Difference between revisions of "BigShips OXP"

From Elite Wiki
(Updated oxp)
m
Line 1: Line 1:
===Overview===
+
==Overview==
----
 
 
A small (5kb) OXP by Thargoid and Eric Walch. Whilst it does not add any ships of its own to Oolite, it creates the new role of "bigTrader" which other designers of large trader ships may wish to make use of. A populator script is included to add ships of such role to the game, plus an AI is offered which can be used to control those ships and prevent them trying to dock with or launch from the main station.
 
A small (5kb) OXP by Thargoid and Eric Walch. Whilst it does not add any ships of its own to Oolite, it creates the new role of "bigTrader" which other designers of large trader ships may wish to make use of. A populator script is included to add ships of such role to the game, plus an AI is offered which can be used to control those ships and prevent them trying to dock with or launch from the main station.
  
 
It is envisioned that makers of such OXPs should include the zip file of this OXP within their own packaging, with a note in the readme that it is a required OXP and should also be installed. Our aim is to prevent too many system populator scripts adding new and large ships to the space lanes, and so making them unbalanced and overcrowded. By using the new "bigTrader" role in place of "trader" any such ship will be selected from the available pool by the common populator in this OXP, and so avoid duplication
 
It is envisioned that makers of such OXPs should include the zip file of this OXP within their own packaging, with a note in the readme that it is a required OXP and should also be installed. Our aim is to prevent too many system populator scripts adding new and large ships to the space lanes, and so making them unbalanced and overcrowded. By using the new "bigTrader" role in place of "trader" any such ship will be selected from the available pool by the common populator in this OXP, and so avoid duplication
  
 
+
==Requirements==
===Requirements===
 
----
 
 
This OXP requires at least test version 1.72 of Oolite.  
 
This OXP requires at least test version 1.72 of Oolite.  
  
 
+
==Download==
===Download===
 
----
 
 
[[Media:Bigships_1.0.2.zip|'''Big Ships v1.0.2''']] Updated 12 September 2009
 
[[Media:Bigships_1.0.2.zip|'''Big Ships v1.0.2''']] Updated 12 September 2009
  
 
+
==Links==
===Links===
 
----
 
 
*[[User:Thargoid|Thargoid's OXP page]].
 
*[[User:Thargoid|Thargoid's OXP page]].
*[[OXP#Table_of_all_OXPs|Table of all OXPs]].
+
{{Navbox OXP}}
 
 
 
{{ship-OXP}}
 
{{ship-OXP}}

Revision as of 07:12, 3 June 2010

Overview

A small (5kb) OXP by Thargoid and Eric Walch. Whilst it does not add any ships of its own to Oolite, it creates the new role of "bigTrader" which other designers of large trader ships may wish to make use of. A populator script is included to add ships of such role to the game, plus an AI is offered which can be used to control those ships and prevent them trying to dock with or launch from the main station.

It is envisioned that makers of such OXPs should include the zip file of this OXP within their own packaging, with a note in the readme that it is a required OXP and should also be installed. Our aim is to prevent too many system populator scripts adding new and large ships to the space lanes, and so making them unbalanced and overcrowded. By using the new "bigTrader" role in place of "trader" any such ship will be selected from the available pool by the common populator in this OXP, and so avoid duplication

Requirements

This OXP requires at least test version 1.72 of Oolite.

Download

Big Ships v1.0.2 Updated 12 September 2009

Links

OXPs
Sortable List OXP List
Categories ActivitiesAmbienceDockable ObjectsEquipmentHUDsMechanics
MiscellaneousMissionsRetexturesShipsSystemsWeapons