Difference between revisions of "Sector1/Atbevete"
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== OXPs == | == OXPs == | ||
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+ | === Galactic Navy === | ||
+ | [[Image:Sector1 Navy Sector Command 11 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 11|Navy Command Station 11]] in [[Sector1/Aerater|Aerater]]. ([[Galactic Navy OXP]]) | ||
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+ | |||
== Fiction == | == Fiction == | ||
+ | === The Systems Three === | ||
+ | [https://bb.oolite.space/viewtopic.php?f=11&t=17843 The Systems Three] by "my ammo crate": political intrigue in this region. | ||
+ | |||
+ | Applause erupted throughout the room as David Redman stepped down from the podium to greet his fellow colleagues. People swarmed around him, passing on their words of congratulations, encouragement and joy, while others greeted him with a warm handshake or a clap on the back. The media crews made their closing remarks, then packed up their equipment and hastily merged with the crowd, mingling with the other guests. The room was alive with chatter, laughter and the distinct sound of the opening of spirits. The event had the air of celebration reminiscent of a New Year’s party. | ||
+ | |||
+ | But the people in the room had good reason to, for David had just made history that night. Over the past week, he, and representatives of four other systems, worked out an agreement in a significant step towards peace and order. Military assets from Tioranin and Atbevete would be used alongside local forces to purge the systems of piracy, rebels and other major threats. Once finished, the other three systems would dissolve their current system of rule and replace it with a confederacy. In the end, Tioranin and Atbevete would no longer need to worry about raids near their borders, and the people of Teraed, Aerater and Rigeti would finally have the opportunity to flourish. The whole area would become safer with the reduced hostile presence and was a win-win situation for all. | ||
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=== Routes and Regions === | === Routes and Regions === | ||
==== Teraed Region ==== | ==== Teraed Region ==== | ||
− | [[Image:Sector1 Teraed Region SmallRegionMap.png|right|The Teraed Region]]Atbevete is member of the [[Sector1/Teraed Region (Region)|Teraed Region]]. | + | [[Image:Sector1 Teraed Region SmallRegionMap.png|right|The Teraed Region]]Atbevete is a member of the [[Sector1/Teraed Region (Region)|Teraed Region]]. [[Category:Sector1/Teraed Region|Atbevete]] |
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=== The Traders Almanach === | === The Traders Almanach === | ||
− | If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit | + | {{QuoteText|Text=If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy memory banks or luxuries and haul them to Bivea or Rigeti. My guesstimate is: each ton of those memory banks sells there with a gain of roughly 33 Credits. In addition, those memory banks can also be sold well enough in Tioranin or Aerater. For bounty and glory try Bivea and Rigeti, where pirates have been reported.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:121)}} |
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Latest revision as of 02:45, 29 February 2024
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The planet Atbevete is mildly well known for killer A'erin gargle blasters. |
Old Galactic Catalogue Entry for 1:121 (Atbevete) |
Contents
Witchspace Routes
There are 9 direct Witchspace Routes from/to Atbevete:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.8 | 7.0 | 7.2 | 8 | 8.5 | 9 | 100.0% | |
Textiles | 7.6 | 8.1 | 8.8 | 11 | 12.5 | 14 | 100.0% | |
Radioactives | 24.8 | 26.2 | 27.6 | 5 | 8.5 | 12 | 100.0% | |
Slaves | 14.0 | 20.2 | 26.4 | 0 | 3.5 | 6 | 18.7% | |
Liquor/Wines | 31.2 | 34.1 | 37.2 | 0 | 8.0 | 15 | 93.7% | A'erin gargle blasters |
Luxuries | 81.6 | 82.1 | 82.8 | 46 | 47.5 | 49 | 100.0% | |
Narcotics | 3.2 | 27.2 | 51.2 | 0 | 26.3 | 59 | 81.2% | |
Computers | 67.2 | 67.8 | 68.4 | 42 | 43.5 | 45 | 100.0% | |
Machinery | 49.2 | 50.6 | 52.0 | 34 | 37.5 | 41 | 100.0% | |
Alloys | 31.6 | 37.8 | 44.0 | 16 | 31.5 | 47 | 100.0% | |
Firearms | 54.8 | 56.2 | 57.6 | 16 | 19.5 | 23 | 100.0% | Atbevetese 'Inat-guns' |
Furs | 66.8 | 79.3 | 92.0 | 0 | 18.5 | 36 | 56.2% | |
Minerals | 12.4 | 12.9 | 13.6 | 54 | 55.5 | 57 | 100.0% | |
Gold | 38.4 | 39.7 | 41.2 | 3 | 6.5 | 10 | 100.0% | |
Platinum | 67.6 | 73.8 | 80.0 | 0 | 23.2 | 63 | 96.8% | |
Gem-Stones | 17.6 | 20.6 | 23.6 | 0 | 5.5 | 10 | 62.5% | |
Alien Items | 27.2 | 28.6 | 30.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 11 in Aerater. (Galactic Navy OXP)
Fiction
The Systems Three
The Systems Three by "my ammo crate": political intrigue in this region.
Applause erupted throughout the room as David Redman stepped down from the podium to greet his fellow colleagues. People swarmed around him, passing on their words of congratulations, encouragement and joy, while others greeted him with a warm handshake or a clap on the back. The media crews made their closing remarks, then packed up their equipment and hastily merged with the crowd, mingling with the other guests. The room was alive with chatter, laughter and the distinct sound of the opening of spirits. The event had the air of celebration reminiscent of a New Year’s party. But the people in the room had good reason to, for David had just made history that night. Over the past week, he, and representatives of four other systems, worked out an agreement in a significant step towards peace and order. Military assets from Tioranin and Atbevete would be used alongside local forces to purge the systems of piracy, rebels and other major threats. Once finished, the other three systems would dissolve their current system of rule and replace it with a confederacy. In the end, Tioranin and Atbevete would no longer need to worry about raids near their borders, and the people of Teraed, Aerater and Rigeti would finally have the opportunity to flourish. The whole area would become safer with the reduced hostile presence and was a win-win situation for all.
Routes and Regions
Teraed Region
Atbevete is a member of the Teraed Region.
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy memory banks or luxuries and haul them to Bivea or Rigeti. My guesstimate is: each ton of those memory banks sells there with a gain of roughly 33 Credits. In addition, those memory banks can also be sold well enough in Tioranin or Aerater. For bounty and glory try Bivea and Rigeti, where pirates have been reported. |
(Excerpt from: The Traders Almanach entry for 1:121) |