Difference between revisions of "User:Tsoj"
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{{QuoteText|Text=I played Elite: Dangerous for quite a while. When I started, I hoped that the massive multiplayer would add some atmosphere and could lead to stories that did not feel auto-generated. But weirdly enough, I have this feeling more when I play Oolite. Because of the huge amount of OXPs I have installed, I happen to get surprised from time to time by some OXP that I installed but kind of forgot about. And every OXP written by a player adds another "person"/"personality" to the game, so in that sense Oolite already is a multiplayer |Source=([http://www.aegidian.org/bb/viewtopic.php?p=278425#p278425 Tsoj])}} | {{QuoteText|Text=I played Elite: Dangerous for quite a while. When I started, I hoped that the massive multiplayer would add some atmosphere and could lead to stories that did not feel auto-generated. But weirdly enough, I have this feeling more when I play Oolite. Because of the huge amount of OXPs I have installed, I happen to get surprised from time to time by some OXP that I installed but kind of forgot about. And every OXP written by a player adds another "person"/"personality" to the game, so in that sense Oolite already is a multiplayer |Source=([http://www.aegidian.org/bb/viewtopic.php?p=278425#p278425 Tsoj])}} | ||
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+ | == Developer work == | ||
+ | *Added "Update all" option to the [[Expansions Manager]] for Oolite v.1.91 | ||
+ | *Added "setShipInfoForKey" capability to Oolite v.1.91 | ||
== List of oxp's == | == List of oxp's == |
Revision as of 19:34, 18 October 2022
Tsoj is in Berlin, Germany and joined the Oolite community in 2016.
He is also fascinated by computer chess.
I played Elite: Dangerous for quite a while. When I started, I hoped that the massive multiplayer would add some atmosphere and could lead to stories that did not feel auto-generated. But weirdly enough, I have this feeling more when I play Oolite. Because of the huge amount of OXPs I have installed, I happen to get surprised from time to time by some OXP that I installed but kind of forgot about. And every OXP written by a player adds another "person"/"personality" to the game, so in that sense Oolite already is a multiplayer |
(Tsoj) |
Developer work
- Added "Update all" option to the Expansions Manager for Oolite v.1.91
- Added "setShipInfoForKey" capability to Oolite v.1.91
List of oxp's
- Ships:
- Timewarp Machine by Tsoj (2016) - needs Oolite developer version. BB post & YouTube video
- BalancedShipPrices requires at least Oolite 1.91. BB post
Tweaked oxp's
- Tsoj (& Cbr) finished off and published HIMSN which had been languishing since 2013.
- Tsoj updated BGS restoring the old and popular spiderweb tunnel effect
- Update for NPC equipment damage OXP fixing various issues
DIY oxp's
- The ingredients to make your own oxp for E:D music will be found here
Other
- Keyconfig.plist for German QWERTZ Linux keyboard (Mit reichlichem Gruß an Kommandant Freiherr von Tsoj, 2021).
Links
- YouTube videos - includes 4 Oolite videos
- GitHub site