Difference between revisions of "Overdrive OXZ"
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== Versions == | == Versions == | ||
+ | * 1.5: fixed a serious bug in which the O-drive still got disengaged even when the equipment wasn't installed, resulting in zeroisation of the craft's maximum speed. | ||
* 1.4: finally working nicely. | * 1.4: finally working nicely. | ||
* 1.3: fixed yet more. | * 1.3: fixed yet more. | ||
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== Download == | == Download == | ||
− | [https://wiki.alioth.net/img_auth.php/b/b7/Overdrive.oxz <b>Download Overdrive 1. | + | [https://wiki.alioth.net/img_auth.php/b/b7/Overdrive.oxz <b>Download Overdrive 1.5 OXZ</b>] |
Overdrive is available in the <u>Equipment</u> section of Oolite's <b>Expansions Manager</b> in-game. | Overdrive is available in the <u>Equipment</u> section of Oolite's <b>Expansions Manager</b> in-game. | ||
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[[File:Tag-colour-blue.png]] | [[File:Tag-colour-blue.png]] | ||
{{OXPLevel|1}}{{Infobox OXPb| title = Overdrive | {{OXPLevel|1}}{{Infobox OXPb| title = Overdrive | ||
− | |version = 1. | + | |version = 1.5 |
|release = 2022-12-04 | |release = 2022-12-04 | ||
|features = Eases travel | |features = Eases travel | ||
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{{Equipment-OXP}} | {{Equipment-OXP}} | ||
− | [[Category: | + | [[Category:Galactic Guild of Elite Traders (GET)]] |
Latest revision as of 16:47, 7 January 2024
FE Shipyards
FE Shipyards is proud to unveil our J-fed Overdrive technique. Long in development, this complex modification is finally ready for practical application and delivery to you, our valued customer.
We will re-route part of your Jump circuitry, linking it to your vehicle's velocity-controller.
When full speed is set, the J-drive will engage in a limited mode, similar in effect to an injector, but silent, fluid, faster, and without the attendant fuel-waste.
We call it the O-drive.
Features
Our service includes the option to disconnect or reconnect the O-drive circuits at any time. This switch will also act as a 'reset' in case of unexpected behaviour. Go to your F4 Interface under 'Your FE Shipyards' to access the Overdrive connection switch.
Remarks
The O-drive will disengage automatically under the following conditions:
- Upon starting Jump-drive
- Upon docking
- Upon entering witchspace.
Overdrive is smoothly adjustable from lowest to highest setting using your vehicle's velocity-controller. The O-drive's range begins at your vessel's top speed and can be increased to 10 times the craft's nominal maximum speed.
To disengage the O-drive, decelerate to below your vessel's normal top speed.
Examples
Here are some ascending velocity ranges for popular vehicles from our catalogue:
Gecko FE: O-drive velocity range: 212-2120.
Adder FE: O-drive velocity range: 240-2400.
Krait FE: O-drive velocity range: 267-2670.
Cobra III FE: O-drive velocity range: 267-2670.
Mamba FE: O-drive velocity range: 272-2720.
Asp II FE: O-drive velocity range: 294-2940.
Sidewinder FE: O-drive velocity range: 308-3080.
Viper II FE: O-drive velocity range: 334-3340.
Versions
- 1.5: fixed a serious bug in which the O-drive still got disengaged even when the equipment wasn't installed, resulting in zeroisation of the craft's maximum speed.
- 1.4: finally working nicely.
- 1.3: fixed yet more.
- 1.2: fixed a few more.
- 1.1: fixed a few 'teething glitches'.
- 1.0: initial (somewhat premature) release.
Download
Overdrive is available in the Equipment section of Oolite's Expansions Manager in-game.
Do make sure to update your Expansions list first!
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
1.5 | 2022-12-04 | CC BY-NC-SA 4 | Eases travel | Equipment OXPs | Reval | [] |