Sector4/Biedtive

From Elite Wiki
Logo64 MultiGovernment.png Biedtive Logo64 PoorIndustrial.png
Logo TL10.png
GalCat ID: 4:89
Location: 55,90 of GalSector 4
Government: Multi-Government
Economy: Poor Industrial
Technology Level: 10
Population: 4.1 Billion
(Fierce Red Furry Insects)
Productivity: 15744 MCr
Planet Radius: 4407km
Location of Biedtive in Sector 4
Sector4Overview.png
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The planet Biedtive is scourged by evil disease.
Old Galactic Catalogue Entry for 4:89 (Biedtive)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Biedtive:

Destination Distance Gov. Eco. TL Pop. Prod
Reatqu 2.8 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.6 Bln. 01555215552 MCr
Soisonza 6.4 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.7 Bln. 02406424064 MCr
Oristi 4.0 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr
Usgeat 5.6 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 05Logo TL5s.png 2.4 Bln. 0057605760 MCr
Anxeadi 2.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.8 Bln. 0011521152 MCr
Aaanqu 4.8 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction