Difference between revisions of "Sector4/Soisonza"

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(Created page with "{{System|Name=Soisonza|Sector=4|System=23|XPos=59|YPos=58|Location=|Government=4|Economy=5|Techlevel=11|Population=4.7|Inhabitants=Human Colonists|Productivity=24064|PlanetRad...")
 
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{{WitchspaceEntry|Name=Dixeso|Sector=4|System=251|Distance=5.6|Government=0|Economy=1|Techlevel=6|Population=2.6|Productivity=4160|Routes=}}
 
{{WitchspaceEntry|Name=Dixeso|Sector=4|System=251|Distance=5.6|Government=0|Economy=1|Techlevel=6|Population=2.6|Productivity=4160|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Soisonza|Sector=4|X=59|Y=58|Radius=5}}{{LocalAreaMapEntry|Name=Tiveorso|RX=16|RY=-6|Radius=4}}{{LocalAreaMapEntry|Name=Zaus|RX=9|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Biedtive|RX=-4|RY=32|Radius=4}}{{LocalAreaMapEntry|Name=Usgeat|RX=10|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Anxeadi|RX=-10|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Isma|RX=-14|RY=-11|Radius=4}}{{LocalAreaMapEntry|Name=Isreesve|RX=2|RY=-7|Radius=4}}{{LocalAreaMapEntry|Name=Cebima|RX=5|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Zavete|RX=7|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Veorer|RX=4|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Aaanqu|RX=1|RY=9|Radius=4}}{{LocalAreaMapEntry|Name=Dixeso|RX=-4|RY=-29|Radius=4}}
+
{{LocalAreaMapHeader|Name=Soisonza|Sector=4|X=59|Y=58|Radius=5}}{{LocalAreaMapEntry|Name=Tiveorso|RX=16|RY=-6|Radius=4}}{{LocalAreaMapEntry|Name=Zaus|RX=9|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Biedtive|RX=-4|RY=32|Radius=4}}{{LocalAreaMapEntry|Name=Usgeat|RX=10|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Anxeadi|RX=-10|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Isma|RX=-14|RY=-11|Radius=4}}{{LocalAreaMapEntry|Name=Isreesve|RX=2|RY=-7|Radius=4}}{{LocalAreaMapEntry|Name=Cebima|RX=5|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Zavete|RX=7|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Veorer|RX=4|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Aaanqu|RX=1|RY=9|Radius=4}}{{LocalAreaMapEntry|Name=Dixeso|RX=-4|RY=-29|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy5}}
 
{{PricelistEconomy5}}

Revision as of 23:45, 14 January 2015

Logo64 Communism.png Soisonza Logo64 RichAgricultural.png
Logo TL11.png
GalCat ID: 4:23
Location: 59,58 of GalSector 4
Government: Communism
Economy: Rich Agricultural
Technology Level: 11
Population: 4.7 Billion
(Human Colonists)
Productivity: 24064 MCr
Planet Radius: 4667km
Location of Soisonza in Sector 4
Sector4Overview.png
MicroCircle.png
The world Soisonza is mildly noted for the Soisonzan mountain lobstoid but beset by deadly earthquakes.
Old Galactic Catalogue Entry for 4:23 (Soisonza)

Witchspace Routes

There are 12 direct Witchspace Routes from/to Soisonza:

Destination Distance Gov. Eco. TL Pop. Prod
Tiveorso 6.4 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 08Logo TL8s.png 3.5 Bln. 01008010080 MCr
Zaus 3.6 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 01Logo TL1s.png 0.8 Bln. 000768768 MCr
Biedtive 6.4 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.1 Bln. 01574415744 MCr
Usgeat 6.8 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 05Logo TL5s.png 2.4 Bln. 0057605760 MCr
Anxeadi 6.8 LY 0Logo64 Anarchy.png 1Logo64 AverageIndustrial.png 04Logo TL4s.png 1.8 Bln. 0028802880 MCr
Isma 5.6 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 04Logo TL4s.png 2.4 Bln. 0046084608 MCr
Isreesve 1.2 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.2 Bln. 02352023520 MCr
Cebima 4.8 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Zavete 3.2 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 10Logo TL10s.png 3.7 Bln. 01184011840 MCr
Veorer 4.4 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 3.8 Bln. 01276812768 MCr
Aaanqu 2.0 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Dixeso 5.6 LY 0Logo64 Anarchy.png 1Logo64 AverageIndustrial.png 06Logo TL6s.png 2.6 Bln. 0041604160 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 3.6 3.8 4.0 16 16.5 17 100.0%
Textiles 6.0 6.6 7.2 15 16.5 18 100.0%
Radioactives 20.0 21.4 22.8 17 20.5 24 100.0%
Slaves 6.0 12.2 18.4 0 13.5 26 81.2%
Liquor/Wines 23.2 26.1 29.2 20 27.5 35 100.0%
Luxuries 94.4 95.0 95.6 14 15.5 17 100.0%
Narcotics 49.6 73.6 97.6 0 59.0 63 12.5%
Computers 89.6 90.1 90.8 0 0.0 0 0.0%
Machinery 58.8 60.2 61.6 10 13.5 17 100.0%
Alloys 33.2 39.4 45.6 12 27.5 43 100.0%
Firearms 75.6 77.0 78.4 0 0.0 0 0.0%
Furs 52.4 65.0 77.6 0 32.0 63 98.4%
Minerals 10.8 11.3 12.0 58 59.5 61 100.0%
Gold 36.8 38.2 39.6 7 10.5 14 100.0%
Platinum 64.4 70.5 76.8 1 16.5 32 100.0%
Gem-Stones 16.0 19.0 22.0 0 7.5 14 87.5%
Alien Items 51.2 52.6 54.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction