Sector3/Teususdi

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Revision as of 04:11, 3 September 2015 by Phkb (talk | contribs)
Logo64 Feudal.png Teususdi Logo64 MainlyIndustrial.png
Logo TL11.png
GalCat ID: 3:222
Location: 99,41 of GalSector 3
Government: Feudal
Economy: Mainly Industrial
Technology Level: 11
Population: 4.3 Billion
(Human Colonists)
Productivity: 15480 MCr
Planet Radius: 5987km
Location of Teususdi in Sector 3
Sector3Overview.png
MicroCircle.png
The world Teususdi is a boring world.
Old Galactic Catalogue Entry for 3:222 (Teususdi)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Teususdi:

Destination Distance Gov. Eco. TL Pop. Prod
Esgeer 2.8 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.0 Bln. 01152011520 MCr
Dileon 4.8 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 3.4 Bln. 0081608160 MCr
Rimaedxe 4.8 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.2 Bln. 01478414784 MCr
Enanen 0.8 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.6 Bln. 0041604160 MCr
Aquusen 2.0 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.4 Bln. 01142411424 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction