Difference between revisions of "Joysticks and Gamepads"

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(Tweaks!)
(Updating BB links)
 
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  Oolite involves a lot of fast steering, outmanuvering and course changing. Keep that in mind and try to imagine how it would feel playing it with a joystick. I have to confess, I also was very sceptical, if a gamepad would go well with oolite and was pleasantly surprised. [[User:Ocz|Ocz]] (2015)
 
  Oolite involves a lot of fast steering, outmanuvering and course changing. Keep that in mind and try to imagine how it would feel playing it with a joystick. I have to confess, I also was very sceptical, if a gamepad would go well with oolite and was pleasantly surprised. [[User:Ocz|Ocz]] (2015)
 +
:An overview on the possibilities - with links to more detailed suggestions.
 
[[File:PS3 Controller.jpeg|200px|thumb|<br>|'''Sony''' PS3 Game Controller]]
 
[[File:PS3 Controller.jpeg|200px|thumb|<br>|'''Sony''' PS3 Game Controller]]
 
[[File:Nostromo Speedpad.jpeg|200px|thumb|<br>|'''Belkin''''s Nostromo Speedpad]]
 
[[File:Nostromo Speedpad.jpeg|200px|thumb|<br>|'''Belkin''''s Nostromo Speedpad]]
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<blockquote>There are a wide variety of options for enhancing your game with mechanical aids.
 
<blockquote>There are a wide variety of options for enhancing your game with mechanical aids.
  
*a '''game controller'''! Look at [http://bb.aegidian.org/viewtopic.php?f=2&t=18855 this] discussion (2017) - and this [http://www.aegidian.org/bb/viewtopic.php?f=2&t=19309 one] too (2018).
+
*a '''game controller'''! Look at [https://bb.oolite.space/viewtopic.php?f=2&t=18855 this] discussion (2017) - and this [https://bb.oolite.space/viewtopic.php?f=2&t=19309 one] too (2018).
  
*a '''speedpad'''. Discussion [http://www.aegidian.org/bb/viewtopic.php?p=132694#p132694 here].
+
*a '''speedpad'''. Discussion [https://bb.oolite.space/viewtopic.php?p=132694#p132694 here].
  
 
*a '''joystick'''. Ideally one compatible with your computer! Combines with your keyboard.
 
*a '''joystick'''. Ideally one compatible with your computer! Combines with your keyboard.
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HOTAS & HOSAS are also superb for the immersion factor.
 
HOTAS & HOSAS are also superb for the immersion factor.
  
There is a fair amount of discussion about all of this on the [http://www.aegidian.org/bb/index.php bulletin board]. Just search it! But beware: the names of some of the gadgets have changed since the posts were written.<br><br>
+
There is a fair amount of discussion about all of this on the [https://bb.oolite.space/index.php bulletin board]. Just search it! But beware: the names of some of the gadgets have changed since the posts were written.<br><br>
  
 
<blockquote>''Don't forget that there are four quite separate considerations.''
 
<blockquote>''Don't forget that there are four quite separate considerations.''
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=== AppleMac ===
 
=== AppleMac ===
 
The AppleMac is more of a nightmare. The simpler joysticks and the various CH offerings are supposedly fully compatible (although the CH programming software is not). For example, with the simpler Thrustmaster combined HOTAS models (TFlight 1/3/4/X) one will find that the yaw controls and the throttle do not function with the AppleMac. The CH equipment no longer seems to work properly with the newest AppleMacs - the first few buttons on both joystick and throttle are not longer identified as separate. There are also issues with crummy converters connecting USB's to the newer Thunderbolt ports.
 
The AppleMac is more of a nightmare. The simpler joysticks and the various CH offerings are supposedly fully compatible (although the CH programming software is not). For example, with the simpler Thrustmaster combined HOTAS models (TFlight 1/3/4/X) one will find that the yaw controls and the throttle do not function with the AppleMac. The CH equipment no longer seems to work properly with the newest AppleMacs - the first few buttons on both joystick and throttle are not longer identified as separate. There are also issues with crummy converters connecting USB's to the newer Thunderbolt ports.
* DH Leong wrote a [http://www.aegidian.org/bb/viewtopic.php?f=10&t=17080 harness] for the Thrustmaster Warthog back in 2014. He implied it did not work too well - and it may not work at all on the newer AppleMacs.
+
* DH Leong wrote a [https://bb.oolite.space/viewtopic.php?f=10&t=17080 harness] for the Thrustmaster Warthog back in 2014. He implied it did not work too well - and it may not work at all on the newer AppleMacs.
  
 
=== Linux ===
 
=== Linux ===
 
See [[Linux Joysticks and Gamepads]]
 
See [[Linux Joysticks and Gamepads]]
  
* There are several reports of issues using PS3 Controllers with [http://www.aegidian.org/bb/viewtopic.php?f=9&t=20659 Ubuntu].<br><br>
+
* There are several reports of issues using PS3 Controllers with [https://bb.oolite.space/viewtopic.php?f=9&t=20659 Ubuntu].<br><br>
  
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
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*while in flight: Pause (with '''p'''), press '''F2''' and then choose '''game options'''.
 
*while in flight: Pause (with '''p'''), press '''F2''' and then choose '''game options'''.
 
<br>
 
<br>
With Oolite v.1.90 you can assign the following 30-odd settings to your joystick/throttle/pedals combination (the jargon on the four pages can be a bit confusing) in addition to editing your axis profiles (another page for each axis):
+
With Oolite v.1.90 you can assign the following 40-odd settings to your joystick/throttle/pedals combination (the jargon on the four pages can be a bit confusing) in addition to editing your axis profiles (another page for each axis):
 
*Roll / Pitch / Yaw (3 axes)
 
*Roll / Pitch / Yaw (3 axes)
 
*Increase/decrease Thrust
 
*Increase/decrease Thrust
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*Next compass target
 
*Next compass target
  
Here is a mapping example which Smivs posted in 2012, when the choice was much smaller:
+
Here is a mapping example which Smivs posted in 2012, when there were only 28 possibilities:
 
<blockquote>My main joystick controls:-
 
<blockquote>My main joystick controls:-
  
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<div style="clear:both"></div>
 
<div style="clear:both"></div>
 
=== Useful Links ===
 
=== Useful Links ===
*For mapping axes & buttons see [[Joysticks: Guide to Setting Up]] which contains a number of mapping suggestions by different players
+
*For suggestions for mapping axes & buttons see [[Joysticks: Guide to Setting Up]] which contains some suggestions by different players
 
*For setting up an axis profile - ''to correct a drunken bias - or to achieve more precision in flight'' - see [[Dizzy's guide to Setting up Joystick Axis Profiles]]
 
*For setting up an axis profile - ''to correct a drunken bias - or to achieve more precision in flight'' - see [[Dizzy's guide to Setting up Joystick Axis Profiles]]
*For sticky sticks see [http://www.aegidian.org/bb/viewtopic.php?f=2&t=17068 <solved> Joystick trouble]
+
*For sticky sticks see [https://bb.oolite.space/viewtopic.php?f=2&t=17068 <solved> Joystick trouble]
 
<br>
 
<br>
  
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----
 
----
 
[[File:Joystick Sensitivity Indicator.png|400px|thumb|right|'''Joystick Precision Indicator''' <br>
 
[[File:Joystick Sensitivity Indicator.png|400px|thumb|right|'''Joystick Precision Indicator''' <br>
Dot in circle between red scanner & green roll/pitch sensors]]
+
(Green) dot in small circle between red scanner & green roll/pitch sensors]]
  
 
== Joystick Precision (sensitivity) Indicator ==
 
== Joystick Precision (sensitivity) Indicator ==
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<br><br>
 
<br><br>
  
'''Note''' that the function of the precision toggle key for a joystick is ''not the same'' as the precision modifier key ('''ctrl''') on the keyboard.  
+
'''Note''' that the function of the precision modifier key ('''ctrl''') differs when the joystick/controller is plugged in.  
  
The '''ctrl''' key must be kept pressed all the time one wishes precision flight. The Joystick toggle only needs to be pressed once!
+
Without the joystick, the '''ctrl''' key must be kept pressed all the time when one wishes precision flight. With the joystick it becomes a "toggle" and only needs to be pressed once!
  
 
Without precision mode, the joystick works in a strictly linear fashion. The further you move the stick, the faster your ship rolls, pitches or yaws, in direct proportion to the distance you move the stick. The biggest problem this presents is that, much of the time, even small movements of the stick from the neutral centre position produce ship movements that are too large for precision control. It is ''very'' difficult to accurately line up a shot on a distant target, as even tiny taps of the stick move the sights from one side of the target to the other. Docking is difficult too, as inputting the correct amount of roll (a matter of only a few millimetres of stick movement) is largely a matter of luck... if you are even a fraction of a millimetre out in either direction, ship roll will not match station roll, and you will either take massive damage, or die horribly.
 
Without precision mode, the joystick works in a strictly linear fashion. The further you move the stick, the faster your ship rolls, pitches or yaws, in direct proportion to the distance you move the stick. The biggest problem this presents is that, much of the time, even small movements of the stick from the neutral centre position produce ship movements that are too large for precision control. It is ''very'' difficult to accurately line up a shot on a distant target, as even tiny taps of the stick move the sights from one side of the target to the other. Docking is difficult too, as inputting the correct amount of roll (a matter of only a few millimetres of stick movement) is largely a matter of luck... if you are even a fraction of a millimetre out in either direction, ship roll will not match station roll, and you will either take massive damage, or die horribly.
  
 
To overcome this, "joystick precision mode" was quickly introduced. When enabled, this reduces stick sensitivity by a factor of three, so that to obtain the same degree of pitch, roll or yaw, you now have to move the stick three times as far. The upshot being that when precision mode is toggled on, much finer control is possible, as small movements of the stick would result in a movement of only 1/3 as much as in normal mode. Naturally, some skill is still required, but manual docking and long-range sniping are now practical possibilities, at least.
 
To overcome this, "joystick precision mode" was quickly introduced. When enabled, this reduces stick sensitivity by a factor of three, so that to obtain the same degree of pitch, roll or yaw, you now have to move the stick three times as far. The upshot being that when precision mode is toggled on, much finer control is possible, as small movements of the stick would result in a movement of only 1/3 as much as in normal mode. Naturally, some skill is still required, but manual docking and long-range sniping are now practical possibilities, at least.
 +
<br><br>
 +
 +
=== Tweaks ===
 +
* [https://bb.oolite.space/viewtopic.php?f=2&t=17315 Ship Tuning (2015)]: has notes on altering the joystick precision setting in the vanilla game code.
 
<br><br>
 
<br><br>
  
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[[File:IconBGS.png|right]]
 
[[File:IconBGS.png|right]]
 
[[File:IconLib.png|right]]
 
[[File:IconLib.png|right]]
 +
 
== Joystick throttle jitter handling ==
 
== Joystick throttle jitter handling ==
You need both BGS & Library OXP
+
Some throttles jitter when "off", causing "engine-revving" sounds. This eliminates such sounds.
 +
 
 +
You need ''both'' BGS ''and'' Library OXP
 
*[[BGS]] (Background Set) enables Joystick throttle jitter handling.
 
*[[BGS]] (Background Set) enables Joystick throttle jitter handling.
:If you are docked, have the [[Library OXP]] loaded, and are running BGS 2.5.1, you can access this through the [[F4 page (ship and system interfaces)|F4 ship-station interface]] screen's '''Config for AddOns''' heading.
+
:If you are docked, with [[Library OXP]] loaded, and are running BGS 2.5.1, you can access "jitter handling" through the [[F4 page (ship and system interfaces)|F4 ship-station interface]] screen's '''Config for AddOns''' heading.
 
*Select "list settings", and then select "BGS". Then select "values" - and it is your first option.
 
*Select "list settings", and then select "BGS". Then select "values" - and it is your first option.
 
<br><br>
 
<br><br>
  
 
== Improving functionality of Controller/Joystick ==
 
== Improving functionality of Controller/Joystick ==
 
+
*[[Dizzy's guide to Setting up Joystick Axis Profiles]] for an introduction to Joystick Axis "splines"
*[http://www.aegidian.org/bb/viewtopic.php?p=261301#p261301 Xpadder] has been recommended for this, allowing several suites of settings to be set up for your controller/joystick.<br><br>
+
*[https://bb.oolite.space/viewtopic.php?p=261301#p261301 Xpadder] has been recommended for this, allowing several suites of settings to be set up for your controller/joystick.<br><br>
  
 
----
 
----
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[[File:Roolite HUD.jpg|thumb|right|320px|Special Cardboard printout for Oolite]]
 
[[File:Roolite HUD.jpg|thumb|right|320px|Special Cardboard printout for Oolite]]
 
== Some Joystick threads ==
 
== Some Joystick threads ==
*[http://aegidian.org/bb/viewtopic.php?f=2&t=1297 2006] discussion of which is best
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=1297 2006] discussion of which is best
*[http://www.aegidian.org/bb/viewtopic.php?f=3&t=5429 2008-10] includes the creation of the Precision indicator
+
*[https://bb.oolite.space/viewtopic.php?f=3&t=5429 2008-10] includes the creation of the Precision indicator
*[http://aegidian.org/bb/viewtopic.php?f=2&t=6146 Joystick/Controller Survey] (2009) includes poll!
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=6146 Joystick/Controller Survey] (2009) includes poll!
*[http://www.aegidian.org/bb/viewtopic.php?f=8&t=6047 Joystick Recommendations] (2009) includes analysis of Rally Car driving, issues with CH joysticks, building cockpits, etc.
+
*[https://bb.oolite.space/viewtopic.php?f=8&t=6047 Joystick Recommendations] (2009) includes analysis of Rally Car driving, issues with CH joysticks, building cockpits, etc.
*[http://aegidian.org/bb/viewtopic.php?p=189434#p189434  The Introduction of the Joystick into the Ooniverse] (2012)
+
*[https://bb.oolite.space/viewtopic.php?p=189434#p189434  The Introduction of the Joystick into the Ooniverse] (2012)
 
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=18855 Using a controller] (2017) contains Phkb's 2018 patch for Oolite enabling Logitech "axis-triggers" to emulate button presses.
 +
*[https://bb.oolite.space/viewtopic.php?f=6&t=5428 Force-Feedback Joystick Support?] (2008-17: see Getafix's last posts for Linux)
 
----
 
----
  
 
== Links ==
 
== Links ==
*[[Joysticks: Guide to Setting Up]] - tips as to what to assign to the various buttons.
+
*[[Joysticks: Guide to Setting Up]] - suggestions as to what to assign to the various buttons.
 
*[[Joystick problems (Linux)]]
 
*[[Joystick problems (Linux)]]
  
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=== Other Possibilities ===
 
=== Other Possibilities ===
 
==== Keyboards ====  
 
==== Keyboards ====  
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=5020 Am I an idiot to play w/out a joystick?] (2008)
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=5020 Am I an idiot to play w/out a joystick?] (2008)
 
*See [[Keyboard Issues]]
 
*See [[Keyboard Issues]]
  
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* Putative Astrogation Consoles - see [[Buttonboxes]]
 
* Putative Astrogation Consoles - see [[Buttonboxes]]
  
 +
[[File:3-screen-wide Oolite.png|thumb|right|800px|3-screen-wide Oolite - with a Deepspace textured Coriolis and the Deepspace HUD]]
 
==== Screens/Monitors ====
 
==== Screens/Monitors ====
*[http://aegidian.org/bb/viewtopic.php?f=2&t=18903 Changing the Field of View] (2017) - ''the current range is from 30 degrees to 80 degrees''.
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=18903 Changing the Field of View] (2017) - ''the current range is from 30 degrees to 80 degrees''.
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=10097 22 inch monitor] (2011)
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=10097 22 inch monitor] (2011)
  
 
==== Multiple Screens ====
 
==== Multiple Screens ====
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=13864 Multiple screens discussion] (2013)
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=13864 Multiple screens discussion] (2013)
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=20899 External dashboards] (2021)
+
*[https://bb.oolite.space/viewtopic.php?p=115461#p115461 3-screen-wide Oolite] (2010)
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=10097 22 inch monitor] (2011) includes two screen discussion
+
*[https://bb.oolite.space/viewtopic.php?f=4&t=20899 External dashboards] (2021)
 +
*[https://bb.oolite.space/viewtopic.php?f=2&t=10097 22 inch monitor] (2011) includes two screen discussion
  
 
==== Headtracking (Free-View) ====
 
==== Headtracking (Free-View) ====
 
*[https://www.youtube.com/watch?v=i3ZTh7lBpOs Getafix's YouTube Demo] (2015)
 
*[https://www.youtube.com/watch?v=i3ZTh7lBpOs Getafix's YouTube Demo] (2015)
*[http://aegidian.org/bb/viewtopic.php?f=2&t=17145 Oolite Headtracking] BB Thread (2015)
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=17145 Oolite Headtracking] BB Thread (2015)
*[http://www.aegidian.org/bb/viewtopic.php?f=2&t=19000 3d cockpit idea] BB Thread (2017)
+
*[https://bb.oolite.space/viewtopic.php?f=2&t=19000 3d cockpit idea] BB Thread (2017)
  
 
[[Category:Oolite]][[Category:Factual]]
 
[[Category:Oolite]][[Category:Factual]]

Latest revision as of 04:37, 18 March 2024

Oolite involves a lot of fast steering, outmanuvering and course changing. Keep that in mind and try to imagine how it would feel playing it with a joystick. I have to confess, I also was very sceptical, if a gamepad would go well with oolite and was pleasantly surprised. Ocz (2015)
An overview on the possibilities - with links to more detailed suggestions.
Sony PS3 Game Controller
Belkin's Nostromo Speedpad
Thrustmaster TFlight Hotas 4: Throttle & joystick detachable-ish
VKB Gunfighter Mk.III joystick
Virpil Mongoost Throttle: metal

The Options

There are a wide variety of options for enhancing your game with mechanical aids.

  • a game controller! Look at this discussion (2017) - and this one too (2018).
  • a speedpad. Discussion here.
  • a joystick. Ideally one compatible with your computer! Combines with your keyboard.
  • a joystick & throttle set (HOTAS: Hands-On Throttle And Stick).
  • or two joysticks (HOSAS: Hands-On Stick And Stick).
  • any of these can also be combined with pedals.

Different things work for different people. Some people swear by the keyboard. Other people swear at the keyboard!

HOTAS & HOSAS are also superb for the immersion factor.

There is a fair amount of discussion about all of this on the bulletin board. Just search it! But beware: the names of some of the gadgets have changed since the posts were written.

Don't forget that there are four quite separate considerations.

  • Which gadgets actually work with both your computer and Oolite?
  • Which gadgets actually improve your combat/docking capabilities?
  • Which gadgets improve your immersion - actually enhancing your sense that you really are sitting at the astrogation panel in your cobra!
  • Which gadgets will still be comfortable for your hands after many hours if you are into oolite marathons!



Compatibility

Windows

Pretty much everything seems to work with Windows (depending on which version you have of it!).

AppleMac

The AppleMac is more of a nightmare. The simpler joysticks and the various CH offerings are supposedly fully compatible (although the CH programming software is not). For example, with the simpler Thrustmaster combined HOTAS models (TFlight 1/3/4/X) one will find that the yaw controls and the throttle do not function with the AppleMac. The CH equipment no longer seems to work properly with the newest AppleMacs - the first few buttons on both joystick and throttle are not longer identified as separate. There are also issues with crummy converters connecting USB's to the newer Thunderbolt ports.

  • DH Leong wrote a harness for the Thrustmaster Warthog back in 2014. He implied it did not work too well - and it may not work at all on the newer AppleMacs.

Linux

See Linux Joysticks and Gamepads

  • There are several reports of issues using PS3 Controllers with Ubuntu.


Joystick configuration page
Axis profile editing page

Setting up/configuring a joystick/controller

The joystick/controller configuration pages are accessed

  • once you have loaded the game and then chosen game options (above manage expansion packs).
  • while you are docked: press F2 and then choose game options.
  • while in flight: Pause (with p), press F2 and then choose game options.


With Oolite v.1.90 you can assign the following 40-odd settings to your joystick/throttle/pedals combination (the jargon on the four pages can be a bit confusing) in addition to editing your axis profiles (another page for each axis):

  • Roll / Pitch / Yaw (3 axes)
  • Increase/decrease Thrust
  • Fire primary weapon (laser!)
  • Fire secondary weapon (missiles & bombs!)
  • Arm/Disarm/target incoming missiles/cycle own missiles
  • Toggle weapons on/off
  • Prime equipment / activate equipment / set equipment mode / activate 1st & 2nd fast equipment
  • ECM
  • Toggle ID
  • Select previous or next target
  • Fuel Injection / Torus(hyper)drive / Witchspace drive (titles here confusing!)
  • Precision flying toggle
  • Take snapshot
  • Escape pod
  • Scanner zoom/unzoom
  • Jettison cargo
  • View forwards/sideways/backwards
  • Docking: request docking clearance / waltzing docking computer / comatose docking computer
  • Next compass target

Here is a mapping example which Smivs posted in 2012, when there were only 28 possibilities:

My main joystick controls:-

  • Axis 1 (backwards/forwards) pitch up and down
  • Axis 2 (side-to-side) roll left/right
  • Trigger Laser
  • Button 2 ECM
  • Button 3 Fire missile
  • Button 4 Sensitivity toggle
  • Button 5 Arm missile
  • I have the 'wheel' set for yaw, and use Button 7 for the Cloak and Button 6 for the Camera.
  • All other controls are on a re-mapped keyboard - Joystick in my right hand, keyboard to the left for my left hand.

Useful Links



Joystick Precision Indicator
(Green) dot in small circle between red scanner & green roll/pitch sensors

Joystick Precision (sensitivity) Indicator

This is the little green dot in the circle between the red scanner and the green roll & pitch indicators.

  • If there is no joystick/controller connected, then it will not show up.
  • If your joystick is in precision mode this is green.
  • If your joystick is not in precision mode it is gray.

The setting for which button controls precision mode will be found in the joystick/controller configuration page (see above).

Note that the function of the precision modifier key (ctrl) differs when the joystick/controller is plugged in.

Without the joystick, the ctrl key must be kept pressed all the time when one wishes precision flight. With the joystick it becomes a "toggle" and only needs to be pressed once!

Without precision mode, the joystick works in a strictly linear fashion. The further you move the stick, the faster your ship rolls, pitches or yaws, in direct proportion to the distance you move the stick. The biggest problem this presents is that, much of the time, even small movements of the stick from the neutral centre position produce ship movements that are too large for precision control. It is very difficult to accurately line up a shot on a distant target, as even tiny taps of the stick move the sights from one side of the target to the other. Docking is difficult too, as inputting the correct amount of roll (a matter of only a few millimetres of stick movement) is largely a matter of luck... if you are even a fraction of a millimetre out in either direction, ship roll will not match station roll, and you will either take massive damage, or die horribly.

To overcome this, "joystick precision mode" was quickly introduced. When enabled, this reduces stick sensitivity by a factor of three, so that to obtain the same degree of pitch, roll or yaw, you now have to move the stick three times as far. The upshot being that when precision mode is toggled on, much finer control is possible, as small movements of the stick would result in a movement of only 1/3 as much as in normal mode. Naturally, some skill is still required, but manual docking and long-range sniping are now practical possibilities, at least.

Tweaks

  • Ship Tuning (2015): has notes on altering the joystick precision setting in the vanilla game code.




IconBGS.png
IconLib.png

Joystick throttle jitter handling

Some throttles jitter when "off", causing "engine-revving" sounds. This eliminates such sounds.

You need both BGS and Library OXP

  • BGS (Background Set) enables Joystick throttle jitter handling.
If you are docked, with Library OXP loaded, and are running BGS 2.5.1, you can access "jitter handling" through the F4 ship-station interface screen's Config for AddOns heading.
  • Select "list settings", and then select "BGS". Then select "values" - and it is your first option.



Improving functionality of Controller/Joystick


Presti70's Steel Battalion VT Controller
Special Cardboard printout for Oolite

Some Joystick threads


Links

Inspiration

Other Possibilities

Keyboards

Mouse

  • Use your mouse! Shift-M (for roll on x-axis) & Shift-Control-M (for yaw on x-axis) toggle flight control for your mouse in full-screen playing mode.

Control Panels

3-screen-wide Oolite - with a Deepspace textured Coriolis and the Deepspace HUD

Screens/Monitors

Multiple Screens

Headtracking (Free-View)