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  • ...ng a dynamic scripting method that brings some adventure/RPG elements into Oolite. The main part of the mission focuses on seeking out information from a ra ...includes some new ships, stations and equipment, where possible it re-uses Oolite's stock resources and so is compatible with the various retexture OXPs avai
    4 KB (598 words) - 02:58, 29 February 2024
  • OK, what is this OXP? Well, multi-government systems exist in a dynamic Ooniverse; things change, and the government type is merely a label, repres * Oolite 1.75 or later
    8 KB (1,188 words) - 02:42, 29 February 2024
  • ...hud-small.[[plist]]''' are two different HUDs used by Oolite. They provide Oolite with the information necessary to display the players hud. <br>The ''''hud- {{oolite-prop-added|1.81}}
    16 KB (2,261 words) - 09:30, 28 April 2024
  • ...also visit the discussion thread at the Oolite Bulletin Boards [https://bb.oolite.space/viewtopic.php?f=4&t=9087 here]. ...OXP]] in order to work properly. The current version needs version 1.79 of Oolite or later.
    8 KB (1,209 words) - 03:41, 29 February 2024
  • {{#ask:[[Category:Oolite ships]] [[Ship name::+]] | introtemplate=Dynamic Ship Table Header
    643 bytes (87 words) - 16:59, 10 January 2013
  • ...hat. If this could be sorted out, we could emulate more scifi scenarios in Oolite - such as the CJ Cherryh novels <br>Update! This has now been introduced. T == Musings about Oolite: What I would like to see changed ==
    26 KB (3,975 words) - 06:46, 29 May 2024
  • *[https://bb.oolite.space/viewtopic.php?f=4&t=13592 [WIP] External Repair System (Subentity Rep * [[Dynamic Ship List (Oolite)]] needs to be fixed
    440 bytes (64 words) - 12:19, 22 May 2024
  • ...around the EliteWiki take place on the [https://bb.oolite.space/index.php Oolite Bulletin Board] these days, below is a fine place to put issues into concis *[https://bb.oolite.space/viewtopic.php?f=2&t=16026 Capt Solo is deleting his stuff on the wiki
    29 KB (4,760 words) - 02:39, 29 February 2024
  • ''Oolite abounds with libraries!'' * Dynamic Information - if your OXPs change the ship statistics (''eg'' [[Jane's Gala
    5 KB (824 words) - 04:33, 29 February 2024
  • ...er]]. And his [[LogEvents]] is a crucial oxp for anybody trying to improve Oolite. Found Oolite in Jan 2013 and enjoy not only the game but [[OXP]] programming also as a h
    18 KB (2,571 words) - 13:29, 22 May 2024
  • ...le in 2014, and replaces the simplistic static markets with more realistic dynamic markets. ...he could improve it even more (this sort of oxp'ing was made simpler with Oolite v.1.82). But it is still ''brilliant''! Try it and see! ''Cholmondeley 17:0
    8 KB (1,286 words) - 03:40, 29 February 2024
  • ...t, requirements, choices and actions), and eventually I can make them more dynamic; *[https://bb.oolite.space/viewtopic.php?t=17181 BB Thread] (2015-date)
    24 KB (3,769 words) - 09:00, 22 May 2024
  • ...e:Oolite-cobra4 and Additional Planets.png|thumb|right|500px|[[Cobra Mk.4 (Oolite)]] and Additional Planets]] ...xtures from the [[System Redux (Oolite)|System Redux]] and [[System Demux (Oolite)|System Demux]] OXPs, while allowing the main planets textures to be taken
    7 KB (1,021 words) - 02:12, 29 February 2024
  • But, it is a jolly hard task to simulate true orbital dynamics in Oolite: In Oolite we have no gravity nor energy. Acceleration is limited to propulsion accele
    5 KB (699 words) - 03:43, 29 February 2024
  • "identifier" = "oolite.oxp.cim.camera-drones"; "download_url" = "http://cim.sotl.org.uk/games/files/oolite/CameraDrones_1.4.oxz";
    474 KB (55,554 words) - 14:28, 18 March 2024
  • ...iewtopic.php?f=11&t=21097 Fiction] & has created an alternative version of Oolite with more scientific realism (planets & suns, trade, workings of one's ship ...able to explore this after you have acclimatised yourself to more orthodox Oolite - then the combination of different game mechanisms combined with a new-loo
    93 KB (15,889 words) - 14:08, 22 May 2024
  • * - non-dynamic hud REQUIRES: Oolite Version 1.74+
    5 KB (695 words) - 03:43, 29 February 2024
  • ...humb|right|150px|Oolite v1.88 Base Shipset N & S/G Maps upgrades the basic Oolite ship textures]] [[File:Oolite-CZGF02.png|thumb|right|150px|Commies adds the CZGF station near some suns]]
    36 KB (5,578 words) - 11:09, 22 May 2024
  • ...s to make the suns in the solar systems more realistic. It also implements dynamic solar flares - and also a solar wind model allowing refueling with fuel sco ...ata for March 2015 are outdated, but tendency as whole remains actual. For Oolite 256 system map approximately:
    17 KB (2,834 words) - 04:31, 29 February 2024
  • ...rbital resonances ''etc''. All planets orbit in the same plane without any dynamic interaction. An extremely simplified model like that of a school astronomy This is real astronomy. In Oolite we have no planet masses nor planet density simulated, so PlanetEngine deal
    19 KB (3,010 words) - 03:36, 29 February 2024

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