Difference between revisions of "Sector2/Xeabiti"
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{{PricelistEconomy0}} | {{PricelistEconomy0}} | ||
== OXPs == | == OXPs == | ||
+ | [[File:Tca.png|right|100px]] | ||
+ | === Tionisla Chronicle Array === | ||
+ | ==== The Views of the Worlds Array ==== | ||
+ | This is placed at Zarausxe by the [[Tionisla Chronicle Array]] oxp as ''the'' broadcast array for Galaxy 2. | ||
+ | |||
=== Galactic Navy === | === Galactic Navy === | ||
[[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Xeabiti system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[Sector2/Anusa|Anusa]], which is in the direct neighbourhood, only 5.6 LY away.([[Galactic Navy OXP]]) | [[Image:Sector2 Navy Sector Command 10 SmallNavySectorMap.png|right]]The Xeabiti system falls under the responsibility of the [[Sector2/Navy Command Station 10|Navy Command Station 10]] in [[Sector2/Anusa|Anusa]], which is in the direct neighbourhood, only 5.6 LY away.([[Galactic Navy OXP]]) |
Latest revision as of 11:42, 13 August 2021
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The world Xeabiti is fabled for its wierd rock formations and the Xeabitiian deadly monkey. |
Old Galactic Catalogue Entry for 2:103 (Xeabiti) |
Contents
Witchspace Routes
There are 6 direct Witchspace Routes from/to Xeabiti:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Tionisla Chronicle Array
The Views of the Worlds Array
This is placed at Zarausxe by the Tionisla Chronicle Array oxp as the broadcast array for Galaxy 2.
The Xeabiti system falls under the responsibility of the Navy Command Station 10 in Anusa, which is in the direct neighbourhood, only 5.6 LY away.(Galactic Navy OXP)
Fiction
The Traders Almanach
If every Credit counts, try this: Best would be to buy microprocessors or mining equipment units and haul them to Vezadi or Esceso. The first goods sell there usually with a gain of 51 to 58%. Furthermore, those microprocessors I mentioned can also be sold well enough in Quaen or Errius. Besides, your ship should have more than a normal pulse laser if you want to trade in Vezadi and Esceso. |
(Excerpt from: The Traders Almanach entry for 2:103) |