Hyperspace
Hyperspace, also called witchspace, is a dimension through which hyperdrive equipped ships can travel instantaneously from one star system to the other. There are limits to the maximum distance that can be traversed in one jump.
In the Oolite fanfiction, a hyperspace jump leaves behind a temporary blue hypercloud, which can be used to track the target system, and through which additional ships can jump to the same system, not using their own Quirium fuel.
Entry and exit of hyperspace are indicated by an unpleasant feeling, which experienced hyperspace travellers become used to.
Hyperspace travel looks like travelling through a tunnel with characteristic white rings around it.
Contents
Legends
It is rumoured that Thargoids are able to navigate inside hyperspace.
Legend has it that the results of a misjump can be disastrous, varying from ending up somewhere in the middle of a sun or interstellar space, to travelling through time, or returning to normal space inside out. A forced misjump is the last resort of the hopeless.
Theories
See Witchspace: possible to exit?, Witchspace Wake & Explanations Wanted
OXPs
Witchdrive Engines
- Single-Use Witchdrive by ocz
- Hyperdrives by Redspear size, tech level & equipment (eg the Extra Energy Unit) all affect countdown time & maximum distance of witchspace jumps
Fuel/Misjump Issues
Fuel Tanks
- Duplex Fuel Tank by Timer
- Extra Fuel Tanks by Smivs
- Fuel Tank by Ramirez
- Internal Fuel Tank by Stranger
Changing the jumps
- BackGround Set gives a whole new experience to the jump experience.
- Advanced Navigation Computer by Cmd. Cheyd and PhantorGorth
- Manual Witchspace Alignment by phkb
- Emergency Witchspace Initiator by Cmd. Cheyd
- Countdown to Zero by Spara
- Thargoid Wars by Commander Wombat
Discussion
- This thread has some interesting ideas about how things work.