Difference between revisions of "AMS with decoys"
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+ | The decoys won't stop every incoming missile. | ||
+ | If it fails, then the best countermeasure is a fuel injector, hint hint. | ||
{{Equipment-OXP}} [[Category:Equipment]] | {{Equipment-OXP}} [[Category:Equipment]] |
Revision as of 19:10, 3 May 2022
Anti-missile system which also broadcasts Thargon identity signals!
Contents
Overview
Basically the Oolite Anti-Missile System - to be backwards compatible with VimanaHUD - but modified to launch Missile Spoof's decoys. But wait, there's more! The decoys also troll your foes with a bit of psychological warfare, sowing chaos and confusion into the battlesphere by broadcasting Thargon identity signals. BWHAHAHA!!
This is automatic, and acts of its own accord when a missile is fired. It does not need priming.
Minimum requirements
- Oolite v.1.90
- No dependencies, but is compatible with the Vimana HUD, registering the number of "Darts" on it.
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0
History
Version 2.04 - April 2022
Download & Installation
- After unzipping, move or copy "AMS_decoy_mod.oxz" into your AddOns or ManagedAddOns folder. Where they reside depends on your Oolite installation.
Links
- BB Thread (2022)
- Pteradyne Technologies, Inc.
- Author: Wyvern
Gameplay and Balance Indicator
PROTIP: The decoys won't stop every incoming missile. If it fails, then the best countermeasure is a fuel injector, hint hint.