Difference between revisions of "User:Redspear"
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=== Ambience (done with collaborators: Spara ''etc'') === | === Ambience (done with collaborators: Spara ''etc'') === | ||
− | *Additional Planets | + | *[[Additional Planets]] SR Base ''Redspear, Spara, PHKB'' The in-game mechanism providing the base for the following texture packs. |
− | *Additional Planets | + | *Additional Planets Redux Pack ''Redspear, Spara and collaborators'' Textures from the old Redux pack |
− | *Additional Planets SR Demux Volcanic Pack ''Redspear, | + | *Additional Planets Demux Pack ''Redspear, Spara and collaborators'' Textures from the old Demux pack |
− | *Additional Planets SR Others Gas Giants pack ''Redspear, | + | *Additional Planets SR Demux Volcanic Pack ''Redspear, Spara and collaborators'' More Demux textures. |
− | *Additional Planets SR: Alien Worlds ''Redspear, | + | *Additional Planets SR Others Gas Giants pack ''Redspear, Spara and collaborators'' |
− | *Additional Planets SR: Earthlike ''Redspear, | + | *Additional Planets SR: Alien Worlds ''Redspear, Spara and collaborators'' |
− | *Additional Planets SR: free bitmaps dusty ''Redspear, | + | *Additional Planets SR: Earthlike ''Redspear, Spara and collaborators'' |
− | *Additional Planets SR: free bitmaps icy ''Redspear, | + | *Additional Planets SR: free bitmaps dusty ''Redspear, Spara and collaborators'' |
+ | *Additional Planets SR: free bitmaps icy ''Redspear, Spara and collaborators'' | ||
*Additional Planets SR: free bitmaps rocky ''Redspear, spara and collaborators'' | *Additional Planets SR: free bitmaps rocky ''Redspear, spara and collaborators'' | ||
− | *Additional Planets SR: Ocean Worlds ''Redspear, | + | *Additional Planets SR: Ocean Worlds ''Redspear, Spara and collaborators'' |
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− | + | === Equipment & Weapons === | |
− | + | *[[Laser Combat Reimagined]]: pulse laser gets longer range, several new laser types, not all ships can carry all lasers. | |
− | === Equipment === | + | *[[Missile Combat Reimagined]]: higher tech, fragile ECMs & 3 types of missile |
− | *Missile Combat Reimagined: higher tech, fragile ECMs & 3 types of missile | + | *[[New lasers]] 21 new lasers: availability depends on which ''species'' inhabits the planet! |
− | *[[Weapon Laws OXP|Weapon Laws]] means that the government system now affects availability (not just the TL) | + | *[[Weapon Laws OXP|Weapon Laws]] means that the ''government system'' now affects availability (not just the TL) |
=== Mechanics === | === Mechanics === | ||
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=== Ships === | === Ships === | ||
*FdL Lightspeeder: a sleeker, faster, Fer-de-Lance | *FdL Lightspeeder: a sleeker, faster, Fer-de-Lance | ||
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Revision as of 21:46, 30 December 2020
Contents
OXPs
Be aware that in some cases Redspear placed a major essay in his threads explaining the justification for eg Re-imagining Laser Combat or Redistributing traffic.
Ambience (done with collaborators: Spara etc)
- Additional Planets SR Base Redspear, Spara, PHKB The in-game mechanism providing the base for the following texture packs.
- Additional Planets Redux Pack Redspear, Spara and collaborators Textures from the old Redux pack
- Additional Planets Demux Pack Redspear, Spara and collaborators Textures from the old Demux pack
- Additional Planets SR Demux Volcanic Pack Redspear, Spara and collaborators More Demux textures.
- Additional Planets SR Others Gas Giants pack Redspear, Spara and collaborators
- Additional Planets SR: Alien Worlds Redspear, Spara and collaborators
- Additional Planets SR: Earthlike Redspear, Spara and collaborators
- Additional Planets SR: free bitmaps dusty Redspear, Spara and collaborators
- Additional Planets SR: free bitmaps icy Redspear, Spara and collaborators
- Additional Planets SR: free bitmaps rocky Redspear, spara and collaborators
- Additional Planets SR: Ocean Worlds Redspear, Spara and collaborators
Equipment & Weapons
- Laser Combat Reimagined: pulse laser gets longer range, several new laser types, not all ships can carry all lasers.
- Missile Combat Reimagined: higher tech, fragile ECMs & 3 types of missile
- New lasers 21 new lasers: availability depends on which species inhabits the planet!
- Weapon Laws means that the government system now affects availability (not just the TL)
Mechanics
- Equipment by Ship Class: Size of ship, tech level and grade all affect equipment performance
- Escape Pod As Standard
- Hyperdrives: size, tech level & equipment (eg the EEU) all affect countdown time & maximum distance of witchspace jumps
- Indestructible Injectors
- Masslock Compensator: passive (neutral) masslocks are less inhibitory than active (combative) masslocks.
- Power To Engines: 50% speed boost when weapons are off-line
- Star Fuel: speed bonus for fuel scooped from larger stars
- Traffic Redistributer: changing the speeds of different ships helps reduce mass-lock
Ships
- FdL Lightspeeder: a sleeker, faster, Fer-de-Lance