Difference between revisions of "Planet Forests and Oceans"

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This OXP rectifies the matter for the vanilla-game code planet textures where they are described as containing forests or oceans.
 
This OXP rectifies the matter for the vanilla-game code planet textures where they are described as containing forests or oceans.
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=== More detail ===
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The Oolite planets are either generated by the game engine ''or'' are created by planet-texture images which are then wrapped around the planet. The first are created from a number of variables which are either specified in the [[Planetinfo.plist]] - or are scripted ([[Oolite JavaScript Reference: Planet]]).
  
 
== History ==
 
== History ==
Classic Elite (1984) had no planet textures - just wire frames. And the F7 screen descriptions were added in by the infamous Goat-Soup recipe. As computing improved, planet textures were added. The one did not always match the other!  
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Classic Elite (1984) had no planet textures - just wire frames. And the F7 screen descriptions were added in by the infamous [[Oolite planet list|Goat-Soup recipe]]. As computing improved, planet textures were added. And... the one did not always match the other!  
  
 
This was originally two separate OXPs (Planet Oceans and Planet Forests).
 
This was originally two separate OXPs (Planet Oceans and Planet Forests).
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:- Initial release.
 
:- Initial release.
  
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== Links ==
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*[https://bb.oolite.space/viewtopic.php?f=4&t=20179 BB Thread] (2019-date)
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*[[User:Phkb|Phkb]] (OXP author)
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*[[Guide to Ambience OXPs]] - includes details on Planet Textures OXPs
  
 
== Gameplay and Balance Indicator ==
 
== Gameplay and Balance Indicator ==
[[File:Tag-colour-green.png|right]]
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[[File:Tag-colour-green.png]]
 
This OXP merely affects the look of planets, having no effect on gameplay.
 
This OXP merely affects the look of planets, having no effect on gameplay.
  
 
{{ambience-OXP}}
 
{{ambience-OXP}}

Latest revision as of 10:24, 23 June 2024

Vanilla game Tibionis (Tibionis is most noted for the Tibionisian deadly goat and its vast rain forests)
Tibionis with this OXP
Vanilla game Isinor (This world is very fabled for its unusual oceans)
Isinor with this OXP

Ensures that the Planet Textures reflect the F7 screen descriptions

Overview

The vanilla-game planet textures are often wildly different from the descriptions on the F7 screen.

This OXP rectifies the matter for the vanilla-game code planet textures where they are described as containing forests or oceans.

More detail

The Oolite planets are either generated by the game engine or are created by planet-texture images which are then wrapped around the planet. The first are created from a number of variables which are either specified in the Planetinfo.plist - or are scripted (Oolite JavaScript Reference: Planet).

History

Classic Elite (1984) had no planet textures - just wire frames. And the F7 screen descriptions were added in by the infamous Goat-Soup recipe. As computing improved, planet textures were added. And... the one did not always match the other!

This was originally two separate OXPs (Planet Oceans and Planet Forests).

License

  • Author: Phkb
  • License: CC-BY-NC-SA 4.0

Version History

1.1

- Increased cloud cover on planets with "rain forests".

1.0

- Initial release.

Links

Gameplay and Balance Indicator

Tag-colour-green.png This OXP merely affects the look of planets, having no effect on gameplay.