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  • ...lign: left; overflow: hidden; white-space: nowrap;"|[[:Category:Ships_OXPs|Ships]] ...rd-wrap: break-word;"|New ships, except dockable ships. Also, see [[Oolite Ships]]
    169 KB (24,764 words) - 08:35, 18 March 2024
  • ...ck on the old BBC Model B, though never got further than Dangerous. Played Frontier and First Encounters when they came out, and enjoyed them despite the bugs. •Completely rewrite the galaxies, ships, equipment and rules to make your own new space game with the Oolite engine
    17 KB (2,850 words) - 11:10, 22 May 2024
  • ===OXP oversight, ships oversight=== ...been putting up new pages for his some of his most recent releases on the Ships.oxp front.
    29 KB (4,760 words) - 02:39, 29 February 2024
  • ...r Colony), Tau Ceti(0,0). Major corporations sending first private colony ships. [1] ...The race for the stars. Enormous production effort to produce colony ships, and mass exodus started. [1]
    80 KB (10,677 words) - 14:55, 10 March 2022
  • ...ver most ship designers welcomed the move, as it meant that their merchant ships could be more efficiently designed to accommodate the STC. ...ergalactic 'Shipping Tonne' (used to indicate the capacity of interstellar ships) should be based exclusively on the 5 cubic metre STC. So whenever you loo
    75 KB (11,859 words) - 15:18, 12 May 2021
  • ...d official game data. All of the data is from the period 3200 (when Elite:Frontier beings) to ~3310 (when the 'HPA Saga' fan fiction series is set). From '''Pritchard on the Frontier''', Chapter 16.
    9 KB (1,256 words) - 15:23, 12 May 2021
  • [[File:FE2 small.jpg|thumb|right|150px]] ...sociated literature began with [[Classic Elite]] and [[The Dark Wheel]]. [[Frontier]] continued the pattern. With Oolite, some interesting variations on the th
    22 KB (3,363 words) - 10:48, 25 June 2024
  • ...[Expansions Manager]]. Note that I'm not personally into lots of different ships. ::*[[Ship's Library]] (with ships manual)
    36 KB (5,578 words) - 11:09, 22 May 2024
  • ...gn="center" width="200" height="200"|[[File:FE2 small.jpg|170px|thumb|<br>|Frontier (Elite 2) Box]] ...perity, and perhaps the wealthiest of them can still pretend to. The trade ships that once safely travelled between planets now have to be well armed and es
    20 KB (2,802 words) - 03:05, 29 February 2024
  • ...ld tweak parameters, alter settings and, if you were clever enough, create ships and missions of your own. Many used this to create bits of the ‘lore’ o
    4 KB (684 words) - 14:31, 3 March 2023
  • .... Exploration and initial settlement was slow due to the sheer size of the ships involved – a basic scouting ship was considerably larger than an [[Anacon ...the journey across hundreds of light years to begin the process, as scout ships continued to explore the remainder of the chart. The exact size of the Colo
    20 KB (3,204 words) - 02:54, 29 February 2024
  • ...Oolite's [[Vanilla game]]. But in [[Frontier]] (FE2) & [[First Encounters|Frontier: First Encounters]] (FFE) there are only humans and [[Thargoid]]s . ...pace than Cooperative scientists, including the ability to intercept other ships while in transit.
    29 KB (4,476 words) - 12:28, 17 June 2024
  • *[[Aquatics OXP]] - flavours [[Sector3/Ribiara|Ribiara]], adds ships, but also adds in one of the Wonders of the Ooniverse! *[[Skrounk All-Stars Limited]] - ships
    27 KB (4,329 words) - 11:40, 22 May 2024
  • ==Ships== === FE2/FFE Cobras ===
    3 KB (502 words) - 02:26, 29 February 2024

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