Difference between revisions of "Wide-Screen HUD"
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Wide-Screen HUD features a colour-changing radar scanner, whose appearance varies according to current conditions. Like my previous [[MilHUD 4000]], Wide-Screen HUD will also detect the use of [[Police IFF Scanner Upgrade]] OXP, and if the player has purchased the upgraded scanner, will change to a special police scanner colour that de-emphasises police vessels and maximizes visibility of civilian vessels on the scanner. | Wide-Screen HUD features a colour-changing radar scanner, whose appearance varies according to current conditions. Like my previous [[MilHUD 4000]], Wide-Screen HUD will also detect the use of [[Police IFF Scanner Upgrade]] OXP, and if the player has purchased the upgraded scanner, will change to a special police scanner colour that de-emphasises police vessels and maximizes visibility of civilian vessels on the scanner. | ||
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+ | [[File:Wide-screen-hud-police.png]] | ||
Wide-Screen HUD also features a unique jump stability meter which appears during the countdown to a witchspace jump. | Wide-Screen HUD also features a unique jump stability meter which appears during the countdown to a witchspace jump. |
Revision as of 07:44, 5 September 2012
Contents
Description
Wide-Screen HUD is the first Oolite HUD designed specifically, and only, for screens with 8:5 and 16:9 aspect ratios. It is also the first Oolite HUD to feature separate gravimeter (for locating celestial bodies) and transponder (for beacons) displays linked to the space compass. The displays are separated even without an Advanced Space Compass, so there is never any confusion regarding the target of a basic compass.
Wide-Screen HUD features a colour-changing radar scanner, whose appearance varies according to current conditions. Like my previous MilHUD 4000, Wide-Screen HUD will also detect the use of Police IFF Scanner Upgrade OXP, and if the player has purchased the upgraded scanner, will change to a special police scanner colour that de-emphasises police vessels and maximizes visibility of civilian vessels on the scanner.
Wide-Screen HUD also features a unique jump stability meter which appears during the countdown to a witchspace jump.
To use, place the Wide-Screen HUD OXP into your "AddOns" folder, and remove any other HUD OXPs. Also remove any OXPs which announce beacons, such as Talkative Space Compass OXP; when cycling the Advanced Space Compass through beacons mode, Wide-Screen HUD will announce full beacon codes.
Images
I'm hoping someone with a wide screen and a ooniverse with great graphics (Griff, Staer9, Povray Planets, etc.) would like to test it and contribute some great screen shots to be used on this page.
Wide-Screen HUD as it appears when using a civilian radar scanner:
Download
Download from the box.
Discussion
Please use this forum thread for questions, comments or difficulties related to this OXP.