Difference between revisions of "Viewscreen vs Window debate"
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== Viewscreens == | == Viewscreens == | ||
=== OXPs based on Viewscreens === | === OXPs based on Viewscreens === | ||
| + | *[[Killer Wolf's Dynamic HUD]] | ||
*[https://bb.oolite.space/viewtopic.php?t=8406 Plagiarism HUD] | *[https://bb.oolite.space/viewtopic.php?t=8406 Plagiarism HUD] | ||
*[[The Classic Ships OXP]] - the "front window" is portrayed as a Star-Trek like deflector or sensor panel | *[[The Classic Ships OXP]] - the "front window" is portrayed as a Star-Trek like deflector or sensor panel | ||
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== Links == | == Links == | ||
[https://bb.oolite.space/viewtopic.php?t=5613 Pilot models for ships] (2009) includes this argument (the pilot models were for windows!). | [https://bb.oolite.space/viewtopic.php?t=5613 Pilot models for ships] (2009) includes this argument (the pilot models were for windows!). | ||
[[Category:Concepts]] | [[Category:Concepts]] | ||
Revision as of 21:42, 3 June 2026
When you are flying, are you staring out of a window or gazing into a viewscreen?
Contents
Overview
While the vanilla game code does not address this issue, it is found in debates on the Bulletin Board and some OXPs assume one or the other is true.
Windows
OXPs based on Windows
- Dangerous HUD - shows occluded side window views, whilst rear view is from a viewscreen
Viewscreens
OXPs based on Viewscreens
- Killer Wolf's Dynamic HUD
- Plagiarism HUD
- The Classic Ships OXP - the "front window" is portrayed as a Star-Trek like deflector or sensor panel
Proponents for Viewscreens
- Smivs argued for Viewscreens (see here, here and here. The second argues from Elite canon, his third argues from "window" sizes.
Links
Pilot models for ships (2009) includes this argument (the pilot models were for windows!).