Alternate jump range indicator OXP

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Revision as of 12:48, 7 March 2023 by Cholmondely (talk | contribs) (Page Created)
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F6 screen (without ANA loaded)
F6 screen (with ANA & the quick many-jump route showing)

Overview

An alternative method of showing which systems are within jump range. The less accurate green circle is replaced by coloured lines.

Reasoning

The problems with drawing a properly circular circle in the Oolite game code means that it approximates - and that reachable systems can be beyond the circumference. The game code rounds down to the integer witchspace quantum (1 IWQ = 0.4 LY) - thus 7.15ly becomes 6.8ly. This oxp is therefore more accurate.


License

  • Author: Spara
  • License: CC-BY-NC-SA 4.0
  • Minimum Oolite version: v.1.81
  • OXP version: 0.1


Links


Gameplay and Balance Indicator

Tag-colour-green.png Minimal improvement in accuracy, minimal change to gameplay! Unless it really irks you - as it irked Spara!