Search results

From Elite Wiki

Page title matches

  • ...ing weapons & HUDs/MFDs- see [[:Category:Weapons OXPs]] & [[:Category:HUDs OXPs]]). *[[Priming Equipment]]
    155 members (0 subcategories, 0 files) - 05:46, 3 April 2024
  • ...be useful additions to balance out advantages given to the player by other OXPs. ...hese OXPs create new visible equipment items that are listed on the ship's equipment manifest. They are installed automatically and for free to your existing sh
    8 KB (1,314 words) - 02:20, 29 February 2024

Page text matches

  • ...ssing F2 when docked or paused and then selecting 'Reset to Strict play'), OXPs are not loaded. == Finding OXPs ==
    16 KB (2,655 words) - 14:49, 18 March 2024
  • ...ft in order to claim the credit balance and then invest in other expensive equipment soon came into vogue, and having predicted this, Murgh was prematurely decl == List of OXPs ==
    18 KB (2,810 words) - 05:05, 29 February 2024
  • ...regarding Oolite's expansion packs, and the latest OXP download links. New OXPs are posted here! ==Ship Equipment==
    6 KB (906 words) - 12:51, 2 June 2012
  • Wildeblood has produced some very innovative OXPs: have a good look at the now-broken [[AI Trading Assistant]], and his [[Alt ==My "How-to" OXPs==
    12 KB (1,613 words) - 14:11, 30 March 2024
  • - you can save your game, add, remove and upgrade lots of OXPs, load your game, and have it work ...eloper Release/Test Release version is specially developed for testing out OXPs. It comes with a [[Debug OXP]]/Debug Console allowing one to spawn ships/st
    24 KB (3,844 words) - 03:16, 29 February 2024
  • 1. Just place your soundfiles in the OXPs Music-folder.<br> |features = Equipment, Music
    5 KB (712 words) - 02:55, 29 February 2024
  • *Other bombs: these are OXPs. See [[:Category:Missiles & Bombs]] for a list of relevant pages. {{NavBox - Oolite Equipment}}
    6 KB (1,049 words) - 03:38, 29 February 2024
  • == Standard Equipment == '''Standard equipment''' comes with the initial [[Cobra Mk.3 (Oolite)|Cobra Mk.III]]. The in-game
    11 KB (1,522 words) - 03:18, 29 February 2024
  • == OXPs == * [[Breakable 'Standard' Equipment OXPs|Breakable HUD/IFF Scanner]] allows your Scanner to be disabled by a direct
    6 KB (913 words) - 05:34, 18 March 2024
  • == OXPs == *[[Hard Eject]] reduces insurance cover so that only half of lost equipment is replaced (''ie'': shown as damaged on the F5 screen). By [[User:Stranger
    9 KB (1,484 words) - 02:39, 29 February 2024
  • ...ing weapons & HUDs/MFDs- see [[:Category:Weapons OXPs]] & [[:Category:HUDs OXPs]]). *[[Priming Equipment]]
    155 members (0 subcategories, 0 files) - 05:46, 3 April 2024
  • ...{{Equipment-OXP}}</nowiki></code>) on pages about OXPs that add new player equipment to automatically put them in the correct categories. Equipment OXPs are listed at [[:Category:Equipment OXPs]].
    351 bytes (44 words) - 02:18, 24 January 2016
  • ...me OXP solutions and options at the end. What follows just covers the core equipment and scenarios. ...or the player: A beginner, who has almost no equipment; a player with some equipment, considered a medium-level player; and a player with a fully-kitted out shi
    39 KB (6,811 words) - 08:38, 18 March 2024
  • == Related Equipment == === OXPs ===
    2 KB (229 words) - 03:44, 29 February 2024
  • ...because it was simple to modify the engine bay to accommodate experimental equipment, where to do so in other ships would have involved major structural changes == OXPs ==
    6 KB (953 words) - 04:42, 29 February 2024
  • Any weapon type from the [[equipment.plist]] can be used (and WEAPON_NONE). ...(and potentially to OXPs) that they may change the weapons, missile load, equipment and other such parameters of this ship to make it better fit its role. This
    71 KB (10,864 words) - 12:47, 15 April 2024
  • ...different kind of value - engineering with no expense spared (inspect the equipment bays of a Fer-de-Lance and note how thoughtfully it has been laid out, and ...de Lance equipment bays come prefitted with high quality, custom designed equipment.
    9 KB (1,413 words) - 02:43, 29 February 2024
  • ...ck hermits]] (if you are close enough), and a plethora of goodies from any OXPs you may have added to your Vanilla game: other planets and their [[Stations == OXPs ==
    8 KB (1,288 words) - 02:12, 29 February 2024
  • === OXPs === {{NavBox - Oolite Equipment}} [[Category:Equipment]]
    1 KB (163 words) - 02:23, 29 February 2024
  • Depending on which additional OXPs you have installed, the behaviour of the galactic hyperdrive can be slightl == OXPs ==
    5 KB (689 words) - 23:55, 2 January 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)