Difference between revisions of "Jaguar Company"
(Updated to v2.3) |
(Updated to v2.4) |
||
Line 2: | Line 2: | ||
{{Infobox OXPb | {{Infobox OXPb | ||
|title = Jaguar Company | |title = Jaguar Company | ||
− | |version = 2. | + | |version = 2.4 |
− | |release = 2012-12- | + | |release = 2012-12-27 |
|license = CC BY-NC-SA 3.0 | |license = CC BY-NC-SA 3.0 | ||
|features = New patrol | |features = New patrol | ||
Line 15: | Line 15: | ||
|image = [[Image:Jaguar Company.png|128px]] | |image = [[Image:Jaguar Company.png|128px]] | ||
|download = [[Jaguar Company#Downloads|Download Links]] | |download = [[Jaguar Company#Downloads|Download Links]] | ||
− | |version = 2. | + | |version = 2.4 (2012-12-27) |
|story = [[Jaguar Company#Version History|Version History]] | |story = [[Jaguar Company#Version History|Version History]] | ||
|stations = [[Jaguar Company#Jaguar Company Base|Jaguar Company Base]] | |stations = [[Jaguar Company#Jaguar Company Base|Jaguar Company Base]] | ||
Line 59: | Line 59: | ||
== Downloads == | == Downloads == | ||
* [https://www.box.com/s/wisczoxe2c8n8gmjuk43 box.com] | * [https://www.box.com/s/wisczoxe2c8n8gmjuk43 box.com] | ||
− | * [https://dl.dropbox.com/u/31706855/Oolite/OXPs/jaguar_company_2. | + | * [https://dl.dropbox.com/u/31706855/Oolite/OXPs/jaguar_company_2.4.zip dropbox.com] |
− | * rsync://ebspso.dnsalias.org/jaguar_company_2. | + | * rsync://ebspso.dnsalias.org/jaguar_company_2.4 or ebspso.dnsalias.org::jaguar_company_2.4 (rsync) |
== Install == | == Install == | ||
− | After unzipping, move or copy the folder, "jaguar_company_2. | + | After unzipping, move or copy the folder, "jaguar_company_2.4.oxp", into your AddOns directory. |
== Uninstall == | == Uninstall == | ||
− | Delete the directory, "jaguar_company_2. | + | Delete the directory, "jaguar_company_2.4.oxp", from your AddOns directory. |
== Oolite v1.77 and newer == | == Oolite v1.77 and newer == | ||
Line 72: | Line 72: | ||
== Version History == | == Version History == | ||
− | '''v2. | + | '''v2.4 (2012-12-27)''' |
− | * | + | * Bug fix for spawning Jaguar Company. Potential to spawn the base at all times if the [[Galactic_Navy|Galactic Navy]] wasn't present. |
− | * | + | * Bug fix for checking the safe zone around the base. Wasn't checking to see if it actually existed. |
− | * | + | * Main world script saves the last system ID that was visited for interstellar space. |
− | * | + | * Timer on start up for the worldscripts has been added to allow each worldscript to be loaded in. Stops a potential dependency error happening. |
− | * | + | * Stray commas in the route list arrays removed. |
− | * | + | * Welcome code has been cleaned up. |
− | * New | + | * <code>[[Missiontext.plist|missiontext.plist]]</code> and <code>[[Misc_plists#descriptions.plist|descriptions.plist]]</code> cleaned up. |
− | * | + | * Altered all player [[Oolite_JavaScript_Reference:_Player#consoleMessage|consoleMessage's]] to show messages for the default time limit. |
+ | * Changed all player [[Oolite_JavaScript_Reference:_Player#commsMessage|commsMessage's]] to [[Oolite_JavaScript_Reference:_Player#consoleMessage|consoleMessage]]. | ||
+ | * Changed some of the player [[Oolite_JavaScript_Reference:_Player#consoleMessage|consoleMessage's]] back into [[Oolite_JavaScript_Reference:_Player#commsMessage|commsMessage]]. | ||
+ | * Only insert news into Snoopers about battle help if more than 10 minutes has passed since the last news item was inserted. | ||
+ | * If you set $alwaysSpawn to true with [[OXPConfig]] the base will be spawned if it doesn't exist. | ||
+ | * Patrol ships follow the [[Galactic_Navy|Galactic Navy]]. | ||
+ | ** If by some freak accident, all of the [[Galactic_Navy|Galactic Navy]] is destroyed, the patrol ships will go back to base if it exists. Otherwise they will patrol the witchpoint to planet lane. | ||
+ | * New reputation level. Shows the location of Jaguar Company Bases in the current galaxy. | ||
+ | ** Re-implementation of the game random number generators for <code>system.pseudoRandomNumber</code> and <code>system.scrambledPseudoRandomNumber</code>, to allow checking of all the systems in the current galaxy. The system versions only gives back a value for the current system. | ||
+ | ** Oolite v1.76.1 or older only show a list of system names. Go to the long range chart then select the status screen (F6, F6, F5). Borrowed some code from Spara's [[Trophy_Collector|Trophy Collector OXP]] for this. | ||
+ | ** Oolite v1.77 or newer display the locations on the long range chart. Uses the new object method of <code>mission.markSystem</code> so it won't intefere with other OXPs. (Hopefully) | ||
For a full version history see [[Jaguar Company/Version History|Version History]]. | For a full version history see [[Jaguar Company/Version History|Version History]]. |
Revision as of 03:48, 27 December 2012
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
2.4 | 2012-12-27 | CC BY-NC-SA 3.0 | New patrol | Mechanics OXPs | Tricky | BB-Link |
Jaguar Company | |
---|---|
![]() | |
Download Link | Download Links |
Version | 2.4 (2012-12-27) |
History | Version History |
Stations | Jaguar Company Base |
Ships | Jaguar Company |
Missions | None |
Equipment | None |
Alternative HUD Available |
None |
Sound Set Available |
None |
Category | Mechanics OXPs |
Author | Tricky |
Sometime ago I posted some images on the Screenshots thread of the Oolite BB, of what is possible with Griff's multi-decal Player Cobra Mk III OXP. I mentioned that I have a lioness on the back of my Cobbie 3 hunters. Someone else suggested that jaguars might be better. This formed an idea in my head and Jaguar Company was born.
Contents
[hide]Overview
Adds in an Elite group of pilots to patrol the space lanes in Anarchy, Feudal and Multi-Government systems.
The members of Jaguar Company are part-time reservists so there is a chance that they will appear if there is a major Galactic Naval convoy in the system.
Requirements
- Oolite 1.75+
Optional OXPs
- OXPConfig - For log control.
- Snoopers OXP - For news alerts from various sources.
- Galactic Navy.
This is highly recommended.
- Talkative_Space_Compass - Easy identification of beacon codes. (Or a HUD that does similar reporting.)
Jaguar Company
![]() |
![]() Half of Jaguar Company |
![]() Jaguar Company |
Jaguar Company Base
Downloads
- box.com
- dropbox.com
- rsync://ebspso.dnsalias.org/jaguar_company_2.4 or ebspso.dnsalias.org::jaguar_company_2.4 (rsync)
Install
After unzipping, move or copy the folder, "jaguar_company_2.4.oxp", into your AddOns directory.
Uninstall
Delete the directory, "jaguar_company_2.4.oxp", from your AddOns directory.
Oolite v1.77 and newer
Use visual effect code for Oolite v1.77 and newer by setting 'this.$visualEffects' to true in 'jaguar_company.js' found in the Scripts directory.
Version History
v2.4 (2012-12-27)
- Bug fix for spawning Jaguar Company. Potential to spawn the base at all times if the Galactic Navy wasn't present.
- Bug fix for checking the safe zone around the base. Wasn't checking to see if it actually existed.
- Main world script saves the last system ID that was visited for interstellar space.
- Timer on start up for the worldscripts has been added to allow each worldscript to be loaded in. Stops a potential dependency error happening.
- Stray commas in the route list arrays removed.
- Welcome code has been cleaned up.
missiontext.plist
anddescriptions.plist
cleaned up.- Altered all player consoleMessage's to show messages for the default time limit.
- Changed all player commsMessage's to consoleMessage.
- Changed some of the player consoleMessage's back into commsMessage.
- Only insert news into Snoopers about battle help if more than 10 minutes has passed since the last news item was inserted.
- If you set $alwaysSpawn to true with OXPConfig the base will be spawned if it doesn't exist.
- Patrol ships follow the Galactic Navy.
- If by some freak accident, all of the Galactic Navy is destroyed, the patrol ships will go back to base if it exists. Otherwise they will patrol the witchpoint to planet lane.
- New reputation level. Shows the location of Jaguar Company Bases in the current galaxy.
- Re-implementation of the game random number generators for
system.pseudoRandomNumber
andsystem.scrambledPseudoRandomNumber
, to allow checking of all the systems in the current galaxy. The system versions only gives back a value for the current system. - Oolite v1.76.1 or older only show a list of system names. Go to the long range chart then select the status screen (F6, F6, F5). Borrowed some code from Spara's Trophy Collector OXP for this.
- Oolite v1.77 or newer display the locations on the long range chart. Uses the new object method of
mission.markSystem
so it won't intefere with other OXPs. (Hopefully)
- Re-implementation of the game random number generators for
For a full version history see Version History.
Future Versions
- Torus drive sync for the boring bits.
Copyright
Copyright © 2012 Richard Thomas Harrison (Tricky)
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
To view a copy of this license, visit Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.