Difference between revisions of "AMS with decoys"

From Elite Wiki
(Overview)
(Updating BB links)
 
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== Links ==
 
== Links ==
*[http://aegidian.org/bb/viewtopic.php?f=4&t=21220 BB Thread] (2022)
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=21220 BB Thread] (2022)
 
*[[Pteradyne Technologies, Inc.]]
 
*[[Pteradyne Technologies, Inc.]]
 
*Author: [[User:Wyvern|Wyvern]]
 
*Author: [[User:Wyvern|Wyvern]]

Latest revision as of 01:11, 29 February 2024

Anti-missile system which also broadcasts Thargon identity signals!

Overview

Basically the Oolite Anti-Missile System - to be backwards compatible with VimanaHUD - but modified to launch Missile Spoof's decoys. But wait, there's more! The decoys also troll your foes with a bit of psychological warfare, sowing chaos and confusion into the battlesphere by broadcasting Thargon identity signals. BWHAHAHA!!

This is automatic, and acts of its own accord when a missile is fired. It does not need priming when used with VimanaHUD.

Minimum requirements

  • Oolite v.1.90
  • No dependencies, but is compatible with the Vimana HUD, registering the number of "Darts" on it.

License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0

History

Version 2.04 - April 2022

Download & Installation

After unzipping, move or copy "AMS_decoy_mod.oxz" into your AddOns or ManagedAddOns folder. Where they reside depends on your Oolite installation.

Links

Gameplay and Balance Indicator

Tag-colour-blue.png

PROTIP: The decoys won't stop every incoming missile. If it fails, then the best countermeasure is a fuel injector, hint hint.