Difference between revisions of "Masslock OXP's Summary"
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<font size="1">[[User:Redspear|Redspear]]'s summary of his four Masslock OXP's (from the [https://bb.oolite.space/viewtopic.php?p=284373#p284373 BB])</font> | <font size="1">[[User:Redspear|Redspear]]'s summary of his four Masslock OXP's (from the [https://bb.oolite.space/viewtopic.php?p=284373#p284373 BB])</font> | ||
| − | [[Power To Engines]] | + | [[Masslock Compensator]] (2018) |
| + | :Speedboost (200%) when masslocked but cancelled by red alert | ||
| + | :No benefit for combat | ||
| + | :Significant reduction of time spent in masslock | ||
| + | |||
| + | [[Power To Engines]] (2019) | ||
:Speedboost (150%) when weapons offline | :Speedboost (150%) when weapons offline | ||
:Useful for escaping faster opponents (if they did same then they wouldn't be able to shoot) | :Useful for escaping faster opponents (if they did same then they wouldn't be able to shoot) | ||
:Helps reduce duration of masslocks | :Helps reduce duration of masslocks | ||
| − | [[ | + | [[Traffic Redistributer]] (2017) |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
:Adjusts traffic to increase frequency of slower traders (and so that the 'best' courier ships aren't also the most common) | :Adjusts traffic to increase frequency of slower traders (and so that the 'best' courier ships aren't also the most common) | ||
:Station bound traffic becomes easier to overtake because it's usually slower | :Station bound traffic becomes easier to overtake because it's usually slower | ||
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''Redspear's three older OXPs above are complementary and do not conflict with each other'' | ''Redspear's three older OXPs above are complementary and do not conflict with each other'' | ||
| − | [[Masslock Reimagined]] | + | [[Masslock Reimagined]] (2022) |
:Masslock lasts for a fixed duration rather than until scanner is clear | :Masslock lasts for a fixed duration rather than until scanner is clear | ||
:No speed changes to either player or average encountered NPC | :No speed changes to either player or average encountered NPC | ||
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[[User:Norby|Norby]] also wrote an ''older'' Masslock OXP: | [[User:Norby|Norby]] also wrote an ''older'' Masslock OXP: | ||
| − | [[Variable Masslock]] | + | [[Variable Masslock]] (2015) |
:Reduces Radii of masslocking NPCs by the mass of their ships (copying [[Classic Elite]]) | :Reduces Radii of masslocking NPCs by the mass of their ships (copying [[Classic Elite]]) | ||
:Non-masslocking ships appear as a darker yellow on the scanner | :Non-masslocking ships appear as a darker yellow on the scanner | ||
| − | :Masslock reintroduced to stop smashing into unpowered asteroids/cargo pods etc. | + | :Masslock reintroduced to stop one smashing into unpowered asteroids/cargo pods ''etc''. |
Latest revision as of 10:33, 29 May 2025
Redspear's summary of his four Masslock OXP's (from the BB)
Masslock Compensator (2018)
- Speedboost (200%) when masslocked but cancelled by red alert
- No benefit for combat
- Significant reduction of time spent in masslock
Power To Engines (2019)
- Speedboost (150%) when weapons offline
- Useful for escaping faster opponents (if they did same then they wouldn't be able to shoot)
- Helps reduce duration of masslocks
Traffic Redistributer (2017)
- Adjusts traffic to increase frequency of slower traders (and so that the 'best' courier ships aren't also the most common)
- Station bound traffic becomes easier to overtake because it's usually slower
- Pirates, hunters and police are unaffected
Redspear's three older OXPs above are complementary and do not conflict with each other
Masslock Reimagined (2022)
- Masslock lasts for a fixed duration rather than until scanner is clear
- No speed changes to either player or average encountered NPC
- Taking fire negates the effect but possible to dodge your way out of a masslock without being the faster ship
- Likely to make Masslock Compensators obsolete if it develops as I hope
Norby also wrote an older Masslock OXP:
Variable Masslock (2015)
- Reduces Radii of masslocking NPCs by the mass of their ships (copying Classic Elite)
- Non-masslocking ships appear as a darker yellow on the scanner
- Masslock reintroduced to stop one smashing into unpowered asteroids/cargo pods etc.