Difference between revisions of "Sector4/Isquinza"
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{{WitchspaceHeader}} | {{WitchspaceHeader}} | ||
{{WitchspaceEntry|Name=Qubeor|Sector=4|System=1|Distance=3.6|Government=2|Economy=6|Techlevel=6|Population=2.9|Productivity=5568|Routes=}} | {{WitchspaceEntry|Name=Qubeor|Sector=4|System=1|Distance=3.6|Government=2|Economy=6|Techlevel=6|Population=2.9|Productivity=5568|Routes=}} | ||
− | {{WitchspaceEntry|Name=Qulaxe|Sector=4|System=4|Distance=6. | + | {{WitchspaceEntry|Name=Qulaxe|Sector=4|System=4|Distance=6.4|Government=4|Economy=1|Techlevel=11|Population=4.6|Productivity=26496|Routes=}} |
{{WitchspaceEntry|Name=Anerined|Sector=4|System=146|Distance=6.0|Government=6|Economy=5|Techlevel=6|Population=3.2|Productivity=12800|Routes=}} | {{WitchspaceEntry|Name=Anerined|Sector=4|System=146|Distance=6.0|Government=6|Economy=5|Techlevel=6|Population=3.2|Productivity=12800|Routes=}} | ||
{{WitchspaceEntry|Name=Tiinisle|Sector=4|System=174|Distance=2.8|Government=2|Economy=4|Techlevel=5|Population=2.3|Productivity=6624|Routes=}} | {{WitchspaceEntry|Name=Tiinisle|Sector=4|System=174|Distance=2.8|Government=2|Economy=4|Techlevel=5|Population=2.3|Productivity=6624|Routes=}} | ||
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== Trade == | == Trade == | ||
{{PricelistEconomy2}} | {{PricelistEconomy2}} | ||
+ | [[File:ZG Hockey League.png|thumb|right]] | ||
+ | == Ship's Manual == | ||
+ | {{QuoteText|Text=Isquinza is a highly unusual Anarchy. The planetary government is a well-organised corporate dictatorship, well known for the manufacture of Zero-G Hockey sticks and other sporting goods. However, they are also extremely isolationist. Trade is carried out by a few trusted intermediaries, and direct communication between the surface and space is completely outlawed. Most of the facts about the government are only known through extremely careful anthropological research, as it refuses outright to talk to the Cooperative or visitors at all, and only allows the trusted intermediaries to land.|Source=(Excerpt from: [[Ship's Library OXP|The Ship's Manual]] entry for Anarchic States)}} | ||
+ | |||
== OXPs == | == OXPs == | ||
== Fiction == | == Fiction == |
Latest revision as of 00:53, 10 February 2021
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The world Isquinza is reasonably noted for Zero-G hockey and its inhabitants' eccentric shyness. |
Old Galactic Catalogue Entry for 4:19 (Isquinza) |
Witchspace Routes
There are 4 direct Witchspace Routes from/to Isquinza:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.0 | 6.2 | 6.4 | 10 | 10.5 | 11 | 100.0% | |
Textiles | 7.2 | 7.8 | 8.4 | 12 | 13.5 | 15 | 100.0% | |
Radioactives | 23.6 | 25.0 | 26.4 | 8 | 11.5 | 15 | 100.0% | |
Slaves | 12.0 | 18.2 | 24.4 | 0 | 6.0 | 11 | 34.3% | |
Liquor/Wines | 29.2 | 32.1 | 35.2 | 5 | 12.5 | 20 | 100.0% | |
Luxuries | 84.8 | 85.3 | 86.0 | 38 | 39.5 | 41 | 100.0% | |
Narcotics | 14.8 | 38.8 | 62.8 | 0 | 30.8 | 62 | 56.2% | |
Computers | 72.8 | 73.4 | 74.0 | 28 | 29.5 | 31 | 100.0% | |
Machinery | 51.6 | 53.0 | 54.4 | 28 | 31.5 | 35 | 100.0% | |
Alloys | 32.0 | 38.1 | 44.4 | 15 | 30.5 | 46 | 100.0% | |
Firearms | 60.0 | 61.3 | 62.8 | 3 | 6.5 | 10 | 100.0% | |
Furs | 63.2 | 75.8 | 88.4 | 0 | 23.0 | 45 | 70.3% | |
Minerals | 12.0 | 12.6 | 13.2 | 55 | 56.5 | 58 | 100.0% | |
Gold | 38.0 | 39.3 | 40.8 | 4 | 7.5 | 11 | 100.0% | |
Platinum | 66.8 | 73.0 | 79.2 | 0 | 21.1 | 63 | 96.8% | |
Gem-Stones | 17.2 | 20.1 | 23.2 | 0 | 6.0 | 11 | 68.7% | |
Alien Items | 33.2 | 34.6 | 36.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
Ship's Manual
Isquinza is a highly unusual Anarchy. The planetary government is a well-organised corporate dictatorship, well known for the manufacture of Zero-G Hockey sticks and other sporting goods. However, they are also extremely isolationist. Trade is carried out by a few trusted intermediaries, and direct communication between the surface and space is completely outlawed. Most of the facts about the government are only known through extremely careful anthropological research, as it refuses outright to talk to the Cooperative or visitors at all, and only allows the trusted intermediaries to land. |
(Excerpt from: The Ship's Manual entry for Anarchic States) |