Search results

From Elite Wiki
  • ...tp://www.jades.org/maps/index.htm Jades site] with details of politics and trade for the systems.
    2 KB (258 words) - 20:33, 30 September 2021
  • ...de>manifest.xxx</code> will work for that good as it does for the built-in trade goods.
    8 KB (1,139 words) - 20:49, 23 October 2022
  • ...med, with the feudal houses mounting frequent raids against each other’s trade convoys and even capturing high-ranking nobles for ransom. So long as any v The trade embargo enforced by GalCop has left the Feudal States heavily self-sufficie
    13 KB (2,064 words) - 16:17, 16 June 2024
  • ...to the Ooniverse. These aliens fly gigantic, weird-looking spaceships and trade, as they say: "in information, sometimes esoteric, but always accurate". To initiate trade procedure, approach from behind - when you're close enough, you'll be trans
    3 KB (411 words) - 02:17, 29 February 2024
  • '''[[AFE_FAQ4|4) Tricks of the Trade]]'''
    3 KB (314 words) - 07:39, 4 April 2010
  • regular trade routes!
    37 KB (5,883 words) - 10:33, 11 April 2021
  • == 4) Tricks of the Trade == *See [[Trade (classic Elite)]]
    6 KB (1,108 words) - 17:42, 15 February 2022
  • Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipme
    3 KB (419 words) - 09:45, 24 March 2024
  • Image:Docking at ftz.png |[[Free Trade Zone]]
    7 KB (948 words) - 02:15, 29 February 2024
  • | [[Free Trade Zone]] | Allows the player to land on and trade at the planets and moons of each system.
    30 KB (4,538 words) - 13:35, 1 January 2021
  • | [[Free_Trade_Zone|Free Trade Zone v0.14]] {{OXPUpdated|2010-08-31}} | [[Free_Trade_Zone|Free Trade Zone]]
    29 KB (4,314 words) - 03:17, 29 February 2024
  • |Ships. A large trade ship and escorts. Sometimes also used by pirates. ...of these old rust buckets in at the shipyards, you may also find that the trade-in value is reduced. None the less, they are cheap and can still haul cargo
    18 KB (2,563 words) - 03:17, 29 February 2024
  • |Ships. Adds a variety of mining and trade ships seen in previous versions of Elite. |Ships. Adds the Pelamis trade ship.
    21 KB (3,237 words) - 07:52, 17 January 2023
  • |Ships. A slow, but well shielded trade ship. | [[Trader_Outpost_%28Oolite%29|Trade Outpost]]
    16 KB (2,256 words) - 07:51, 17 January 2023
  • Adds a vast trade ship to the Universe. (v 1.0.1, Bugfixed december 2009)
    1 KB (201 words) - 03:12, 29 February 2024
  • ...:Hathor Trade Station.png|link= Hathor Trade Station |100px|]]<br>[[Hathor Trade Station]] *[[Hathor Trade Station]] - this elegant station is close to the sun and provides better pr
    17 KB (2,657 words) - 02:59, 29 February 2024
  • ...th the CorCom Trade System. At your request you can obtain a list of basic trade items available for purchase. ...pension system necessary to keep them alive during space travel. The slave trade, once almost eliminated by the Galactic government is now returning, despit
    21 KB (3,204 words) - 00:24, 30 June 2024
  • ...nomic projections. The government is solely responsible for interplanetary trade and diplomacy, with all domestic affairs carried out by private businesses
    11 KB (1,602 words) - 02:48, 27 May 2024
  • In the original game this had the effect of making trade in such commodities illegal as the only place they could be bought was main ...at the illegal_goods.plist (and the commodities.plist) was replaced by the Trade-goods.plist in Oolite v.1.81 back in 2014/15. This led to problems with New
    12 KB (1,883 words) - 02:56, 29 February 2024
  • [[File:Trade Route Planner.png|250px|thumb|right|Trade Route Planner concept]] ...ourself when Autotrade can do it for you? (You can, of course, continue to trade normally yourself while Autotrade is trading.)
    4 KB (645 words) - 12:46, 20 March 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)