Difference between revisions of "Cobra Mk.3 (Oolite)"

From Elite Wiki
m (added missileslots and baseprice to infobox)
m (adding Cargo bay extension)
Line 1: Line 1:
 
{{Infobox ShipStats Oolite| title=Cobra Mk.III
 
{{Infobox ShipStats Oolite| title=Cobra Mk.III
 
|image = [[Image:Cobra3a-oolite.png|250px]]
 
|image = [[Image:Cobra3a-oolite.png|250px]]
|dimensions = 130 x 30 x 65
+
|dimensions = 130 × 30 × 65
 
|capacity = 20 TC
 
|capacity = 20 TC
 +
|capacityext = 15 TC
 
|maxspeed = 0.35 LM
 
|maxspeed = 0.35 LM
 
|maneuverability = Roll: 2.0<br />Pitch: 1.0
 
|maneuverability = Roll: 2.0<br />Pitch: 1.0
Line 20: Line 21:
 
The Cobra Mk.III first rolled off the production line at [[Cowell & MgRath]]'s vast factory shipyard in [[Lave]] in 3100. The successor to the already successful [[Cobra Mk.1 (Oolite)|Cobra Mk.I]], it went on to be the mainstay of small trading operations. Priced competitively, the Cobra Mk.III continues the success of the Cobra series of ships. Cowell & MgRath later capitalised on the popularity of this ship by releasing a more expensive sister model [[Cobra Courier]] for their more demanding customers. Even later, they produced a very high-tech model, the [[SuperCobra]], allowing Mk.III owners a familiar upgrade path, but also causing come worried talk at the [[GalCop]] headquarters...
 
The Cobra Mk.III first rolled off the production line at [[Cowell & MgRath]]'s vast factory shipyard in [[Lave]] in 3100. The successor to the already successful [[Cobra Mk.1 (Oolite)|Cobra Mk.I]], it went on to be the mainstay of small trading operations. Priced competitively, the Cobra Mk.III continues the success of the Cobra series of ships. Cowell & MgRath later capitalised on the popularity of this ship by releasing a more expensive sister model [[Cobra Courier]] for their more demanding customers. Even later, they produced a very high-tech model, the [[SuperCobra]], allowing Mk.III owners a familiar upgrade path, but also causing come worried talk at the [[GalCop]] headquarters...
  
== Notable features ==
+
== Notable Features ==
  
 
The Cobra Mk.III is one of those ubiquitous multi-role ships you see everywhere. There isn't a space station where you can't find half a dozen Cobras parked. It is a ship that is 'good enough' in every aspect - not universe shattering, merely good enough. This has made the ship poke into virtually every market segment apart from midget fighters and trading behemoths. Every class of spaceborne being has some Cobra Mk.IIIs in its number from [[Pirate|pirates]] to traders to government officials.
 
The Cobra Mk.III is one of those ubiquitous multi-role ships you see everywhere. There isn't a space station where you can't find half a dozen Cobras parked. It is a ship that is 'good enough' in every aspect - not universe shattering, merely good enough. This has made the ship poke into virtually every market segment apart from midget fighters and trading behemoths. Every class of spaceborne being has some Cobra Mk.IIIs in its number from [[Pirate|pirates]] to traders to government officials.

Revision as of 11:59, 13 November 2007

Cobra Mk.III
Cobra3a-oolite.png
Size (metres, W×H×L) 130 × 30 × 65
Cargo capacity 20 TC
Cargo bay extension 15 TC
Maximum speed 0.35 LM
Manoeuvrability Roll: 2.0
Pitch: 1.0
Energy banks 4
Energy recharge rate Unknown
Gun mounts Fore, Aft
Port, Starboard
Missile slots 4
Shield boosters available Yes
Military shields available Yes
Hyperspace capable Yes
OXP or standard Standard
Available to player Yes
Base price 150000 Cr


Overview

The Cobra Mk.III first rolled off the production line at Cowell & MgRath's vast factory shipyard in Lave in 3100. The successor to the already successful Cobra Mk.I, it went on to be the mainstay of small trading operations. Priced competitively, the Cobra Mk.III continues the success of the Cobra series of ships. Cowell & MgRath later capitalised on the popularity of this ship by releasing a more expensive sister model Cobra Courier for their more demanding customers. Even later, they produced a very high-tech model, the SuperCobra, allowing Mk.III owners a familiar upgrade path, but also causing come worried talk at the GalCop headquarters...

Notable Features

The Cobra Mk.III is one of those ubiquitous multi-role ships you see everywhere. There isn't a space station where you can't find half a dozen Cobras parked. It is a ship that is 'good enough' in every aspect - not universe shattering, merely good enough. This has made the ship poke into virtually every market segment apart from midget fighters and trading behemoths. Every class of spaceborne being has some Cobra Mk.IIIs in its number from pirates to traders to government officials.

Controversy

Paynou, Prossett and Salem, the original designers of the Cobra Mk.I, filed for bankrupcy following bad publicity after the failure of successive Cobra Mk.II prototypes. They were bought out by Cowell & MgRath, who redesigned the structural and internal layout from the ground up whilst retaining much of the external design features. The Cobra Mk.III is substantially a Mk.II hull with the internal structural engineering and design flaws corrected. When this became public knowledge, Cowell & Mgrath were accused of covering up the fact that the Mk.III was really just the Mk.II in all but name, and the Lave authorities investigated the company, threatening to revoke its ship manufacturing license. The investigators discovered no foul play and, more importantly, no evidence of any design issues with the new ship, and the company recovered from the bad publicity magnificently (as shown by the popularity of the Cobra Mk.III).

Pimp my Cobra

To celebrate the 60th Anniversary of the release of the Cobra Mark III, Cowell MgRath in concert with What Spaceship? magazine engineered a competition. The competitors were given a standard Cobra Mark III and were allowed to freely modify it's engines, interior space and design, exterior design and equipment. The response was so great and the standard of entries so high, that Cowell MgRath sold manufacturing rights of these 'pimped Cobras' to their modders to allow them to continue making their ships. This had a two-fold benefit for the financially-sparce company, first it increased the popularity of the Cobra Mk. III and second, the modders paid a fee to Cowell MgRath for each modified Cobra they sold.

A number of these Cobra variants are:

Additional Equipment

Optional equipment available for this ship.