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  • ...ifferent part of space, and a considerably lower-tech environment than the Oolite setting. This is an OXP which uses the Oolite engine to make a game based on exploration rather than on combat and tradin
    19 KB (3,170 words) - 03:43, 29 February 2024
  • {{Semantic Infobox ShipStats Oolite| title=Yasen-N (Advanced) {{Semantic Infobox ShipStats Oolite| title=Skat
    8 KB (1,139 words) - 03:39, 29 February 2024
  • {{Semantic Infobox ShipStats Oolite| title = Asp-X ...the [[Asp Mark II Special]]. Substantially larger than the standard [[Asp (Oolite)|Asp Mark II]], with a higher maximum speed, more energy banks and 2 pylons
    4 KB (632 words) - 09:51, 10 April 2022
  • ...lancing of the Cobra2 has been carried out. This expansion is intended for Oolite v1.80 or above. ...ajesty's Space Navy]] decided to sponsor a design competition to stimulate development and to give shipyards a platform to showcase what they could do.
    4 KB (623 words) - 02:26, 29 February 2024
  • {{Infobox ShipStats Oolite| title=Cobra2-X {{Infobox ShipStats Oolite| title=Cobra2-C
    2 KB (209 words) - 03:33, 11 June 2021
  • ...r (LITF)''' is an OXP that attempts to add more variety and content inside Oolite, porting and reworking a few features seen in the old '''Frontier: Elite''' This is the intended roadmap for the OXP: I splitted the development in three thematic phases, Missions, Events and RPG. In this way I hope to m
    10 KB (1,523 words) - 03:03, 29 February 2024
  • * Added interfaces to another OXP in development. *[https://bb.oolite.space/viewtopic.php?f=4&t=20215 Oolite BB thread]
    5 KB (786 words) - 14:40, 18 March 2024
  • {{Semantic Infobox ShipStats Oolite ...ting product cheap enough to compete with other ships in Galaxy 1. But the development and the first years of series production have been such a burden on the sta
    4 KB (654 words) - 02:24, 29 February 2024
  • ...hich places the Traffic Lights.oxz in the Managed AddOns directory of your Oolite installation). ...then move the folder "Traffic Lights.oxp" to the AddOns directory of your Oolite installation. Then start the game up whilst holding down the shift key.
    4 KB (547 words) - 04:37, 29 February 2024
  • ...ng digital speed and cargo hold contents in place of missiles. [https://bb.oolite.space/viewtopic.php?f=4&t=20813 BB thread]. ...ioth.net/index.php/File:FE_Ships.oxz '''FE Ships download'''] ([https://bb.oolite.space/viewtopic.php?f=4&t=20786 BB Thread]) and
    58 KB (10,041 words) - 02:38, 29 February 2024
  • After the development of the Hawking HMX-11 Military Smart Missile, GalCop voided the restriction {{Infobox EquipStats Oolite| title = Military Missile OXP
    7 KB (1,007 words) - 03:09, 29 February 2024
  • == History of Development == ...ata for March 2015 are outdated, but tendency as whole remains actual. For Oolite 256 system map approximately:
    17 KB (2,834 words) - 04:31, 29 February 2024
  • [[File:Oolite ad1 .jpg|thumb|right|500px]] If you choose '''Strict Mode''' (Strict Game) when you start up Oolite, this will constrain you to the ''basic vanilla game'', excluding whatever
    2 KB (322 words) - 04:40, 29 February 2024
  • In vanilla Elite/Oolite you have an unlimited source of power for ship systems. You spend fuel only In Elite and in Oolite we have ships equipped with an autonomous hyperdrive. So you don’t need t
    26 KB (4,216 words) - 02:53, 29 February 2024
  • === '''Development plan''' === ...structed by Captain Curruthers of Her Majesty's Space Navy! And in our own Oolite, Captain Curruthers of Her Imperial Majesty's Space Navy once again materia
    17 KB (2,816 words) - 02:54, 29 February 2024
  • There are 10 species in [[Classic Elite]] & Oolite's [[Vanilla game]]. But in [[Frontier]] (FE2) & [[First Encounters|Frontier In Oolite & Elite the species are
    29 KB (4,476 words) - 12:28, 17 June 2024
  • ...cond garage vessel manufacturer to become popular on a large scale (from [[Oolite timeline]]). ...lised at Murgh Shipyards: the company was left with enormous debt from the development of their most expensive fighter to date. They decided to sell the ship on t
    6 KB (1,003 words) - 03:12, 29 February 2024
  • With the development by the Navy of the [[Behemoth]] and the [[Viper (Oolite)|Viper]], ZPG then licensed the rights to the Asp from the [[Galactic Navy] :[[Asp (Oolite)|Asp Mark II]] (taken over from the Navy by ZGP and built under license)
    9 KB (1,223 words) - 19:21, 19 January 2023
  • ...effective and relatively cheap missile systems. Their next exploit was the development of their renowned ''Seek & Kill'' missile system which enabled the missile Their next development was in laser technology, where with the military laser they have in effect
    3 KB (419 words) - 03:01, 29 February 2024
  • [[File:Oolite info 3D (Maaarcooose).png|thumb|right|Maaarcooose's Interactive Map shows t [[File:Phantorgorth's Oolite Interactive Map.png|thumb|right|Phantorgorth's Interactive Map: showing gal
    10 KB (1,581 words) - 03:07, 29 February 2024

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