Sector2/Edsodi

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Logo64 Communism.png Edsodi Logo64 RichIndustrial.png
Logo TL12.png
GalCat ID: 2:109
Location: 206,32 near the one o'clock edge of GalSector 2
Government: Communism
Economy: Rich Industrial
Technology Level: 12
Population: 4.9 Billion
(Human Colonials)
Productivity: 31360 MCr
Planet Radius: 5070km
Location of Edsodi in Sector 2
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This world is reasonably notable for its exotic night life but ravaged by frequent earthquakes.
Old Galactic Catalogue Entry for 2:109 (Edsodi)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Edsodi:

Destination Distance Gov. Eco. TL Pop. Prod
Soorte 5.2 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.4 Bln. 0076167616 MCr
Aatenbe 3.2 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.4 Bln. 02464024640 MCr
Edater 4.8 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.5 Bln. 02268022680 MCr
Ceraqu 6.4 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 02Logo TL2s.png 1.1 Bln. 0014081408 MCr
Ceinerxe 6.4 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.8 Bln. 02688026880 MCr
Laeser 6.8 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Famous Planets 2.5

Edsodi (Animation).gif

The giant star Oberon tells the sad story of Edsodi, a planet burnt almost to a cinder. During the day people live underground as Oberon literally burns the surface. Nightlife is everything on this very hot planet and is as exotic as a fairytale. The fantastic light coming from the multicolored glowworms on the roofs of Mexpator the capital city is unforgettable. Access for landing ships is through a four hundred metre deep crater, ships are advised to approach the planet on the dark side and land during local night time. The mass and instability of the star Oberon is the main cause of the frequent earthquakes. (Famous Planets OXP)

Galactic Navy

Sector2 Navy Sector Command 11 SmallNavySectorMap.png

The Edsodi system falls under the responsibility of the Navy Command Station 11 in Ceinerxe, which is in the direct neighbourhood, only 6.4 LY away.(Galactic Navy OXP)

Fiction

Routes and Regions

Spaceway L3

The Spaceway L3 passes through this system, coming from Soorte and going to Ceinerxe.

The Traders Almanach

When cash matters more than cargo capacity, I give you this advice: The top choice in Edsodi is to move either microprocessors or drills to Soorte or Ceraqu. My guesstimate is: those microprocessors I mentioned sell there with a gain of roughly 49 to 58%. With a little lower gain you can also transport the those microprocessors I mentioned to Edater. Trading in Soorte and Ceraqu is quite dangerous for beginners.
(Excerpt from: The Traders Almanach entry for 2:109)