Difference between revisions of "Sector1/Reorte"
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− | If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit | + | {{QuoteText|Text=If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy Reortese coats or barrels containing the strange wine from the sloping hills of Reorte and transport them to Relaes. And each ton of those coats returns a plus of 21 Credits for you on that trip. In addition, those coats can also be sold well enough in Quator or Uszaa. Trading in Quator and Uszaa is quite dangerous for beginners. Being a direct witchspace neighbour to good old Lave, this is nearly home for a seasoned spacer.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:39)}} |
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Revision as of 16:17, 3 November 2009
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This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by deadly earthquakes. |
Old Galactic Catalogue Entry for 1:39 (Reorte) |
Contents
Witchspace Routes
There are 8 direct Witchspace Routes from/to Reorte:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.0 | 2.1 | 2.4 | 20 | 20.5 | 21 | 100.0% | |
Textiles | 5.2 | 5.8 | 6.4 | 17 | 18.5 | 20 | 100.0% | |
Radioactives | 17.6 | 19.0 | 20.4 | 23 | 26.5 | 30 | 100.0% | |
Slaves | 2.0 | 8.2 | 14.4 | 5 | 20.5 | 36 | 100.0% | |
Liquor/Wines | 19.2 | 22.1 | 25.2 | 30 | 37.5 | 45 | 100.0% | strange wine from the sloping hills of Reorte |
Luxuries | 100.8 | 101.3 | 102.0 | 0 | 1.0 | 1 | 25.0% | |
Narcotics | 2.4 | 58.4 | 101.6 | 0 | 36.1 | 61 | 56.2% | |
Computers | 100.8 | 101.3 | 102.0 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 63.6 | 65.0 | 66.4 | 0 | 3.0 | 5 | 62.5% | |
Alloys | 34.0 | 40.1 | 46.4 | 10 | 25.5 | 41 | 100.0% | |
Firearms | 86.0 | 87.3 | 88.8 | 0 | 0.0 | 0 | 0.0% | |
Furs | 45.2 | 57.8 | 70.4 | 0 | 32.0 | 63 | 98.4% | Reortese coats |
Minerals | 10.0 | 10.6 | 11.2 | 60 | 61.5 | 63 | 100.0% | |
Gold | 36.0 | 37.3 | 38.8 | 9 | 12.5 | 16 | 100.0% | |
Platinum | 62.8 | 69.0 | 75.2 | 5 | 20.5 | 36 | 100.0% | |
Gem-Stones | 15.2 | 18.1 | 21.2 | 1 | 8.5 | 16 | 100.0% | |
Alien Items | 63.2 | 64.6 | 66.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Famous Planets 2.0
Because of deadly earthquakes the people of Reorte are forever at the mercy of titanic hidden forces hidden deep within their planet. As a result they are deeply religious. Although listed as a Dictatorship the planet is actually a theocracy, controlled by a fluctuating priesthood. (Famous Planets 2.0.OXP)
This system falls under the responsibility of the Navy Command Station 2 in Orrere. (Galactic Navy OXP)
Fiction
Routes and Regions
The Old Worlds
Reorte is a member of The Old Worlds.
The Old Worlds consist of Reorte, Lave, Diso, Riedquat, Leesti, Zaonce, and Orerve
Rough Guide
The Rough Guide on the Ooniverse also has a very good entry on Reorte.
“Reorte”, in the old, high Narrow Speech, means “Lair of Gods”. The planet certainly seems to be infested with them, and hundreds of new ones are discovered every week.
Perhaps it’s not surprising that the inhabitants of one of the most seismically active worlds in the whole eight galaxies should be so fervently religious. They are forever at the mercy of titanic hidden forces, utterly beyond their control, and the tremulous ground is a constant reminder of vast, immanent presences beneath their feet. |
Excerpt from "Rough Guide on the Ooniverse: Reorte" |
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy Reortese coats or barrels containing the strange wine from the sloping hills of Reorte and transport them to Relaes. And each ton of those coats returns a plus of 21 Credits for you on that trip. In addition, those coats can also be sold well enough in Quator or Uszaa. Trading in Quator and Uszaa is quite dangerous for beginners. Being a direct witchspace neighbour to good old Lave, this is nearly home for a seasoned spacer. |
(Excerpt from: The Traders Almanach entry for 1:39) |