Difference between revisions of "Sector2/Laribebi"
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{{PricelistEconomy1}} | {{PricelistEconomy1}} | ||
== OXPs == | == OXPs == | ||
+ | [[File:Rrsleesti1.png|thumb|right|RRS Waystation]] | ||
+ | === RRS Group === | ||
+ | [[RRS Group|Rescue, Recovery and Salvage (RRS) Group]] the leading specialist group for official retrieval of damaged and derelict craft, and rescue of crew and passengers has its Galactic headquarters here at Laribebi. | ||
+ | |||
+ | 1000 Cr. for an escape capsule and a new ship was a pretty good idea when witchspace-capable ships were rare and most pilots with them stuck to milk runs. Nowadays, with expensive Boas being lost all over the place, even the cheaper ships costing a six-figure sum, and SAR (Search and Rescue) operations significantly increasing the number of people surviving to claim on the insurance at all, the majority of insurers are heavily dependent on GalCop's dwindling subsidies. | ||
+ | |||
+ | It therefore comes down to independent companies finding the right approach, and RRS Group (founder: Jara Alsthen of Ceanbibi) has been by far the most successful at filling the gap. Starting with a few prototypes flown from an old Bulk Hauler in Lezaer, the RRS Group now has [[RRS Waystation|Waystations]] near the spacelanes of stable systems throughout the Eight Galaxies. | ||
+ | |||
+ | The headquarters are situated well away from the established space lanes, in the system's asteroid belt, with a Waystation in the usual place providing RRS Group facilities. Visitors from outside the RRS Group are rare, and there is little to attract passing Commanders, but the headquarter's eight hangars are often filled with newly-constructed Arafuras, and RRS staff and contractors making deliveries. | ||
+ | |||
+ | As the Headquarters' shipyards are set up for construction, not repairs, only refuelling will be offered to visitors. Similarly, opportunities for trading are very limited, though there are usually unwanted surplus minerals at a reasonable price. | ||
+ | |||
+ | Laribebi is the RRS headquarters for Galaxy 2 only. The intergalactic headquarters are at [[Sector3/Lezaer|Lezaer]] in Galaxy 3. | ||
+ | |||
=== Galactic Navy === | === Galactic Navy === | ||
− | [[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Laribebi system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[ | + | [[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Laribebi system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[Sector2/Anusa|Anusa]], which is in the direct neighbourhood, only 4.8 LY away.([[Galactic Navy OXP]]) |
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== Fiction == | == Fiction == | ||
=== The Traders Almanach === | === The Traders Almanach === | ||
{{QuoteText|Text=In a low-cash situation, this is my advice: The top choice in Laribebi is to haul either computers or Laribebian sledgehammers to Inerra. Take the computers, they give a decent 29 to 36%. Furthermore, you can also transport the computers to Dixeza, although they give you not as many credits there. Besides, piracy has been reported to be on the rise in Dixeza.|Source=(Excerpt from: [[The Traders Almanach]] entry for 2:98)}} | {{QuoteText|Text=In a low-cash situation, this is my advice: The top choice in Laribebi is to haul either computers or Laribebian sledgehammers to Inerra. Take the computers, they give a decent 29 to 36%. Furthermore, you can also transport the computers to Dixeza, although they give you not as many credits there. Besides, piracy has been reported to be on the rise in Dixeza.|Source=(Excerpt from: [[The Traders Almanach]] entry for 2:98)}} | ||
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Latest revision as of 21:07, 4 May 2021
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This world is plagued by frequent earthquakes. |
Old Galactic Catalogue Entry for 2:98 (Laribebi) |
Contents
Witchspace Routes
There are 5 direct Witchspace Routes from/to Laribebi:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.8 | 7.0 | 7.2 | 8 | 8.5 | 9 | 100.0% | |
Textiles | 7.6 | 8.1 | 8.8 | 11 | 12.5 | 14 | 100.0% | |
Radioactives | 24.8 | 26.2 | 27.6 | 5 | 8.5 | 12 | 100.0% | |
Slaves | 14.0 | 20.2 | 26.4 | 0 | 3.5 | 6 | 18.7% | |
Liquor/Wines | 31.2 | 34.1 | 37.2 | 0 | 8.0 | 15 | 93.7% | |
Luxuries | 81.6 | 82.1 | 82.8 | 46 | 47.5 | 49 | 100.0% | |
Narcotics | 3.2 | 27.2 | 51.2 | 0 | 26.3 | 59 | 81.2% | |
Computers | 67.2 | 67.8 | 68.4 | 42 | 43.5 | 45 | 100.0% | |
Machinery | 49.2 | 50.6 | 52.0 | 34 | 37.5 | 41 | 100.0% | |
Alloys | 31.6 | 37.8 | 44.0 | 16 | 31.5 | 47 | 100.0% | |
Firearms | 54.8 | 56.2 | 57.6 | 16 | 19.5 | 23 | 100.0% | |
Furs | 66.8 | 79.3 | 92.0 | 0 | 18.5 | 36 | 56.2% | |
Minerals | 12.4 | 12.9 | 13.6 | 54 | 55.5 | 57 | 100.0% | |
Gold | 38.4 | 39.7 | 41.2 | 3 | 6.5 | 10 | 100.0% | |
Platinum | 67.6 | 73.8 | 80.0 | 0 | 23.2 | 63 | 96.8% | |
Gem-Stones | 17.6 | 20.6 | 23.6 | 0 | 5.5 | 10 | 62.5% | |
Alien Items | 27.2 | 28.6 | 30.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
RRS Group
Rescue, Recovery and Salvage (RRS) Group the leading specialist group for official retrieval of damaged and derelict craft, and rescue of crew and passengers has its Galactic headquarters here at Laribebi.
1000 Cr. for an escape capsule and a new ship was a pretty good idea when witchspace-capable ships were rare and most pilots with them stuck to milk runs. Nowadays, with expensive Boas being lost all over the place, even the cheaper ships costing a six-figure sum, and SAR (Search and Rescue) operations significantly increasing the number of people surviving to claim on the insurance at all, the majority of insurers are heavily dependent on GalCop's dwindling subsidies.
It therefore comes down to independent companies finding the right approach, and RRS Group (founder: Jara Alsthen of Ceanbibi) has been by far the most successful at filling the gap. Starting with a few prototypes flown from an old Bulk Hauler in Lezaer, the RRS Group now has Waystations near the spacelanes of stable systems throughout the Eight Galaxies.
The headquarters are situated well away from the established space lanes, in the system's asteroid belt, with a Waystation in the usual place providing RRS Group facilities. Visitors from outside the RRS Group are rare, and there is little to attract passing Commanders, but the headquarter's eight hangars are often filled with newly-constructed Arafuras, and RRS staff and contractors making deliveries.
As the Headquarters' shipyards are set up for construction, not repairs, only refuelling will be offered to visitors. Similarly, opportunities for trading are very limited, though there are usually unwanted surplus minerals at a reasonable price.
Laribebi is the RRS headquarters for Galaxy 2 only. The intergalactic headquarters are at Lezaer in Galaxy 3.
The Laribebi system falls under the responsibility of the Navy Command Station 10 in Anusa, which is in the direct neighbourhood, only 4.8 LY away.(Galactic Navy OXP)
Fiction
The Traders Almanach
In a low-cash situation, this is my advice: The top choice in Laribebi is to haul either computers or Laribebian sledgehammers to Inerra. Take the computers, they give a decent 29 to 36%. Furthermore, you can also transport the computers to Dixeza, although they give you not as many credits there. Besides, piracy has been reported to be on the rise in Dixeza. |
(Excerpt from: The Traders Almanach entry for 2:98) |