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  • [[Category:OXPConfig-compatible OXPs]]
    5 KB (668 words) - 02:18, 29 February 2024
  • ...Cargo 1.06 or above and Vortex 1.23 and above in light of changes to those OXPs for New Cargoes compatibility. Thanks to Eric Walch for advice on avoiding conflicts with other OXPs, and Gimi for reporting the bug in version 1.2
    12 KB (1,883 words) - 02:56, 29 February 2024
  • :* OXPs can define their own engine sounds, countdowns, chatter and docking sequenc :* Configurable by other OXPs (''eg'' for missions!) through [[Library OXP|Library]].
    13 KB (2,065 words) - 14:34, 18 March 2024
  • ...es the Galactic News Network with 4 news agencies. It can be used by other OXPs to implement own newsflashes easily and the passed news can be shown direct Handles incoming messages from other OXPs worldScripts. If <tt>.Direct</tt> is not used Snoopers stores up to 10 mess
    12 KB (1,497 words) - 14:45, 20 September 2023
  • [[Category:OXPConfig-compatible OXPs]]
    4 KB (709 words) - 02:47, 29 February 2024
  • ...'s). A third list (of overlooked OXPs) is available at [[Guide to Unlisted OXPs]]}} ...egories eg. debug consoles, internationalisations, config mechanisms, demo OXPs
    169 KB (24,764 words) - 08:35, 18 March 2024
  • == What are OXPs? == ...space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used i
    85 KB (13,112 words) - 03:17, 29 February 2024
  • Additionally BGS checks the duration of the countdown (declared by OXPs via <code>hyperspace_motor_spin_time</code> for playerships) and adjusts it ...all when docked, chatter when inflight). It is primarily meant for mission OXPs and stations where no additional functions are available or if the features
    13 KB (1,797 words) - 14:42, 20 September 2023
  • This category contains documentation for OXPs. The following OXPs are currently included:
    0 members (0 subcategories, 0 files) - 12:25, 8 September 2023
  • Useful for explorers (and used by other OXPs which make more of the exploration side of Oolite). == Related OXPs ==
    6 KB (835 words) - 02:41, 29 February 2024
  • |category = Mechanics OXPs == Optional OXPs ==
    11 KB (1,343 words) - 02:59, 29 February 2024
  • |category = Equipment OXPs [[Category:OXPConfig-compatible OXPs]]
    6 KB (886 words) - 04:34, 29 February 2024
  • |category = Mechanics OXPs
    5 KB (865 words) - 03:43, 29 February 2024
  • ...method of <code>mission.markSystem</code> so it won't intefere with other OXPs. (Hopefully)
    10 KB (1,583 words) - 20:57, 23 January 2016
  • |category = Mechanics OXPs == Optional OXPs ==
    6 KB (813 words) - 02:46, 29 February 2024
  • == Compatibility with other OXPs == ...r", "pirate", "escort", "thargoid", etc.) will be upgraded. Ships added by OXPs with a different role will not be upgraded unless this setting is modified
    4 KB (572 words) - 04:26, 29 February 2024
  • ...through to the Vanilla game, as well as producing some massively important OXPs ([[Telescope]], [[ILS]], - and helping others with theirs (the fact that [[ ==My OXPs==
    18 KB (2,571 words) - 13:29, 22 May 2024
  • Specifies if the OXP ships a API or has entry points for other OXPs. Specifies if the OXP requires other OXPs.
    4 KB (460 words) - 13:34, 24 January 2021
  • === Recommended OXPs to reach the normal functionality of RocketShips === === Other recommended OXPs ===
    29 KB (4,725 words) - 12:34, 8 November 2022
  • I've now started to package up some of my OXPs in the new OXZ format for Oolite 1.79 and beyond (detours via infinity opti ...nes_OXP|Drones]],[[Missile_Rack_OXP|Missile Rack]] and [[Probe_OXP|Probe]] OXPs plus some new mines, missiles, bombs and the Missile Machine.
    15 KB (2,350 words) - 21:04, 23 January 2016

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