas Harrison (Tricky)

This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

To view a copy of this license, visit Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.

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