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  • The relevant oxp's in 2023 are And, of course, you also need the Galactic Navy OXP itself!
    5 KB (802 words) - 02:48, 29 February 2024
  • # The populator function is called whenever a new system (or region of interstellar space) needs populating: immediately afte ...ystem as required to replace those which have been destroyed, or for other new arrivals.
    8 KB (1,262 words) - 03:20, 29 February 2024
  • ...ual for an AI, the file needs to be in the <code>AIs</code> folder of your OXP, and referenced from [[shipdata.plist]] (or set by script or autoAI, but le // ship script event handler triggered when a new AI is loaded
    21 KB (2,440 words) - 03:20, 29 February 2024
  • ...see objects beneath the HUD, so if you do not like that feature then this OXP may not be for you. Utilizes a balanced array of flight and combat indicato ...eting from the station, whether it be the Main Station, Rock Hermit, or an OXP station from the following:<br>
    3 KB (444 words) - 12:07, 19 January 2023
  • [https://app.box.com/s/d77f0blruem1ofkt2ohguv4962rigmnv RocketShips OXP] contains fast ships with exotic technologies but is an old package without There are 4 new ship classes, each with a basic and an advanced (combat-optimized) type, so
    29 KB (4,725 words) - 12:34, 8 November 2022
  • There is a Sapper Nullifier equipment in TL15 worlds if [[HardShips]] OXP is installed which negates the bonus damage of Sappers, reducing it to 1x l If you make a new gun subentity and want to be usable for [[#Sniper Gun|Sniper Gun]] then nam
    17 KB (2,472 words) - 09:20, 18 March 2024
  • ...ndle it as an individual, non-official recommendation only. Last update of OXP Collection list: 2013-11-09. '''Basic.oxp''': polishments for the core game, tutorials and libraries.
    17 KB (2,398 words) - 03:15, 29 February 2024
  • ...' if you remove the *-overrides.plist files from the Config folder in this OXP. Please see [[Installing multiple retexture OXPs]] for general information 2) New shipdata entries added since the original release.<br>
    2 KB (291 words) - 03:40, 29 February 2024
  • [[File:Gallery6.png|350px|thumb|right|Private Exhibition with OXP ships]] If you are a new pilot then you will only see purchasable ships from the station shipyards.
    10 KB (1,435 words) - 05:31, 18 March 2024
  • ...r of outstanding ships, decided to combine forces in a formal merger. The new company continues to go from strength to strength, and despite being a rece *[http://www.mediafire.com/download/du4sxh5ok86turf/DTT_Cyclops_1.0.oxp.zip Download Link]
    18 KB (2,933 words) - 02:32, 29 February 2024
  • This page allows you to see the level indicated by OXP authors where applicable. If no [[OXP Levelindicators|level indicator]] was provided, a guess (marked with an ast
    17 KB (2,029 words) - 11:38, 7 November 2021
  • ...pansion packs, this file is required and requires.plist may be omitted. In OXP-format expansion packs it is optional and requires.plist must also be inclu <string>oolite.oxp.EricWalch.PirateCove</string>
    14 KB (1,963 words) - 03:07, 29 February 2024
  • Your new pursuit is to '''deliver contracts to far planets''', ''ie''. ''very'' far Lock the station (you need Telescope OXP to "lock it" when it is over scanner range) and then turn until the station
    17 KB (2,692 words) - 05:28, 18 March 2024
  • ...stored player ship as the players current ship, taking into account known OXP variables that also need to be stored/reinstated. ...mmunity maintained OXP as it will require regular updating in light of new OXP releases.
    13 KB (1,776 words) - 04:25, 29 February 2024
  • ...he 1.65 release. While the intent is that almost all obsolete features for OXP development will continue to exist in future 1.xx releases of Oolite, they New OXPs should be written to the latest published standards version, or to the
    14 KB (2,193 words) - 03:17, 29 February 2024
  • ...he initial starting scenario files available to the player when starting a new commander. *Completely rewrite the galaxies, ships, equipment and rules to make your own new space game with the Oolite engine.
    7 KB (1,061 words) - 03:44, 29 February 2024
  • This oxp puts more information into your latest.log while you are playing the game. ...game in the [https://bb.oolite.space/viewtopic.php?f=4&t=14536 HUDRequests OXP], but separated due to it is useful to everybody, while usually realize it
    3 KB (465 words) - 05:39, 18 March 2024
  • ...balance and strategy to player ship combat, dogfighting in particular. The oxp is customizable for both eye candy and game mechanics. Compatibility and ba ...in the first week of August 2012 and after taking a modified [[NPC-shields OXP]] and attaching some code as a test I realized that it would be possible to
    7 KB (1,045 words) - 02:31, 29 February 2024
  • I've now started to package up some of my OXPs in the new OXZ format for Oolite 1.79 and beyond (detours via infinity optional). They * [[Aquatics_OXP|Aquatics]] - Ships OXP plus a new station and mission based on the planet Aqualina in G3 (formerly the colony
    15 KB (2,350 words) - 21:04, 23 January 2016
  • == Notes for OXP developers == ...s with other OXPs. Please use the supplied functions to interact with this OXP and contact the maintainer through the [https://bb.oolite.space/viewtopic.p
    19 KB (2,869 words) - 04:24, 29 February 2024

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