Difference between revisions of "Sector1/Ororqu"
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Tally-Ho chaps, Sterling signing off, for now at least.... | Tally-Ho chaps, Sterling signing off, for now at least.... | ||
− | [ | + | [https://bb.oolite.space/viewtopic.php?p=201762#p201762 Tales from the Spacelanes (2013)] - for the back story see [[Jack Sterling]] |
=== The Traders Almanach === | === The Traders Almanach === | ||
{{QuoteText|Text=Once you've got more Credits to spend, this would be best: You can't make a mistake with buying memory chips here. You've got the choice to move them to Usatqura, Raale, Aanbiat, or Teen each ton for a good profit of 33.0 creds, with Xeaqu being the second choice in destinations and Socelage or Diquer last. Additionally, piracy has been reported to be on the rise in Raale, Teen, Xeaqu, and Diquer. This star is particularly hard to ride when scooping for fuel.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:54)}} | {{QuoteText|Text=Once you've got more Credits to spend, this would be best: You can't make a mistake with buying memory chips here. You've got the choice to move them to Usatqura, Raale, Aanbiat, or Teen each ton for a good profit of 33.0 creds, with Xeaqu being the second choice in destinations and Socelage or Diquer last. Additionally, piracy has been reported to be on the rise in Raale, Teen, Xeaqu, and Diquer. This star is particularly hard to ride when scooping for fuel.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:54)}} | ||
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Latest revision as of 02:48, 29 February 2024
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The planet Ororqu is well known for its inhabitants' ancient mating traditions but ravaged by unpredictable solar activity. |
Old Galactic Catalogue Entry for 1:54 (Ororqu) |
Contents
Witchspace Routes
There are 11 direct Witchspace Routes from/to Ororqu:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.8 | 7.0 | 7.2 | 8 | 8.5 | 9 | 100.0% | |
Textiles | 7.6 | 8.1 | 8.8 | 11 | 12.5 | 14 | 100.0% | |
Radioactives | 24.8 | 26.2 | 27.6 | 5 | 8.5 | 12 | 100.0% | |
Slaves | 14.0 | 20.2 | 26.4 | 0 | 3.5 | 6 | 18.7% | |
Liquor/Wines | 31.2 | 34.1 | 37.2 | 0 | 8.0 | 15 | 93.7% | |
Luxuries | 81.6 | 82.1 | 82.8 | 46 | 47.5 | 49 | 100.0% | |
Narcotics | 3.2 | 27.2 | 51.2 | 0 | 26.3 | 59 | 81.2% | |
Computers | 67.2 | 67.8 | 68.4 | 42 | 43.5 | 45 | 100.0% | |
Machinery | 49.2 | 50.6 | 52.0 | 34 | 37.5 | 41 | 100.0% | |
Alloys | 31.6 | 37.8 | 44.0 | 16 | 31.5 | 47 | 100.0% | |
Firearms | 54.8 | 56.2 | 57.6 | 16 | 19.5 | 23 | 100.0% | Ororquan 'En-guns' |
Furs | 66.8 | 79.3 | 92.0 | 0 | 18.5 | 36 | 56.2% | |
Minerals | 12.4 | 12.9 | 13.6 | 54 | 55.5 | 57 | 100.0% | |
Gold | 38.4 | 39.7 | 41.2 | 3 | 6.5 | 10 | 100.0% | |
Platinum | 67.6 | 73.8 | 80.0 | 0 | 23.2 | 63 | 96.8% | |
Gem-Stones | 17.6 | 20.6 | 23.6 | 0 | 5.5 | 10 | 62.5% | |
Alien Items | 27.2 | 28.6 | 30.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 6 in Usatqura. (Galactic Navy OXP)
Fiction
Tales from the spacelanes...
What-Ho chaps! Well in my wildest dreams I couldn't have imagined the situation I have been in for these last couple of months. I arrived at Ororqu with a load of Evil Brandy from Xeaqu. I know the Rodent folk like their Brandy and this was a particularly fine vintage. The run in-planet had been quiet and I got a good price for the booze upon docking at the Main Station. While in the Market I bought 30TC of computers to ship on. I was taking a breather in one of the station concourses when I noticed a billboard detailing excursions to the planet. Now I'm like most spacers - it's a funny old thing isn't it, that I am already behaving as though I've always been here. Whatever, I never go planetside as a rule, but the local inhabitants are famed for their ancient mating traditions and it seems that the Festival of Gnaw was about to start. Well this sounded like a jolly jape - the festival lasted for two Ororquan weeks (which turned out to be about three months in Old Earth time) and was basically an orgy of eating and drinking during which lovers plight their troth. This I had to see. So I booked a shuttle flight down to the capital city and off I went. The hotel was a bit shabby to tell the truth. It was a local chain intended mostly for the local population, so most of the furniture had been chewed to a greater or lesser extent, and the carpets were a bit the worse for wear as well. I was not too bothered as I wasn't expecting to spend much time there and indeed that turned out to be the case, but not for the reason I'd hoped. It was on the second day that I answered a knock at my door. A large and very officious-looking Capybara in police uniform was standing there. "Commander Sterling, I must ask you to come with me please". He was an imposing character and saying 'No thanks' didn't seem like an option, so I asked what this was all about. "We can discuss that down at the Police Station" he said brusquely and he took a firm grip on my arm and guided me outside. I was (politely) bundled into a Police hover and before long found myself in an interview room at the local Police HQ. To cut a long story short it seems that the Brandy I had brought in was part of a consignment that had originally been bound for Riinus from Learorce and had been 'liberated' from it's rightful owners as the ship passed through Xeaqu. So I was on a rap for handling stolen goods and for good measure the local authorities also threw in a charge of being an accessory to the murder of the freighter's crew. Despite my protestations, I found myself in a cell which would be my home until the case came to court. If this wasn't bad enough my cell-mate was a flatulent blue insectoid from Aanbiat who had the annoying habit of stridulating all night. I tried to convince the Police that my possession of the Brandy was legitimate and that the records on board BullDog One would show this, but it seems that due to increased solar activity in the system, communications with the Main Station were down, and seemed likely to stay that way for quite some time. Well, this was a rum do all round and I decided that I had to take matters into my own hands if it was ever going to be sorted out. The trouble is, if there's one thing rodents are very good at it is making very secure prison cells. No chance you could gnaw your way out! A week later (that's an Ororquan week, so around six Earth weeks later) I was bundled into a police hover for my first court appearance. This was my chance! The two burly Beavers who were escorting me were obviously confident they could control me so didn't restrain me in any way. Bad move! As the hover lifted off and started the journey to the court-house I made my move. Now I'm not a violent person, but this situation was desperate, so I lunged forward and grabbed the pilot around the neck. He was a squirrel and with a slight build and so I was able to lift him straight out of the pilot's seat. As I did this the hover nose-dived and crashed into a warehouse silo. Wizard prang! The hover split open and myself, the pilot and the two beavers fell out into the mess of nuts that had spilt from the silo. Being bipedal seemed to give me an advantage so as they all scrambled about in the sea of nuts I legged it as fast as I could. "Tally-Ho!" I shouted. I had escaped, but what next? I couldn't go back to the hotel, so all my belongings there were lost to me. I was a fugitive on a rodent planet with nothing but the clothes I was wearing. Luckily these were my own clothes as the Ororqu authorities don't use distinctive prison clothing, and being an ex boy-scout (Be Prepared and all that) I was actually quite well equipped. I had a few coins in my pocket, a roll of tape and most importantly a comms unit which I could use to contact BullDog One. I found a derelict building and set up an incident room - well it was actually a few packing crates held together with sticky tape but it kept me hidden from prying eyes. I used the comms link and dialed into my ship's computer. The old crate had been impounded as she was by now deemed abandoned, but she was still active, so I accessed the flight log and manifest records. The information needed to clear my name was all there, GalCop certified, so I opened a downlink to Ororqu Police HQ and transmitted everything I had to them. Now I know that the wheels of officialdom can turn quite slowly, so I bought some food from a little corner shop nearby and returned to my hide-out for a few days. When I was happy that it was safe to do so, I contacted the Police using my comms unit. Thankfully the data I had uploaded to Police HQ had been verified, and I was told that both the charges had been dropped. I was told to report to Police HQ to tie up any loose ends. The next day I walked into Police HQ and was promptly arrested! The desk officer, a snivelling little mouse-like creature read out the charges to me. Unlawfully escaping from custody, destruction of Police property, namely a police hover, and causing actual bodily harm to a Police Officer. Jeepers, was I angry! But so were they, and again they had the upper hand, so I just had to play ball with them. Luckily it seems that the Galcop administrator of the Main Station had become aware of the situation and she applied some pressure to the planetary authorities. Because I had been so unfairly treated in the first place I was offered a deal. All charges would be dropped if I left the planet immediately and undertook never to return to Ororqu. I was more than happy to agree to this, and was placed on the first shuttle back to the Main Station, where I am writing this. BullDog One has been moved back into the main docking area, and as soon as she has been fuelled up and checked over I can leave. I can't wait to be back out there in the Big Black again. OK, so out there you face instant death from micro-meteorites, pirates, and countless other hazards, but that life has got to be a lot better than the last eight weeks I spent on Ororqu! Tally-Ho chaps, Sterling signing off, for now at least.... Tales from the Spacelanes (2013) - for the back story see Jack Sterling
The Traders Almanach
Once you've got more Credits to spend, this would be best: You can't make a mistake with buying memory chips here. You've got the choice to move them to Usatqura, Raale, Aanbiat, or Teen each ton for a good profit of 33.0 creds, with Xeaqu being the second choice in destinations and Socelage or Diquer last. Additionally, piracy has been reported to be on the rise in Raale, Teen, Xeaqu, and Diquer. This star is particularly hard to ride when scooping for fuel. |
(Excerpt from: The Traders Almanach entry for 1:54) |