Difference between revisions of "Sector2/Zaria"

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=== Ionics ===
 
=== Ionics ===
 
{{SmallSystem|Name=Zaria|Sector=2|System=251|XPos=237|YPos=12|Location=in the one o'clock corner|Government=7|Economy=0|Techlevel=13|Population=1.6|Inhabitants=Human Colonials|Productivity=659512|PlanetRadius=3257}}
 
{{SmallSystem|Name=Zaria|Sector=2|System=251|XPos=237|YPos=12|Location=in the one o'clock corner|Government=7|Economy=0|Techlevel=13|Population=1.6|Inhabitants=Human Colonials|Productivity=659512|PlanetRadius=3257}}
Well known as the home of the [[Ionics OXP|Ionics Corporation]], a ship-building firm based at the planet Zaria. They construct and sell the [[Ionics_Huntsman|Huntsman]], the [[Ionics_Whitetail|Whitetail]] and the recently the [[Ionics_Redback|Redback]]. They also produce an immense carrier ship, the [[Ionics_Funnelweb|Funnelweb]], though GalCop ordered the company not to sell this on the open market. After a long term contract with the Zarian government, they have now entered a contract with the Ramazan government to provide ships to their military forces.
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Well known as the home of the [[Ionics OXP|Ionics Corporation]], a ship-building firm based at the planet Zaria. They construct and sell the [[Ionics_Huntsman|Huntsman]], the [[Ionics_Whitetail|Whitetail]] and most recently the [[Ionics_Redback|Redback]]. They also produce an immense carrier ship, the [[Ionics_Funnelweb|Funnelweb]], though [[GalCop]] ordered the company not to sell this on the open market. After a long term contract with the Zarian government, they have now entered a contract with the Ramazan government to provide ships to their military forces.
  
 
[[Category:Ionics|Zaria]]
 
[[Category:Ionics|Zaria]]

Latest revision as of 23:05, 20 November 2023

Logo64 Feudal.png Zaria Logo64 AverageAgricultural.png
Logo TL4.png
GalCat ID: 2:251
Location: 237,12 in the one o'clock corner of GalSector 2
Government: Feudal
Economy: Average Agricultural
Technology Level: 4
Population: 2 Billion
(Human Colonials)
Productivity: 3200 MCr
Planet Radius: 4077km
Location of Zaria in Sector 2
Sector2Overview.png
MicroCircle.png
This world is most notable for its fabulous cuisine but plagued by evil spotted cats.
Old Galactic Catalogue Entry for 2:251 (Zaria)

Witchspace Routes

There are 10 direct Witchspace Routes from/to Zaria:

Destination Distance Gov. Eco. TL Pop. Prod
Armaaza 6.8 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.8 Bln. 01337613376 MCr
Ramaza 3.6 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.4 Bln. 01523215232 MCr
Bebege 6.8 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 2.6 Bln. 0087368736 MCr
Dimadi 2.4 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.5 Bln. 0089608960 MCr
Legeara 2.0 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.2 Bln. 01478414784 MCr
Usceza 6.0 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.6 Bln. 0015361536 MCr
Teonan 5.6 LY 7Logo64 CorporateState.png 1Logo64 AverageIndustrial.png 13Logo TL13s.png 5.7 Bln. 04514445144 MCr
Rabiarce 4.4 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.0 Bln. 01280012800 MCr
Xeisare 0.8 LY 7Logo64 CorporateState.png 2Logo64 PoorIndustrial.png 13Logo TL13s.png 5.8 Bln. 04083240832 MCr
Isonza 3.6 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.9 Bln. 01528815288 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector2 Navy Sector Command 12 SmallNavySectorMap.png

The Zaria system falls under the responsibility of the Navy Command Station 12 in Isonza, which is in the direct neighbourhood, only 3.6 LY away.(Galactic Navy OXP)

Ionics

Logo64 CorporateState.png Zaria Logo64 RichIndustrial.png
Logo TL13.png
Government: Corporate State Population: 1.6 Billion (Human Colonials)
Economy: Rich Industrial Productivity: 659512 MCr
Technology Level: 13 Planet Radius: 3257km

Well known as the home of the Ionics Corporation, a ship-building firm based at the planet Zaria. They construct and sell the Huntsman, the Whitetail and most recently the Redback. They also produce an immense carrier ship, the Funnelweb, though GalCop ordered the company not to sell this on the open market. After a long term contract with the Zarian government, they have now entered a contract with the Ramazan government to provide ships to their military forces.

Fiction

Routes and Regions

The Teonan Web

Zaria is a member of The Teonan Web region.

The Traders Almanach

In a low-cash situation, this is my advice: You can't do anything wrong with buying nutri-pills here. You've got the choice to move them to Teonan with a plus of 100 to 130%, with Ramaza, Dimadi, Rabiarce, or Xeisare being the second choice in destinations and Bebege or Isonza last. In addition, some traders mentioned that piracy on the rise in Dimadi, Rabiarce, and Bebege.
(Excerpt from: The Traders Almanach entry for 2:251)