Difference between revisions of "AMS with decoys"

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(Gameplay and Balance Indicator)
(Overview)
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But wait, there's more! The decoys also troll your foes with a bit of psychological warfare, sowing chaos and confusion into the battlesphere by broadcasting Thargon identity signals. BWHAHAHA!!
 
But wait, there's more! The decoys also troll your foes with a bit of psychological warfare, sowing chaos and confusion into the battlesphere by broadcasting Thargon identity signals. BWHAHAHA!!
  
This is automatic, and acts of its own accord when a missile is fired. It does not need priming.
+
This is automatic, and acts of its own accord when a missile is fired. It does not need priming when used with VimanaHUD.
  
 
== Minimum requirements ==
 
== Minimum requirements ==

Revision as of 20:11, 3 May 2022

Anti-missile system which also broadcasts Thargon identity signals!

Overview

Basically the Oolite Anti-Missile System - to be backwards compatible with VimanaHUD - but modified to launch Missile Spoof's decoys. But wait, there's more! The decoys also troll your foes with a bit of psychological warfare, sowing chaos and confusion into the battlesphere by broadcasting Thargon identity signals. BWHAHAHA!!

This is automatic, and acts of its own accord when a missile is fired. It does not need priming when used with VimanaHUD.

Minimum requirements

  • Oolite v.1.90
  • No dependencies, but is compatible with the Vimana HUD, registering the number of "Darts" on it.

License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0

History

Version 2.04 - April 2022

Download & Installation

After unzipping, move or copy "AMS_decoy_mod.oxz" into your AddOns or ManagedAddOns folder. Where they reside depends on your Oolite installation.

Links

Gameplay and Balance Indicator

Tag-colour-blue.png

PROTIP: The decoys won't stop every incoming missile. If it fails, then the best countermeasure is a fuel injector, hint hint.