Difference between revisions of "Customsounds.plist"
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== Links == | == Links == | ||
− | * | + | *[https://bb.oolite.space/viewtopic.php?f=2&t=17571 Split: Sound Effects] (2015-18) has a post by cim on new possibilities for sounds since the v.1.80 upgrade to the OpenAL sound library. |
− | *[ | + | *See [https://bb.oolite.space/viewtopic.php?f=2&t=17920 Sound effect OXPs] (2015) for a discussion of issues with programming sounds in Oolite. |
+ | *[https://bb.oolite.space/viewtopic.php?f=6&t=5914 Random Sound Selection] (2009) for details of how to enable this | ||
[[Category:Oolite]] [[Category:Oolite scripting]] | [[Category:Oolite]] [[Category:Oolite scripting]] |
Latest revision as of 01:31, 29 February 2024
- This article is a stub. You can help EliteWiki by expanding it.
The customsounds.plist is organized as dictionary with pairs of key and value strings. The used keynames are enclosed in square brackets. Values can be filenames with filextension (e.g. "scoop.ogg"), references to other keys (e.g. "[buy-commodity]") or arrays in which case Oolite picks a value randomly.
Keynames starting with "@..." are (by convention) only used within customsounds.plist, not directly by the game and can be used as reference.
Contents
- 1 Keys
- 1.1 aegis-planet
- 1.2 aegis-station
- 1.3 alert-condition-red
- 1.4 autopilot-cannot-dock-with-target
- 1.5 autopilot-denied
- 1.6 autopilot-off
- 1.7 autopilot-on
- 1.8 autopilot-out-of-range
- 1.9 buy-commodity
- 1.10 buy-ship
- 1.11 cargo-jettisoned
- 1.12 changed-option
- 1.13 cloaking-device-insufficent-energy
- 1.14 cloaking-device-off
- 1.15 cloaking-device-on
- 1.16 contract-accepted
- 1.17 contract-rejected
- 1.18 could-not-buy-commodity
- 1.19 could-not-buy-ship
- 1.20 could-not-sell-commodity
- 1.21 dismissed-mission-screen
- 1.22 dismissed-report-screen
- 1.23 energy-bomb-fired
- 1.24 energy-low
- 1.25 escape-pod-scooped
- 1.26 fuel-leak
- 1.27 galactic-hyperspace-countdown-begun
- 1.28 game-over
- 1.29 hold-full
- 1.30 hostile-warning
- 1.31 hyperspace-countdown-aborted
- 1.32 hyperspace-countdown-begun
- 1.33 ident-locked-on
- 1.34 ident-off
- 1.35 ident-on
- 1.36 incoming-missile
- 1.37 jump-mass-locked
- 1.38 menu-navigation-down
- 1.39 menu-navigation-not
- 1.40 menu-navigation-up
- 1.41 menu-next-page
- 1.42 menu-previous-page
- 1.43 mine-armed
- 1.44 mine-launched
- 1.45 missile-armed
- 1.46 missile-launched
- 1.47 missile-locked-on
- 1.48 missile-safe
- 1.49 next-equipment-selected
- 1.50 next-missile-selected
- 1.51 no-target-in-memory
- 1.52 player-direct-hit
- 1.53 player-dock-with-station
- 1.54 player-exit-witchspace
- 1.55 player-fired-ecm
- 1.56 player-hit-by-ecm
- 1.57 player-hit-by-weapon
- 1.58 player-laser-hit
- 1.59 player-laser-miss
- 1.60 player-launch-from-station
- 1.61 player-scrape-damage
- 1.62 save-overwrite-no
- 1.63 save-overwrite-yes
- 1.64 scoop
- 1.65 sell-commodity
- 1.66 target-lost
- 1.67 target-switched
- 1.68 trumble-idle
- 1.69 trumble-squeal
- 1.70 weapon-overheat
- 1.71 weapons-offline
- 1.72 weapons-online
- 1.73 witch-blocked-by-@
- 1.74 witch-no-fuel
- 1.75 witch-no-fuel
- 1.76 witch-no-target
- 1.77 witch-too-far
- 1.78 witchdrive-failure
- 1.79 witchdrive-malfunction
- 1.80 wormhole-created
- 2 Links
Keys
aegis-planet
Triggered when player enters the planets aegis. Unused by Oolite itself.
aegis-station
Triggered when player enters the stations aegis. Unused by Oolite itself.
alert-condition-red
autopilot-cannot-dock-with-target
autopilot-denied
Station refuses docking clearance.
autopilot-off
autopilot-on
autopilot-out-of-range
buy-commodity
buy-ship
cargo-jettisoned
changed-option
Player made a change on options screen.
cloaking-device-insufficent-energy
cloaking-device-off
cloaking-device-on
contract-accepted
contract-rejected
could-not-buy-commodity
could-not-buy-ship
could-not-sell-commodity
dismissed-mission-screen
No way to differentiate between mission options
dismissed-report-screen
energy-bomb-fired
energy-low
Energy below 25% - may occur repeatedly. Unused by Oolite itself.
escape-pod-scooped
Unused by Oolite itself.
fuel-leak
galactic-hyperspace-countdown-begun
game-over
hold-full
hostile-warning
hyperspace-countdown-aborted
hyperspace-countdown-begun
ident-locked-on
Ident targeted ship
ident-off
Turned off ident
ident-on
Turned on ident
incoming-missile
Help, help, they're shooting at us
jump-mass-locked
Target memory expansion could not be used
Attempt to go past end of a menu. Unused by Oolite itself.
mine-armed
mine-launched
Unused by Oolite itself.
missile-armed
missile-launched
missile-locked-on
missile-safe
next-equipment-selected
next-missile-selected
no-target-in-memory
player-direct-hit
Hit by weapon while shield down (player-hit-by-weapon and player-direct-hit play at once).
player-dock-with-station
player-exit-witchspace
player-fired-ecm
player-hit-by-ecm
player-hit-by-weapon
Hit by weapon.
player-laser-hit
player-laser-miss
player-launch-from-station
player-scrape-damage
Touched another ship (or docking bay).
save-overwrite-no
Player selects Cancel on "are you sure you want to overwrite?" alert on save screen.
save-overwrite-yes
Player selects Overwrite on "are you sure you want to overwrite?" alert on save screen.
scoop
sell-commodity
target-lost
target-switched
Target memory expansion used successfully.
trumble-idle
trumble-squeal
weapon-overheat
Unused by Oolite itself.
weapons-offline
weapons-online
witch-blocked-by-@
witch-no-fuel
witch-no-fuel
witch-no-target
witch-too-far
witchdrive-failure
Jump failed, internal damage (1/8 witchjump malfunctions; other 1/8 is fuel leak, see fuel-leak).
witchdrive-malfunction
Misjump (3/4 witchjump malfunctions).
wormhole-created
Unused by Oolite itself.
Links
- Split: Sound Effects (2015-18) has a post by cim on new possibilities for sounds since the v.1.80 upgrade to the OpenAL sound library.
- See Sound effect OXPs (2015) for a discussion of issues with programming sounds in Oolite.
- Random Sound Selection (2009) for details of how to enable this