Difference between revisions of "BigShips OXP"
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− | + | ==Overview== | |
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A small (5kb) OXP by Thargoid and Eric Walch. Whilst it does not add any ships of its own to Oolite, it creates the new role of "bigTrader" which other designers of large trader ships may wish to make use of. A populator script is included to add ships of such role to the game, plus an AI is offered which can be used to control those ships and prevent them trying to dock with or launch from the main station. | A small (5kb) OXP by Thargoid and Eric Walch. Whilst it does not add any ships of its own to Oolite, it creates the new role of "bigTrader" which other designers of large trader ships may wish to make use of. A populator script is included to add ships of such role to the game, plus an AI is offered which can be used to control those ships and prevent them trying to dock with or launch from the main station. | ||
It is envisioned that makers of such OXPs should include the zip file of this OXP within their own packaging, with a note in the readme that it is a required OXP and should also be installed. Our aim is to prevent too many system populator scripts adding new and large ships to the space lanes, and so making them unbalanced and overcrowded. By using the new "bigTrader" role in place of "trader" any such ship will be selected from the available pool by the common populator in this OXP, and so avoid duplication | It is envisioned that makers of such OXPs should include the zip file of this OXP within their own packaging, with a note in the readme that it is a required OXP and should also be installed. Our aim is to prevent too many system populator scripts adding new and large ships to the space lanes, and so making them unbalanced and overcrowded. By using the new "bigTrader" role in place of "trader" any such ship will be selected from the available pool by the common populator in this OXP, and so avoid duplication | ||
− | + | ==Requirements== | |
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This OXP requires at least test version 1.72 of Oolite. | This OXP requires at least test version 1.72 of Oolite. | ||
− | + | ==Download== | |
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[[Media:Bigships_1.0.2.zip|'''Big Ships v1.0.2''']] Updated 12 September 2009 | [[Media:Bigships_1.0.2.zip|'''Big Ships v1.0.2''']] Updated 12 September 2009 | ||
− | + | ==Links== | |
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*[[User:Thargoid|Thargoid's OXP page]]. | *[[User:Thargoid|Thargoid's OXP page]]. | ||
− | + | {{Navbox OXP}} | |
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{{ship-OXP}} | {{ship-OXP}} |
Revision as of 07:12, 3 June 2010
Contents
Overview
A small (5kb) OXP by Thargoid and Eric Walch. Whilst it does not add any ships of its own to Oolite, it creates the new role of "bigTrader" which other designers of large trader ships may wish to make use of. A populator script is included to add ships of such role to the game, plus an AI is offered which can be used to control those ships and prevent them trying to dock with or launch from the main station.
It is envisioned that makers of such OXPs should include the zip file of this OXP within their own packaging, with a note in the readme that it is a required OXP and should also be installed. Our aim is to prevent too many system populator scripts adding new and large ships to the space lanes, and so making them unbalanced and overcrowded. By using the new "bigTrader" role in place of "trader" any such ship will be selected from the available pool by the common populator in this OXP, and so avoid duplication
Requirements
This OXP requires at least test version 1.72 of Oolite.
Download
Big Ships v1.0.2 Updated 12 September 2009
Links
OXPs
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