Dynooverse

From Elite Wiki
F7 screen (Vanilla game).png

Daily small changes to your ooniverse, to prevent you falling into a rut. Watch as planets grow richer or poorer.

Overview

This OXP makes the Ooniverse dynamic, with changes occurring in the planet description some of which then filter through to the markets, pirate population etc.

Overview of the Script

The Dynooverse script is designed to simulate gradual changes in various properties of star systems (e.g., economy, government, population) over time. These changes are triggered by the dayChanged function, which is called periodically as the game progresses. The script also includes functionality for sending updates to the player via Email System OXP or comms messages.

Consequences of this OXP

A number of these F7 screen properties affect how the Vanilla Game Code and some other OXPs treat the system.

It also affects the decking out of the system under Dictators OXP (is it Imperial or a Revolutionary Junta?).
  • Government affects vanilla game piracy levels
It also affects the commodities market under the Risk Based Economy & Risky Business OXPs.
It also determines which of the Category:Systems OXPs (eg.: Commies/Dictators OXP/Feudal States/Anarchies) deck out the system with stations and extra ships.
And it affects the weapons available for sale under Weapon Laws and the need/availability for visas under Diplomancy
It also affects the choice of vanilla game stations (Coriolis/Ico/Dodo), and OXP stations - and whether a Feudal political planet belongs to the Feudal States

License

  • CC BY-NC-SA 3.0
  • Required Oolite version: 1.90 or better

Download

File:Dynooverse.oxz

Or, see BB thread below

Links

Related OXPs

  • Worldbuilder - also by Wildeblood - a DIY system information editor (Download is on bottom post of thread).