Difference between revisions of "Sector5/Zabe"

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{{System|Name=Zabe|Sector=5|System=215|XPos=110|YPos=245|Location=|Government=2|Economy=1|Techlevel=6|Population=2.8|Inhabitants=Human Colonists|Productivity=6720|PlanetRadius=2926|MapX=110|MapY=122}}
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{{System|Name=Zabe|Sector=5|System=215|XPos=110|YPos=245|Location=|Government=2|Economy=5|Techlevel=6|Population=2.8|Inhabitants=Human Colonists|Productivity=6720|PlanetRadius=2926|MapX=110|MapY=122}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Zabe|Sector=5|System=215|XPos=110|YPos=245|Location=|Government=2|Economy=1|Techlevel=6|Population=2.8|Inhabitants=Human Colonists|Productivity=6720|PlanetRadius=2926}}
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{{SmallSystem|Name=Zabe|Sector=5|System=215|XPos=110|YPos=245|Location=|Government=2|Economy=5|Techlevel=6|Population=2.8|Inhabitants=Human Colonists|Productivity=6720|PlanetRadius=2926}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Zabe|Sector=5|System=215|Description=The planet Zabe is very famous for its unusual casinos but beset by lethal disease.}}
 
{{GalacticCatalogueEntry|Name=Zabe|Sector=5|System=215|Description=The planet Zabe is very famous for its unusual casinos but beset by lethal disease.}}
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There are 5 direct Witchspace Routes from/to Zabe:
 
There are 5 direct Witchspace Routes from/to Zabe:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Biesmaan|Sector=5|System=12|Distance=5.6|Government=3|Economy=7|Techlevel=13|Population=5.2|Productivity=29120|Routes=}}
+
{{WitchspaceEntry|Name=Biesmaan|Sector=5|System=12|Distance=5.6|Government=3|Economy=0|Techlevel=13|Population=5.2|Productivity=29120|Routes=}}
{{WitchspaceEntry|Name=Isrite|Sector=5|System=46|Distance=5.6|Government=1|Economy=3|Techlevel=2|Population=1.3|Productivity=1560|Routes=}}
+
{{WitchspaceEntry|Name=Isrite|Sector=5|System=46|Distance=5.6|Government=1|Economy=7|Techlevel=2|Population=1.3|Productivity=1560|Routes=}}
{{WitchspaceEntry|Name=Atenrile|Sector=5|System=204|Distance=5.2|Government=3|Economy=2|Techlevel=6|Population=3.0|Productivity=6720|Routes=}}
+
{{WitchspaceEntry|Name=Atenrile|Sector=5|System=204|Distance=5.2|Government=3|Economy=6|Techlevel=6|Population=3.0|Productivity=6720|Routes=}}
{{WitchspaceEntry|Name=Riraed|Sector=5|System=212|Distance=3.6|Government=5|Economy=7|Techlevel=12|Population=5.0|Productivity=36000|Routes=}}
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{{WitchspaceEntry|Name=Riraed|Sector=5|System=212|Distance=3.6|Government=5|Economy=0|Techlevel=12|Population=5.0|Productivity=36000|Routes=}}
{{WitchspaceEntry|Name=Ceatrece|Sector=5|System=236|Distance=3.6|Government=3|Economy=4|Techlevel=10|Population=4.3|Productivity=16856|Routes=}}
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{{WitchspaceEntry|Name=Ceatrece|Sector=5|System=236|Distance=3.6|Government=3|Economy=3|Techlevel=10|Population=4.3|Productivity=16856|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
 
{{LocalAreaMapHeader|Name=Zabe|Sector=5|X=110|Y=245|Radius=3}}{{LocalAreaMapEntry|Name=Biesmaan|RX=13|RY=-13|Radius=4}}{{LocalAreaMapEntry|Name=Isrite|RX=-14|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Atenrile|RX=12|RY=-15|Radius=4}}{{LocalAreaMapEntry|Name=Riraed|RX=-9|RY=-5|Radius=4}}{{LocalAreaMapEntry|Name=Ceatrece|RX=9|RY=-2|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Zabe|Sector=5|X=110|Y=245|Radius=3}}{{LocalAreaMapEntry|Name=Biesmaan|RX=13|RY=-13|Radius=4}}{{LocalAreaMapEntry|Name=Isrite|RX=-14|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Atenrile|RX=12|RY=-15|Radius=4}}{{LocalAreaMapEntry|Name=Riraed|RX=-9|RY=-5|Radius=4}}{{LocalAreaMapEntry|Name=Ceatrece|RX=9|RY=-2|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy1}}
+
{{PricelistEconomy5}}
 
== OXPs ==
 
== OXPs ==
 +
[[File:RC map.jpg|thumb|right|400px|Galaxy 5 Operations Map]]
 +
=== Resistance Commander OXP ===
 +
The enemy is the Biesmaan Dictatorship, and the good guys are the Zabe Resistance. There are 5 resistance commands dotted around the galaxy, as shown in the map (a larger version is included in the OXP package). The Zabe Resistance isn't a guerilla organisation per se but represents the last remnants of the system's small defence force that just managed to escape during the invasion. They're only adopting guerilla tactics as a last resort, and still [[GalCop]] refuses to intervene.
 +
 +
[[Resistance Commander]] puts you in command of part of the resistance to the Biesmannian invasion forces! Take command of a small squadron of ships and oust the invaders!
 +
 +
With this OXP you will be given the unique ability to:
 +
* undertake a range of different dynamically-generated mission types
 +
* give precise orders to your squadron using a specially-developed command system
 +
* manage your squadron personnel, including performance-linked promotions
 +
* assign a different selection of ships depending on the needs of each mission
 +
* monitor the overall status of the campaign
 +
 +
You will need to have 1000 kills - and a ship with 6 pylons ([[Vimana Ship Overrides]] adds 2 pylons to whatever you are flying) !
  
 
== Fiction ==
 
== Fiction ==

Latest revision as of 08:19, 3 October 2022

Logo64 MultiGovernment.png Zabe Logo64 RichAgricultural.png
Logo TL6.png
GalCat ID: 5:215
Location: 110,245 of GalSector 5
Government: Multi-Government
Economy: Rich Agricultural
Technology Level: 6
Population: 2.8 Billion
(Human Colonists)
Productivity: 6720 MCr
Planet Radius: 2926km
Location of Zabe in Sector 5
Sector5Overview.png
MicroCircle.png
The planet Zabe is very famous for its unusual casinos but beset by lethal disease.
Old Galactic Catalogue Entry for 5:215 (Zabe)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Zabe:

Destination Distance Gov. Eco. TL Pop. Prod
Biesmaan 5.6 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 13Logo TL13s.png 5.2 Bln. 02912029120 MCr
Isrite 5.6 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.3 Bln. 0015601560 MCr
Atenrile 5.2 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.0 Bln. 0067206720 MCr
Riraed 3.6 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.0 Bln. 03600036000 MCr
Ceatrece 3.6 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.3 Bln. 01685616856 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 3.6 3.8 4.0 16 16.5 17 100.0%
Textiles 6.0 6.6 7.2 15 16.5 18 100.0%
Radioactives 20.0 21.4 22.8 17 20.5 24 100.0%
Slaves 6.0 12.2 18.4 0 13.5 26 81.2%
Liquor/Wines 23.2 26.1 29.2 20 27.5 35 100.0%
Luxuries 94.4 95.0 95.6 14 15.5 17 100.0%
Narcotics 49.6 73.6 97.6 0 59.0 63 12.5%
Computers 89.6 90.1 90.8 0 0.0 0 0.0%
Machinery 58.8 60.2 61.6 10 13.5 17 100.0%
Alloys 33.2 39.4 45.6 12 27.5 43 100.0%
Firearms 75.6 77.0 78.4 0 0.0 0 0.0%
Furs 52.4 65.0 77.6 0 32.0 63 98.4%
Minerals 10.8 11.3 12.0 58 59.5 61 100.0%
Gold 36.8 38.2 39.6 7 10.5 14 100.0%
Platinum 64.4 70.5 76.8 1 16.5 32 100.0%
Gem-Stones 16.0 19.0 22.0 0 7.5 14 87.5%
Alien Items 51.2 52.6 54.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galaxy 5 Operations Map

Resistance Commander OXP

The enemy is the Biesmaan Dictatorship, and the good guys are the Zabe Resistance. There are 5 resistance commands dotted around the galaxy, as shown in the map (a larger version is included in the OXP package). The Zabe Resistance isn't a guerilla organisation per se but represents the last remnants of the system's small defence force that just managed to escape during the invasion. They're only adopting guerilla tactics as a last resort, and still GalCop refuses to intervene.

Resistance Commander puts you in command of part of the resistance to the Biesmannian invasion forces! Take command of a small squadron of ships and oust the invaders!

With this OXP you will be given the unique ability to:

  • undertake a range of different dynamically-generated mission types
  • give precise orders to your squadron using a specially-developed command system
  • manage your squadron personnel, including performance-linked promotions
  • assign a different selection of ships depending on the needs of each mission
  • monitor the overall status of the campaign

You will need to have 1000 kills - and a ship with 6 pylons (Vimana Ship Overrides adds 2 pylons to whatever you are flying) !

Fiction

Routes and Regions

Spaceway L2

Zabe is part of the Spaceway L2 route.