Difference between revisions of "Sector6/Ormala"
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− | {{System|Name=Ormala|Sector=6|System=48|XPos=81|YPos=193|Location=|Government=5|Economy= | + | {{System|Name=Ormala|Sector=6|System=48|XPos=81|YPos=193|Location=|Government=5|Economy=1|Techlevel=11|Population=4.7|Inhabitants=Human Colonists|Productivity=30456|PlanetRadius=5201|MapX=81|MapY=96}} |
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs | <!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs | ||
− | {{SmallSystem|Name=Ormala|Sector=6|System=48|XPos=81|YPos=193|Location=|Government=5|Economy= | + | {{SmallSystem|Name=Ormala|Sector=6|System=48|XPos=81|YPos=193|Location=|Government=5|Economy=1|Techlevel=11|Population=4.7|Inhabitants=Human Colonists|Productivity=30456|PlanetRadius=5201}} |
End of the small system box --> | End of the small system box --> | ||
{{GalacticCatalogueEntry|Name=Ormala|Sector=6|System=48|Description=This planet is fabled for its exciting vacuum karate.}} | {{GalacticCatalogueEntry|Name=Ormala|Sector=6|System=48|Description=This planet is fabled for its exciting vacuum karate.}} | ||
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There are 8 direct Witchspace Routes from/to Ormala: | There are 8 direct Witchspace Routes from/to Ormala: | ||
{{WitchspaceHeader}} | {{WitchspaceHeader}} | ||
− | {{WitchspaceEntry|Name=Aqutebi|Sector=6|System=20|Distance=4. | + | {{WitchspaceEntry|Name=Aqutebi|Sector=6|System=20|Distance=4.4|Government=4|Economy=0|Techlevel=12|Population=4.9|Productivity=31360|Routes=}} |
− | {{WitchspaceEntry|Name=Racemace|Sector=6|System=57|Distance=0.4|Government=0|Economy= | + | {{WitchspaceEntry|Name=Racemace|Sector=6|System=57|Distance=0.4|Government=0|Economy=7|Techlevel=3|Population=1.6|Productivity=1536|Routes=}} |
− | {{WitchspaceEntry|Name=Leusar|Sector=6|System=101|Distance=4.0|Government=3|Economy= | + | {{WitchspaceEntry|Name=Leusar|Sector=6|System=101|Distance=4.0|Government=3|Economy=7|Techlevel=5|Population=2.7|Productivity=4536|Routes=}} |
− | {{WitchspaceEntry|Name=Bebidiso|Sector=6|System=103|Distance=6.0|Government=3|Economy= | + | {{WitchspaceEntry|Name=Bebidiso|Sector=6|System=103|Distance=6.0|Government=3|Economy=7|Techlevel=6|Population=3.1|Productivity=5208|Routes=}} |
− | {{WitchspaceEntry|Name=Orxete|Sector=6|System=109|Distance=6.4|Government=5|Economy= | + | {{WitchspaceEntry|Name=Orxete|Sector=6|System=109|Distance=6.4|Government=5|Economy=0|Techlevel=12|Population=5.0|Productivity=36000|Routes=}} |
− | {{WitchspaceEntry|Name=Zadiqu|Sector=6|System=170|Distance=3.6|Government=1|Economy= | + | {{WitchspaceEntry|Name=Zadiqu|Sector=6|System=170|Distance=3.6|Government=1|Economy=2|Techlevel=7|Population=3.4|Productivity=8960|Routes=}} |
− | {{WitchspaceEntry|Name=Leera|Sector=6|System=243|Distance=6 | + | {{WitchspaceEntry|Name=Leera|Sector=6|System=243|Distance=5.6|Government=2|Economy=0|Techlevel=11|Population=4.3|Productivity=20640|Routes=}} |
− | {{WitchspaceEntry|Name=Leenlaes|Sector=6|System=244|Distance=6.8|Government=4|Economy= | + | {{WitchspaceEntry|Name=Leenlaes|Sector=6|System=244|Distance=6.8|Government=4|Economy=7|Techlevel=4|Population=2.4|Productivity=4608|Routes=}} |
{{WitchspaceFooter}} | {{WitchspaceFooter}} | ||
{{LocalAreaMapHeader|Name=Ormala|Sector=6|X=81|Y=193|Radius=4}}{{LocalAreaMapEntry|Name=Aqutebi|RX=1|RY=23|Radius=4}}{{LocalAreaMapEntry|Name=Racemace|RX=1|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Leusar|RX=5|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Bebidiso|RX=2|RY=30|Radius=4}}{{LocalAreaMapEntry|Name=Orxete|RX=16|RY=7|Radius=4}}{{LocalAreaMapEntry|Name=Zadiqu|RX=-9|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Leera|RX=13|RY=15|Radius=4}}{{LocalAreaMapEntry|Name=Leenlaes|RX=-16|RY=14|Radius=4}}{{LocalAreaMapFooter}} | {{LocalAreaMapHeader|Name=Ormala|Sector=6|X=81|Y=193|Radius=4}}{{LocalAreaMapEntry|Name=Aqutebi|RX=1|RY=23|Radius=4}}{{LocalAreaMapEntry|Name=Racemace|RX=1|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Leusar|RX=5|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Bebidiso|RX=2|RY=30|Radius=4}}{{LocalAreaMapEntry|Name=Orxete|RX=16|RY=7|Radius=4}}{{LocalAreaMapEntry|Name=Zadiqu|RX=-9|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Leera|RX=13|RY=15|Radius=4}}{{LocalAreaMapEntry|Name=Leenlaes|RX=-16|RY=14|Radius=4}}{{LocalAreaMapFooter}} | ||
== Trade == | == Trade == | ||
− | {{ | + | {{PricelistEconomy1}} |
+ | [[File:Karate.png|thumb|right]] | ||
== OXPs == | == OXPs == | ||
== Fiction == | == Fiction == |
Latest revision as of 00:13, 10 February 2021
|
This planet is fabled for its exciting vacuum karate. |
Old Galactic Catalogue Entry for 6:48 (Ormala) |
Contents
Witchspace Routes
There are 8 direct Witchspace Routes from/to Ormala:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.8 | 7.0 | 7.2 | 8 | 8.5 | 9 | 100.0% | |
Textiles | 7.6 | 8.1 | 8.8 | 11 | 12.5 | 14 | 100.0% | |
Radioactives | 24.8 | 26.2 | 27.6 | 5 | 8.5 | 12 | 100.0% | |
Slaves | 14.0 | 20.2 | 26.4 | 0 | 3.5 | 6 | 18.7% | |
Liquor/Wines | 31.2 | 34.1 | 37.2 | 0 | 8.0 | 15 | 93.7% | |
Luxuries | 81.6 | 82.1 | 82.8 | 46 | 47.5 | 49 | 100.0% | |
Narcotics | 3.2 | 27.2 | 51.2 | 0 | 26.3 | 59 | 81.2% | |
Computers | 67.2 | 67.8 | 68.4 | 42 | 43.5 | 45 | 100.0% | |
Machinery | 49.2 | 50.6 | 52.0 | 34 | 37.5 | 41 | 100.0% | |
Alloys | 31.6 | 37.8 | 44.0 | 16 | 31.5 | 47 | 100.0% | |
Firearms | 54.8 | 56.2 | 57.6 | 16 | 19.5 | 23 | 100.0% | |
Furs | 66.8 | 79.3 | 92.0 | 0 | 18.5 | 36 | 56.2% | |
Minerals | 12.4 | 12.9 | 13.6 | 54 | 55.5 | 57 | 100.0% | |
Gold | 38.4 | 39.7 | 41.2 | 3 | 6.5 | 10 | 100.0% | |
Platinum | 67.6 | 73.8 | 80.0 | 0 | 23.2 | 63 | 96.8% | |
Gem-Stones | 17.6 | 20.6 | 23.6 | 0 | 5.5 | 10 | 62.5% | |
Alien Items | 27.2 | 28.6 | 30.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |