Difference between revisions of "The Space Traders Flight Training Manual"
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[[File:Classic Elite - Flight Trader's Manual.png|300px|thumb|right|Ian Bell's own copy]] | [[File:Classic Elite - Flight Trader's Manual.png|300px|thumb|right|Ian Bell's own copy]] | ||
| − | + | '''The original 64 page Instruction Manual.''' | |
| − | Contents: | + | Created by [[Robert Holdstock]], [[Ian Bell]] & [[David Braben]] for the very first game, [[Classic Elite]]. |
| − | *1 Introductory Data | + | |
| − | *2 Navigation and Flying | + | '''Contents:'''<br> |
| − | *3 Interplanetary Travel | + | '''*1 Introductory Data''' |
| − | + | :::Interior of a Cobra Mk III | |
| − | + | :::Your rating as a combateer | |
| − | *4 Intergalactic Trading | + | '''*2 Navigation and Flying''' |
| − | *5 Political Profile of the Universe | + | ::Flying and navigational controls |
| − | *6 Observer's Guide to Ships in Service | + | ::Leaving the space station |
| − | *7 Pilot's Log | + | ::Making for your target world |
| + | ::Travelling to other galaxies | ||
| + | ::Docking procedure | ||
| + | '''*3 Interplanetary Travel''' | ||
| + | ::In-flight combat | ||
| + | :::Controls and tactics | ||
| + | :::Likely enemies | ||
| + | ::Equipping the Cobra Mk III | ||
| + | :::Weaponry and non-combative equipment | ||
| + | :::How to buy the equipment for your ship | ||
| + | '''*4 Intergalactic Trading''' | ||
| + | ::How to trade | ||
| + | ::Advice to traders | ||
| + | ::Alternatives to Trading | ||
| + | :::Piracy | ||
| + | :::Bounty hunting | ||
| + | :::Asteroid Mining | ||
| + | :::Free Space Cargo | ||
| + | :::Illegal Trading | ||
| + | '''*5 Political Profile of the Universe''' | ||
| + | ::Consequences for Trade (not all political states are detailed here) | ||
| + | :::Corporate States | ||
| + | :::Dictatorships | ||
| + | :::Anarchy Planets | ||
| + | ::Alien races (not all are detailed here - ''eg'' reptiloids) | ||
| + | :::Bird-forms | ||
| + | :::Amphiboids | ||
| + | :::Felines | ||
| + | :::Insectoids | ||
| + | '''*6 Observer's Guide to Ships in Service''' | ||
| + | ::Adder | ||
| + | ::Anaconda | ||
| + | ::Asp Mk II | ||
| + | ::Boa Class Cruiser | ||
| + | ::Cobra Mk I | ||
| + | ::Cobra Mk III | ||
| + | ::Fer-de-Lance | ||
| + | ::Gecko | ||
| + | ::Krait | ||
| + | ::Mamba | ||
| + | ::Moray Starboat | ||
| + | ::Python | ||
| + | ::Orbit Shuttles | ||
| + | ::Sidewinder Scout Ship | ||
| + | ::Thargoid Invasion Ships (with remote controlled fighters) | ||
| + | ::Transporter | ||
| + | ::Viper (Police Ship) | ||
| + | ::Worm class Landing Craft | ||
| + | '''*7 Pilot's Log''' | ||
You can download your own copy from [http://www.iancgbell.clara.net/elite/index.htm here]. | You can download your own copy from [http://www.iancgbell.clara.net/elite/index.htm here]. | ||
Revision as of 23:19, 30 December 2020
The original 64 page Instruction Manual.
Created by Robert Holdstock, Ian Bell & David Braben for the very first game, Classic Elite.
Contents:
*1 Introductory Data
- Interior of a Cobra Mk III
- Your rating as a combateer
*2 Navigation and Flying
- Flying and navigational controls
- Leaving the space station
- Making for your target world
- Travelling to other galaxies
- Docking procedure
*3 Interplanetary Travel
- In-flight combat
- Controls and tactics
- Likely enemies
- Equipping the Cobra Mk III
- Weaponry and non-combative equipment
- How to buy the equipment for your ship
- In-flight combat
*4 Intergalactic Trading
- How to trade
- Advice to traders
- Alternatives to Trading
- Piracy
- Bounty hunting
- Asteroid Mining
- Free Space Cargo
- Illegal Trading
*5 Political Profile of the Universe
- Consequences for Trade (not all political states are detailed here)
- Corporate States
- Dictatorships
- Anarchy Planets
- Alien races (not all are detailed here - eg reptiloids)
- Bird-forms
- Amphiboids
- Felines
- Insectoids
- Consequences for Trade (not all political states are detailed here)
*6 Observer's Guide to Ships in Service
- Adder
- Anaconda
- Asp Mk II
- Boa Class Cruiser
- Cobra Mk I
- Cobra Mk III
- Fer-de-Lance
- Gecko
- Krait
- Mamba
- Moray Starboat
- Python
- Orbit Shuttles
- Sidewinder Scout Ship
- Thargoid Invasion Ships (with remote controlled fighters)
- Transporter
- Viper (Police Ship)
- Worm class Landing Craft
*7 Pilot's Log
You can download your own copy from here.