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  • |Frame |Frame
    7 KB (1,032 words) - 08:24, 15 April 2022
  • |Frame
    2 KB (337 words) - 15:25, 28 May 2012
  • Changed synchronised jump mechanism to use ship.velocity and a frame callback to simulate synchronised jump behaviour rather than a ‘teleport/
    20 KB (3,222 words) - 14:40, 18 March 2024
  • ...uce a numeric gauge animation with the use of frame callbacks for frame-by-frame updating of the display. This is a first for Oolite and a must-see feature.
    10 KB (1,497 words) - 03:15, 29 February 2024
  • *[[Oolite]] version 1.75.3+ due to CTD frame callback issues in previous oolite versions.
    4 KB (635 words) - 04:27, 29 February 2024
  • [[File:Convoy.png|right|frame|The Convoy formation avoids surprises on the spacelane by placing a fighter
    4 KB (558 words) - 02:40, 29 February 2024
  • * Author: [[User:Frame|Frame]] ...outs of this) to [https://bb.oolite.space/ucp.php?i=pm&mode=compose&u=1663 Frame] on the BB.
    3 KB (428 words) - 02:29, 29 February 2024
  • [[Image:Keyconfig_keyboard_1_3.png|frame|Virtual keyboard]]
    2 KB (218 words) - 03:00, 29 February 2024
  • [[Image:Talkative_space_compass.png|frame|Compass announcements]]
    2 KB (244 words) - 04:32, 29 February 2024
  • ...AI provides an intermediate level of control between moving a ship with a frame callback, and using stock AI routines such as <code>performAttack</code> ...#scriptedAI|scriptedAI]]</code> function in the ship script is called each frame to determine the behaviour.
    4 KB (563 words) - 22:35, 3 March 2022
  • ...ly when the player leaves the system. This is a good place to clean up any frame callbacks or timers associated with this effect.
    8 KB (1,128 words) - 10:38, 19 September 2023
  • ...ve a few event handlers but provide a convenient place to store timers and frame callbacks associated with the effect.
    5 KB (769 words) - 07:54, 5 June 2024
  • ...mets for a solar system, see [https://bb.oolite.space/viewtopic.php?t=4578 Frame's Solar Systems OXP] (don't forget to change "www.box.net" to "app.box.net"
    2 KB (425 words) - 02:28, 29 February 2024
  • *And see [[User:Frame|Frame]]'s 2017 [https://www.youtube.com/watch?v=e03qmsNYbkM YouTube film] where h
    6 KB (851 words) - 04:31, 29 February 2024
  • [[File:SystemFeaturesSunspots.png|right|frame|Occasional Solar Activity]]
    836 bytes (110 words) - 04:32, 29 February 2024
  • ...were well-known for their excellent product quality. Due to the short time-frame though they had to come up with several compromises.
    3 KB (482 words) - 20:30, 24 January 2016
  • ...s) to be constructed with 7% less glass. Which would itself mean that the frame could be thinner as it would have to support less weight.
    75 KB (11,859 words) - 15:18, 12 May 2021
  • ...tion settings (i.e. changing various texture parameters frame based), each frame of the animation would become a different planet texture.
    10 KB (1,644 words) - 05:16, 18 March 2024
  • TAF multiplier will be adjusted in every frame to keep it always as high as possible.
    3 KB (486 words) - 09:25, 18 March 2024
  • ...edRange</code> is '''obsolete''' as it has bugs especially apparent at low frame rates. The JS method <code>dealEnergyDamage</code> is '''recommended'''.
    14 KB (2,193 words) - 03:17, 29 February 2024

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