Difference between revisions of "Wide-Screen HUD"
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Download from [https://www.box.com/s/ft436gmlonx3jd7633ht the box]. | Download from [https://www.box.com/s/ft436gmlonx3jd7633ht the box]. | ||
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==Discussion== | ==Discussion== | ||
Please use this [http://aegidian.org/bb/viewtopic.php?f=4&t=12434 forum thread] for questions, comments or difficulties related to this OXP. | Please use this [http://aegidian.org/bb/viewtopic.php?f=4&t=12434 forum thread] for questions, comments or difficulties related to this OXP. | ||
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[[Category:HUDs OXPs]][[Category:Oolite expansion packs]] | [[Category:HUDs OXPs]][[Category:Oolite expansion packs]] |
Revision as of 12:39, 7 September 2012
Introduction
Wide-Screen HUD is the first Oolite HUD designed specifically, and only, for screens with 8:5 and 16:9 aspect ratios. It makes full use of the screen width to avoid cluttering other HUD elements around the crucial scanner and compass instruments.
Space Compass
It is also the first Oolite HUD to feature separate gravimeter (for locating celestial bodies) and transponder (for beacons) displays linked to the space compass. The displays are separated even without an Advanced Space Compass, so there is never any confusion regarding the target of a basic compass.
Basic or advanced space compass fixed on a planet:
Basic space compass fixed on a main station:
Advanced space compass fixed on a main station:
Radar Scanner
Wide-Screen HUD features a colour-changing radar scanner, whose appearance varies to emphasize current alert conditions.
Like my previous MilHUD 4000, Wide-Screen HUD will also detect the use of Police IFF Scanner Upgrade OXP, and if the player has purchased the upgraded scanner, will change to a special police scanner colour that de-emphasises police vessels and maximizes visibility of civilian vessels on the scanner.
Other Features
Obviously, Wide-Screen HUD is a scripted HUD, which means its appearance will vary according to current conditions. However, I've tried to use the scripting for usability improvements, rather than in-your-face gimmicks. An example is the ship's clock, which is high-lighted while you have passenger or cargo deadlines to meet, but fades away when less relevant.
Wide-Screen HUD also features a unique jump stability meter which appears during the countdown to a witchspace jump.
To use, place the Wide-Screen HUD OXP into your "AddOns" folder, and remove any other HUD OXPs. Also remove any OXPs which announce beacons, such as Talkative Space Compass OXP; when cycling the Advanced Space Compass through beacons mode, Wide-Screen HUD will announce full beacon codes.
Download
Download from the box.