Difference between revisions of "Traffic Redistributer"

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m (License: Oops!)
m (Other oxp's with similar effects: Added Power to Engines)
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=== Other oxp's with similar effects ===
 
=== Other oxp's with similar effects ===
 
*[[Masslock Compensator]] (Redspear, 2018)
 
*[[Masslock Compensator]] (Redspear, 2018)
 +
*[[Power To Engines]] (Redspear, 2019)
 
*[[Variable Masslock]] (Norby, 2015)
 
*[[Variable Masslock]] (Norby, 2015)
 +
:Note that Redspear's three oxp's are compatible with each other!
  
 
==Gameplay and Balance indicator==
 
==Gameplay and Balance indicator==

Revision as of 22:19, 17 May 2022

Redspear's analysis of Masslock linked below

This OXZ reduces the duration of mass-lock, (by reducing the frequency of fast traders) to improve game-play.

Overview

Manipulates system traffic to reduce time spent in mass-lock with minimal side-effects.

Station bound traders are often headed in the same direction as the player and as such can contribute to some of the most time consuming and tedious mass-locks in the game. The basic idea here is to alter the probabilities of the various ships appearing to favour the slower ships without excluding any of the faster ones. Slower traders take less time (and/or fuel) to overtake and therefore result in more tolerable mass-locks.

For lots of details & rethinks see the BB thread (with a fulsome analysis of the issue - and many informative tables showing varieties of traffic!).

License

  • Author: Redspear
  • License: CC-BY-NC-SA 4.0
  • Version: 2.0
  • Requires: Oolite v.1.79

Links

Other oxp's with similar effects

Note that Redspear's three oxp's are compatible with each other!

Gameplay and Balance indicator

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