Difference between revisions of "Dynooverse"

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*[https://bb.oolite.space/viewtopic.php?f=6&t=3043 Dynamic Ooniverse] (2007) - the Ooniverse changing as time goes on (''eg'' more pirates, Thargoids ''etc'').
 
*[https://bb.oolite.space/viewtopic.php?f=6&t=3043 Dynamic Ooniverse] (2007) - the Ooniverse changing as time goes on (''eg'' more pirates, Thargoids ''etc'').
 
*[https://bb.oolite.space/viewtopic.php?t=20789 How about..............] (2008) - Dynamic Universe appears in thread as a red herring with critiques by Disembodied.
 
*[https://bb.oolite.space/viewtopic.php?t=20789 How about..............] (2008) - Dynamic Universe appears in thread as a red herring with critiques by Disembodied.
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*[https://bb.oolite.space/viewtopic.php?t=21813 System statistics] (2025)
  
 
{{ambience-OXP}}{{mechanics-OXP}}
 
{{ambience-OXP}}{{mechanics-OXP}}

Revision as of 06:34, 3 April 2025

Daily small changes to your ooniverse, to prevent you falling into a rut. Watch as planets grow richer or poorer.

Overview

This OXP makes the Ooniverse dynamic, with changes occurring in the planet description some of which then filter through to the markets, pirate population etc.

Overview of the Script

The Dynooverse script is designed to simulate gradual changes in various properties of star systems (e.g., economy, government, population) over time. These changes are triggered by the dayChanged function, which is called periodically as the game progresses. The script also includes functionality for sending updates to the player via Email System OXP or comms messages.

License

  • CC BY-NC-SA 3.0
  • Required Oolite version: 1.90 or better

Download

  • See BB thread below

Links