Overdrive OXZ
FE Shipyards
FE Shipyards will re-route part of your Jump circuitry, linking it to your vehicle's velocity-controller.
When full speed is set, the J-drive will engage in a limited mode, similar in effect to an injector, but silent, fluid, faster, and without the attendant fuel-waste.
We call it the O-drive.
To disengage it, decelerate to below your vessel's normal top speed.
Features
Our service includes the option to disconnect or reconnect the O-drive circuits at any time. This switch will also act as a 'reset' in case of unexpected behaviour. Go to your F4 Interface under 'Your FE Shipyards' to access the Overdrive connection switch.
Remarks
The O-drive will disengage automatically under the following conditions:
- Upon starting Jump-drive
- Upon docking
- Upon entering witchspace.
Overdrive is smoothly adjustable from lowest to highest setting using your vehicle's velocity-controller. The O-drive's range begins at your vessel's top speed and can be increased to 10 times the craft's nominal maximum speed.
Examples
Taking FE Ships as a baseline, some ascending ranges:
Gecko FE: O-drive velocity range: 212-2120.
Adder FE: O-drive velocity range: 240-2400.
Krait FE: O-drive velocity range: 267-2670.
Cobra III FE: O-drive velocity range: 267-2670.
Mamba FE: O-drive velocity range: 272-2720.
Asp II FE: O-drive velocity range: 294-2940.
Sidewinder FE: O-drive velocity range: 308-3080.
Viper II FE: O-drive velocity range: 334-3340.
Versions
1.4: finally working nicely. 1.3: fixed yet more. 1.2: fixed a few more. 1.1: fixed a few 'teething glitches'. 1.0: initial (somewhat premature) release.
Download
Overdrive is available in the Equipment section of Oolite's Expansions Manager in-game.
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
1.3 | 2022-12-04 | CC BY-NC-SA 4 | Eases travel | Equipment OXPs | Reval | [] |