Difference between revisions of "Mineral Store Reset"

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==Overview==
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This OXP randomly resets the mineral store for the system's main station to avoid market saturation (''ie'' being unable to sell when there are more than 127 units of minerals for sale on the market). A ''must-have'' for miners whose space craft lack hyperdrive/witchspace jump drives!
 
This OXP randomly resets the mineral store for the system's main station to avoid market saturation (''ie'' being unable to sell when there are more than 127 units of minerals for sale on the market). A ''must-have'' for miners whose space craft lack hyperdrive/witchspace jump drives!
  
 
The Mineral store randomly resets as function of system economy, resetting after the trigger flag reaches 1. The trigger increment is now a function of the solar system's GNP.
 
The Mineral store randomly resets as function of system economy, resetting after the trigger flag reaches 1. The trigger increment is now a function of the solar system's GNP.
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==Credits==
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This oxp was crafted by [[User:Stranger|Stranger]], ''with thanks to Commander Vasig for the idea for this OXP!''
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==Instructions==
  
 
Download the oxz. from the Expansions Manager. Or, to install the oxp. package, unzip the downloaded archive, and then move the folder "Mineral Store Reset.oxp" to the AddOns directory of your Oolite installation. Then start the game up (holding down the shift key).
 
Download the oxz. from the Expansions Manager. Or, to install the oxp. package, unzip the downloaded archive, and then move the folder "Mineral Store Reset.oxp" to the AddOns directory of your Oolite installation. Then start the game up (holding down the shift key).
 
''With thanks to Commander Vasig for the idea for this OXP!''
 
  
 
==Licensing Information==
 
==Licensing Information==
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==Links==
 
==Links==
[http://www.aegidian.org/bb/viewtopic.php?p=262993#p262993|BB Discussion]
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*[https://bb.oolite.space/viewtopic.php?p=262993#p262993|BB Discussion]
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*[[Strangers World]]
  
 
[[File:Tag-colour-blue.png]]{{OXPLevel|1}}
 
[[File:Tag-colour-blue.png]]{{OXPLevel|1}}
 
{{mechanics-OXP}}
 
{{mechanics-OXP}}
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[[Category:Stranger's World]]

Latest revision as of 02:09, 29 February 2024

Overview

This OXP randomly resets the mineral store for the system's main station to avoid market saturation (ie being unable to sell when there are more than 127 units of minerals for sale on the market). A must-have for miners whose space craft lack hyperdrive/witchspace jump drives!

The Mineral store randomly resets as function of system economy, resetting after the trigger flag reaches 1. The trigger increment is now a function of the solar system's GNP.

Credits

This oxp was crafted by Stranger, with thanks to Commander Vasig for the idea for this OXP!

Instructions

Download the oxz. from the Expansions Manager. Or, to install the oxp. package, unzip the downloaded archive, and then move the folder "Mineral Store Reset.oxp" to the AddOns directory of your Oolite installation. Then start the game up (holding down the shift key).

Licensing Information

This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license. You are free to use and distribute this OXP on non-commercial basis. Rebundling of this OXP within another distribution is permitted as long as it is unchanged. Any mods/derivatives of this OXP must be distributed under another names. The license information (either as this file or merged into a larger one) must be included in the OXP.

Version history

29.01.2019 - Version 0.4.2 Converted to OXZ

09.04.2018 - Version 0.4.1 manifest.plist added

28.10.2017 - Version 0.4 Improved algorithm of mineral store reset.

20.11.2015 - Version 0.3 Mineral store randomly resets as function of system economy and GNP.

16.10.2015 - Version 0.2 Mineral store randomly resets to zero approx every 10 launches.

18.09.2015 - Version 0.1 Initial release. Mineral store reset to zero after every launch.

Links

Tag-colour-blue.png

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