Sector4/Dixeso

From Elite Wiki
Logo64 Anarchy.png Dixeso Logo64 PoorAgricultural.png
Logo TL4.png
GalCat ID: 4:251
Location: 55,29 of GalSector 4
Government: Anarchy
Economy: Poor Agricultural
Technology Level: 4
Population: 2.6 Billion
(Human Colonists)
Productivity: 1920 MCr
Planet Radius: 6199km
Location of Dixeso in Sector 4
Sector4Overview.png
MicroCircle.png
The world Dixeso is mildly noted for the Dixesoese mountain lobstoid but beset by deadly solar activity.
Old Galactic Catalogue Entry for 4:251 (Dixeso)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Dixeso:

Destination Distance Gov. Eco. TL Pop. Prod
Soisonza 5.6 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.7 Bln. 02406424064 MCr
Isma 5.2 LY 4Logo64 Communism.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.4 Bln. 0046084608 MCr
Isreesve 4.8 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 4.2 Bln. 02352023520 MCr
Cebima 3.6 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Zavete 5.6 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.7 Bln. 0079367936 MCr
Veorer 3.2 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.8 Bln. 01276812768 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction